Player Matchup

Scylla
Scylla
Axelito Pai
Scylla
Level 61
God Stats
1W - 0L
1,544 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 2
Pele
Pele
DrPepperWizard02
Pele
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
796W - 850L
1,542 Elo+
Solo
Jing Wei
Jing Wei
HuggableZeus
Jing Wei
Level 110
God Stats
12W - 6L
1,691 SR
Queue Stats
42W - 46L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Speck_mea
Sun Wukong
Level 141
God Stats
9W - 4L
1,801 SR
Queue Stats
569W - 584L
1,529 Elo+
Solo
Sobek
Sobek
Zack Zela
Sobek
Level 119
God Stats
5W - 3L
1,920 SR
Queue Stats
49W - 45L
1,577 Elo+
Solo
Team Averages
Level 104
1,691 SR
1,585 Elo+

VS

Team Averages
Level 114
1,690 SR
1,582 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CanadianWarIock
Kukulkan
Level 89
God Stats
7W - 1L
1,992 SR
Queue Stats
34W - 24L
1,629 Elo+
Party 1
Loki
Loki
FoxDenGaming_VF
Loki
Level 96
God Stats
1W - 2L
1,725 SR
Queue Stats
28W - 20L
1,614 Elo+
Party 1
Odin
Odin
Nomad_Supreme
Odin
Level 100
God Stats
14W - 15L
1,568 SR
Queue Stats
35W - 32L
1,588 Elo+
Party 1
Persephone
Persephone
ぽによだよ
Persephone
Level 123
God Stats
146W - 117L
1,663 SR
Queue Stats
458W - 477L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 1 / 10
11,049
1,105
14,678
5,431
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 13
9,667
967
8,260
11,320
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
HuggableZeus
Jing Wei
17
11 / 1 / 8
11,551
1,155
9,877
7,963
2,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Speck_mea
Sun Wukong
17
4 / 2 / 14
10,143
1,014
10,626
12,336
5,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Zack Zela
Sobek
17
2 / 0 / 20
10,014
1,001
9,700
10,473
12,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 4 / 1
8,972
897
4,269
8,385
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
2 / 7 / 1
9,508
951
11,483
13,415
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 0
10,164
1,016
9,309
13,524
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 3
9,202
920
7,708
12,170
7,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ぽによだよ
Persephone
15
0 / 3 / 4
8,886
889
9,938
9,772
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
26
Kills
7
7
Deaths
26
65
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
W
Scylla
7
1
10
12
L
Kukulkan
2
7
1
0.36
W
2
3
13
2.83
L
5
7
0
0.71
W
Jing Wei
HuggableZeus
Jing Wei
11
1
8
15
L
0
5
3
0.3
W
Sun Wukong
Speck_mea
Sun Wukong
4
2
14
5.5
W
Sobek
Zack Zela
Sobek
2
0
20
12
L
Persephone
ぽによだよ
Persephone
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
42,707
47,523
Taken
57,266
26,613
Mitigated
28,730
10,642
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,269
1,243
0
0
8,385
7,222
0
4,842
3,382
7,597
0
W
Scylla
14,678
1,009
0
1,188
5,431
1,849
0
2,973
2,458
28,924
0
L
Kukulkan
11,483
502
123
2,378
13,415
5,694
0
6,755
6,366
42,598
0
W
8,260
1,942
0
1,794
11,320
3,885
0
5,258
6,062
0
23,675
L
9,309
1,818
0
1,682
13,524
5,460
0
3,133
10,355
0
20,660
W
Jing Wei
HuggableZeus
Jing Wei
9,877
8,114
0
957
7,963
2,763
0
2,516
5,243
0
20,764
L
7,708
1,109
0
0
12,170
7,082
0
6,504
5,552
0
22,625
W
Sun Wukong
Speck_mea
Sun Wukong
10,626
1,289
0
2,213
12,336
5,312
0
9,150
3,186
0
32,046
W
Sobek
Zack Zela
Sobek
9,700
314
878
3,612
10,473
12,804
0
5,793
4,680
25,257
0
L
Persephone
ぽによだよ
Persephone
9,938
511
0
420
9,772
3,272
0
2,440
7,231
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
46,732
187
Minions Killed
178
8
Camps Cleared
7
1,056,691
Distance Traveled
928,595
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,972
897
5
1
0
128,308
0
W
Scylla
11,049
1,105
40
4
3
193,012
0
L
Kukulkan
9,508
951
77
8
0
197,489
0
W
Pele
9,667
967
38
4
0
202,221
0
L
Loki
10,164
1,016
21
2
2
197,451
2
W
Jing Wei
11,551
1,155
23
2
5
224,010
0
L
Odin
9,202
920
33
3
4
198,706
0
W
Sun Wukong
10,143
1,014
46
5
0
219,739
1
W
Sobek
10,014
1,001
40
4
0
217,709
0
L
Persephone
8,886
889
42
4
1
206,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role