Player Matchup

Nemesis
Nemesis
Haku666
Nemesis
Level 24
God Stats
4W - 3L
1,635 SR
Queue Stats
26W - 25L
1,433 Elo+
Solo
Cupid
Cupid
ShalomJackie97
Cupid
Level 16
God Stats
8W - 9L
1,427 SR
Queue Stats
36W - 41L
1,356 Elo+
Party 2
Scylla
Scylla
Zulbor
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,377 Elo+
Party 2
Cerberus
Cerberus
eL Kyyo
Cerberus
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
272W - 261L
1,422 Elo+
Party 3
Tyr
Tyr
eL SynoRaK
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,413 Elo+
Party 3
Team Averages
Level 24
1,512 SR
1,400 Elo+

VS

Team Averages
Level 18
1,441 SR
1,383 Elo+
Bellona
Bellona
ColKaron
Bellona
Level 8
God Stats
3W - 2L
1,298 SR
Queue Stats
11W - 8L
1,249 Elo+
Party 1
Yemoja
Yemoja
Featherbed
Yemoja
Level 23
God Stats
38W - 42L
1,409 SR
Queue Stats
52W - 56L
1,331 Elo+
Solo
Cernunnos
Cernunnos
Kokos10
Cernunnos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,420 Elo+
Solo
Ravana
Ravana
NakRex
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rodrion
Kukulkan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haku666
Nemesis
16
2 / 1 / 2
9,835
447
7,850
17,541
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 3 / 3
9,660
439
14,776
14,709
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Zulbor
Scylla
16
3 / 4 / 2
10,257
466
18,978
13,316
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
eL Kyyo
Cerberus
17
3 / 0 / 8
11,038
502
8,735
14,323
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
8,176
372
3,267
8,930
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ColKaron
Bellona
17
7 / 3 / 2
11,072
503
12,583
17,419
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Featherbed
Yemoja
14
0 / 2 / 4
9,517
433
4,273
11,953
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Kokos10
Cernunnos
14
0 / 9 / 0
9,345
425
6,790
14,582
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
NakRex
Ravana
18
3 / 0 / 2
11,007
500
6,227
11,781
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rodrion
Kukulkan
17
2 / 2 / 4
10,986
499
19,384
12,603
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
12
12
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
ColKaron
Bellona
7
3
2
2.67
W
Yemoja
Featherbed
Yemoja
0
2
4
1
L
Nemesis
Haku666
Nemesis
2
1
2
3
W
Cernunnos
Kokos10
Cernunnos
0
9
0
0
W
Ravana
NakRex
Ravana
3
0
2
4
W
Kukulkan
Rodrion
Kukulkan
2
2
4
2
L
8
3
3
3.17
L
Scylla
Zulbor
Scylla
3
4
2
1
L
Cerberus
eL Kyyo
Cerberus
3
0
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,606
Damage
49,257
68,819
Taken
68,338
38,161
Mitigated
37,761
18,310
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ColKaron
Bellona
12,583
5,625
0
1,049
17,419
14,342
2,406
6,859
10,560
149
44,687
W
Yemoja
Featherbed
Yemoja
4,273
447
2,737
1,292
11,953
8,162
880
2,856
9,097
32,080
0
L
Nemesis
Haku666
Nemesis
7,850
3,897
0
2,806
17,541
7,999
0
5,708
11,758
0
60,889
W
Cernunnos
Kokos10
Cernunnos
6,790
2,765
0
2,283
14,582
5,039
1,296
5,917
8,665
0
38,839
W
Ravana
NakRex
Ravana
6,227
2,120
0
5,785
11,781
5,153
834
4,658
7,123
0
84,794
W
Kukulkan
Rodrion
Kukulkan
19,384
2,211
0
0
12,603
5,065
641
7,423
5,180
77,956
0
L
14,776
8,350
965
5,858
14,709
5,313
2,173
6,889
7,770
0
54,110
L
Scylla
Zulbor
Scylla
18,978
943
666
2,460
13,316
4,723
71
6,795
6,446
74,111
0
L
Cerberus
eL Kyyo
Cerberus
8,735
1,388
0
4,335
14,323
15,013
834
4,414
9,884
56,556
0
L
3,267
748
0
1,220
8,930
5,113
0
0
8,580
0
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
51,927
462
Minions Killed
489
0
Camps Cleared
0
1,816,012
Distance Traveled
1,986,578
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,072
503
84
4
0
433,349
3
W
Yemoja
9,517
433
54
2
0
386,643
2
L
Nemesis
9,835
447
104
5
0
419,024
1
W
Cernunnos
9,345
425
65
3
0
272,648
0
W
Ravana
11,007
500
135
6
0
495,948
0
W
Kukulkan
10,986
499
151
7
0
397,990
0
L
Cupid
9,660
439
72
3
0
367,568
2
L
Scylla
10,257
466
114
5
0
402,039
5
L
Cerberus
11,038
502
113
5
0
391,520
2
L
Tyr
8,176
372
59
3
0
235,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role