Player Matchup

Discordia
Discordia
Gold II
Awaken19
Discordia
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
ErgoPr0xy
Osiris
Platinum II
Level 154
God Stats
5W - 7L
1,483 SR
Queue Stats
317W - 315L
1,843 MMR
Solo
Artio
Artio
Platinum III
Snaden
Artio
Platinum III
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
176W - 155L
1,796 MMR
Solo
Ullr
Ullr
Gold II
roarxd
Ullr
Gold II
Level 127
God Stats
0W - 4L
1,748 SR
Queue Stats
39W - 34L
1,821 MMR
Solo
Kali
Kali
Gold II
samoilaaaaa
Kali
Gold II
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 100L
1,776 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,546 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,436 SR
1,683 MMR
Sobek
Sobek
Gold I
CyberEclipse
Sobek
Gold I
Level 160
God Stats
6W - 7L
1,402 SR
Queue Stats
82W - 77L
1,632 MMR
Party 1
Apollo
Apollo
Platinum IV
DivineVoice
Apollo
Platinum IV
Level 160
God Stats
1W - 2L
1,284 SR
Queue Stats
72W - 61L
1,914 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
LaKamino
Hun Batz
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Linasp3
Bellona
Gold II
Level 121
God Stats
1W - 2L
1,494 SR
Queue Stats
76W - 57L
1,868 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
Pippoldo
Aphrodite
Platinum I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Awaken19
Discordia
11
1 / 1 / 1
6,319
574
4,814
6,286
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ErgoPr0xy
Osiris
12
2 / 3 / 0
6,541
595
6,577
8,137
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Snaden
Artio
10
0 / 1 / 2
5,851
532
3,339
11,215
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
roarxd
Ullr
10
0 / 1 / 1
5,829
530
2,389
3,728
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 1
4,945
450
1,063
6,160
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TsukuyomiSetScyllaNu WaPersephone

VS

Bans
NemesisYmirCerberusYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,807
528
2,784
7,780
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
2 / 0 / 1
6,367
579
4,993
4,308
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
LaKamino
Hun Batz
11
3 / 1 / 2
6,632
603
2,611
6,422
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Linasp3
Bellona
11
1 / 1 / 2
6,480
589
4,660
7,287
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Pippoldo
Aphrodite
12
1 / 0 / 3
6,582
598
6,263
6,774
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Awaken19
Discordia
1
1
1
1.5
W
0
1
3
1.5
W
Apollo
2
0
1
2.5
L
Osiris
ErgoPr0xy
Osiris
2
3
0
0.67
W
Hun Batz
LaKamino
Hun Batz
3
1
2
4
W
Bellona
Linasp3
Bellona
1
1
2
2
W
Aphrodite
Pippoldo
Aphrodite
1
0
3
2.5
L
Artio
Snaden
Artio
0
1
2
1
L
Ullr
roarxd
Ullr
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
21,311
35,526
Taken
32,571
18,089
Mitigated
18,026
13,506
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Awaken19
Discordia
4,814
205
0
2,236
6,286
2,043
0
2,538
3,748
45,963
0
W
2,784
293
0
3,480
7,780
4,909
0
2,976
4,664
12,580
0
W
Apollo
4,993
2,394
0
2,518
4,308
1,638
0
455
3,837
0
46,879
L
Osiris
ErgoPr0xy
Osiris
6,577
2,144
0
836
8,137
7,448
0
1,206
6,931
0
40,221
W
Hun Batz
LaKamino
Hun Batz
2,611
811
0
2,467
6,422
2,123
0
1,041
5,345
0
33,723
W
Bellona
Linasp3
Bellona
4,660
1,870
0
3,568
7,287
6,912
0
0
7,287
3,826
33,064
W
Aphrodite
Pippoldo
Aphrodite
6,263
920
2,024
5,226
6,774
2,444
0
3,171
3,285
53,711
0
L
Artio
Snaden
Artio
3,339
283
520
5,249
11,215
5,247
0
4,656
6,559
18,460
0
L
Ullr
roarxd
Ullr
2,389
1,002
0
1,330
3,728
898
0
527
3,201
0
37,532
L
1,063
346
0
3,335
6,160
2,453
0
489
5,671
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
31,868
359
Minions Killed
379
0
Camps Cleared
0
973,782
Distance Traveled
1,137,389
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,319
574
114
10
0
214,230
3
W
Sobek
5,807
528
17
2
0
236,234
4
W
Apollo
6,367
579
95
9
0
201,796
4
L
Osiris
6,541
595
84
8
0
185,229
4
W
Hun Batz
6,632
603
72
7
0
249,211
3
W
Bellona
6,480
589
85
8
0
226,447
2
W
Aphrodite
6,582
598
110
10
0
223,701
5
L
Artio
5,851
532
27
2
0
225,070
2
L
Ullr
5,829
530
89
8
0
201,145
5
L
Kali
4,945
450
45
4
0
148,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role