Player Matchup

Ne Zha
Ne Zha
EchoNine9
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Floppy2
Vamana
Level 149
God Stats
1W - 3L
1,715 SR
Queue Stats
247W - 168L
1,636 Elo+
Party 1
Thoth
Thoth
TheeGooLJ
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,545 Elo+

VS

Team Averages
Level 92
1,546 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
Aocage1
Tsukuyomi
Level 7
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Danzaburou
Danzaburou
Garagh
Danzaburou
Level 127
God Stats
6W - 7L
1,776 SR
Queue Stats
39W - 59L
1,715 Elo+
Party 2
Poseidon
Poseidon
Penilus
Poseidon
Level 142
God Stats
3W - 3L
1,675 SR
Queue Stats
40W - 59L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EchoNine9
Ne Zha
15
3 / 5 / 8
11,775
654
10,078
14,191
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
Floppy2
Vamana
15
6 / 7 / 7
12,973
721
12,434
20,532
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
TheeGooLJ
Thoth
13
5 / 10 / 4
11,201
622
9,390
12,785
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aocage1
Tsukuyomi
16
4 / 7 / 11
12,491
694
11,635
12,950
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Garagh
Danzaburou
19
11 / 3 / 11
14,478
804
12,638
14,028
4,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Penilus
Poseidon
16
7 / 4 / 9
12,860
714
11,767
14,166
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
22
22
Deaths
14
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aocage1
Tsukuyomi
4
7
11
1.36
L
Ne Zha
EchoNine9
Ne Zha
3
5
8
1.4
L
Vamana
Floppy2
Vamana
6
7
7
1.36
W
Danzaburou
Garagh
Danzaburou
11
3
11
5.5
W
Poseidon
Penilus
Poseidon
7
4
9
2.88
L
Thoth
TheeGooLJ
Thoth
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
36,040
47,508
Taken
41,144
29,895
Mitigated
13,911
7,012
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aocage1
Tsukuyomi
11,635
3,163
0
837
12,950
4,796
27
2,446
10,504
0
40,569
L
Ne Zha
EchoNine9
Ne Zha
10,078
489
0
1,669
14,191
4,862
683
4,415
9,500
0
48,232
L
Vamana
Floppy2
Vamana
12,434
4,226
0
4,322
20,532
21,673
600
3,975
16,174
0
45,540
W
Danzaburou
Garagh
Danzaburou
12,638
2,397
0
6,895
14,028
4,898
2,282
4,847
9,181
0
73,736
W
Poseidon
Penilus
Poseidon
11,767
1,095
513
4,754
14,166
4,217
0
2,121
12,045
58,984
0
L
Thoth
TheeGooLJ
Thoth
9,390
68
0
1,021
12,785
3,360
882
2,603
9,940
38,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
39,829
185
Minions Killed
243
0
Camps Cleared
0
922,962
Distance Traveled
980,335
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,491
694
47
3
0
331,623
1
L
Ne Zha
11,775
654
69
4
0
311,755
3
L
Vamana
12,973
721
47
3
0
338,355
5
W
Danzaburou
14,478
804
119
7
0
323,208
4
W
Poseidon
12,860
714
77
4
0
325,504
2
L
Thoth
11,201
622
69
4
0
272,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role