Player Matchup

Ne Zha
Ne Zha
AA_TiaGox
Ne Zha
Level 41
God Stats
7W - 8L
1,514 SR
Queue Stats
100W - 101L
1,492 Elo+
Solo
Chang'e
Chang'e
Alawi-MSA
Chang'e
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 42L
1,605 Elo+
Party 1
Ymir
Ymir
ExtinctPrism688
Ymir
Level 37
God Stats
2W - 2L
1,733 SR
Queue Stats
374W - 395L
1,458 Elo+
Solo
Neith
Neith
Yurgias
Neith
Level 46
God Stats
3W - 3L
1,482 SR
Queue Stats
73W - 89L
1,499 Elo+
Solo
Chernobog
Chernobog
htaed-ma-i
Chernobog
Level 44
God Stats
3W - 7L
1,484 SR
Queue Stats
198W - 203L
1,478 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,506 Elo+

VS

Team Averages
Level 59
1,597 SR
1,630 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FeedAndIQuit
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xALONDORx
Tsukuyomi
Level 45
God Stats
6W - 1L
1,636 SR
Queue Stats
108W - 18L
1,900 Elo+
Party 2
Aphrodite
Aphrodite
xSyneqz-
Aphrodite
Level 62
God Stats
4W - 1L
1,938 SR
Queue Stats
15W - 16L
1,539 Elo+
Party 3
Ullr
Ullr
ySweetDreams-_-
Ullr
Level 29
God Stats
1W - 1L
1,412 SR
Queue Stats
31W - 36L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AA_TiaGox
Ne Zha
12
3 / 4 / 2
7,311
457
2,881
10,317
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Alawi-MSA
Chang'e
13
1 / 8 / 1
7,736
484
4,648
12,424
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 3
8,411
526
6,686
15,532
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Yurgias
Neith
14
1 / 3 / 0
8,060
504
4,654
6,872
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
htaed-ma-i
Chernobog
14
2 / 3 / 5
7,944
497
13,004
13,684
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 4
10,055
628
14,345
7,658
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
FeedAndIQuit
Cu Chulainn
16
7 / 1 / 4
10,131
633
11,120
11,530
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
xALONDORx
Tsukuyomi
16
6 / 3 / 5
9,536
596
6,885
11,131
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
xSyneqz-
Aphrodite
11
1 / 4 / 3
7,345
459
4,561
10,016
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 3
7,221
451
3,551
12,447
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
23
23
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
4
10
L
Ne Zha
AA_TiaGox
Ne Zha
3
4
2
1
L
Chang'e
Alawi-MSA
Chang'e
1
8
1
0.19
L
5
5
3
1.3
W
Cu Chulainn
FeedAndIQuit
Cu Chulainn
7
1
4
9
L
Neith
Yurgias
Neith
1
3
0
0.33
L
Chernobog
htaed-ma-i
Chernobog
2
3
5
1.5
W
Tsukuyomi
xALONDORx
Tsukuyomi
6
3
5
2.83
W
Aphrodite
xSyneqz-
Aphrodite
1
4
3
0.63
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
40,462
58,829
Taken
52,782
28,264
Mitigated
25,279
19,238
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,345
1,159
0
1,875
7,658
2,532
554
1,188
6,420
72,270
0
L
Ne Zha
AA_TiaGox
Ne Zha
2,881
598
0
4,213
10,317
3,368
0
2,328
7,777
0
41,341
L
Chang'e
Alawi-MSA
Chang'e
4,648
29
474
2,690
12,424
5,802
0
2,685
9,685
31,053
0
L
6,686
560
294
4,650
15,532
12,690
35
7,096
8,218
19,119
0
W
Cu Chulainn
FeedAndIQuit
Cu Chulainn
11,120
2,594
0
852
11,530
10,846
12
3,470
7,752
6,316
57,277
L
Neith
Yurgias
Neith
4,654
1,184
0
1,229
6,872
2,272
0
1,910
4,826
0
48,758
L
Chernobog
htaed-ma-i
Chernobog
13,004
6,842
0
5,688
13,684
4,132
0
5,189
8,331
0
60,118
W
Tsukuyomi
xALONDORx
Tsukuyomi
6,885
1,667
0
4,184
11,131
4,220
78
762
10,369
0
63,604
W
Aphrodite
xSyneqz-
Aphrodite
4,561
558
3,368
4,964
10,016
4,183
47
2,697
7,319
14,707
0
W
3,551
1,559
0
3,833
12,447
3,498
609
2,859
9,588
0
37,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
44,288
339
Minions Killed
430
0
Camps Cleared
0
1,431,160
Distance Traveled
1,539,142
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,055
628
115
7
0
307,639
4
L
Ne Zha
7,311
457
83
5
0
319,418
6
L
Chang'e
7,736
484
48
3
0
276,920
1
L
Ymir
8,411
526
14
1
0
252,944
1
W
Cu Chulainn
10,131
633
104
7
0
336,213
0
L
Neith
8,060
504
93
6
0
291,280
6
L
Chernobog
7,944
497
101
6
0
290,598
0
W
Tsukuyomi
9,536
596
123
8
0
354,701
1
W
Aphrodite
7,345
459
30
2
0
245,039
3
W
Ullr
7,221
451
58
4
0
295,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role