Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
AitoorAC
Tyr
Silver II
Level 47
God Stats
7W - 14L
1,469 SR
Queue Stats
12W - 20L
1,265 MMR
Solo
Agni
Agni
Silver II
DJTrali
Agni
Silver II
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,168 MMR
Solo
Cabrakan
Cabrakan
Silver II
benedet-william
Cabrakan
Silver II
Level 76
God Stats
30W - 30L
1,521 SR
Queue Stats
281W - 272L
1,190 MMR
Solo
Set
Set
Silver V
ridvan7
Set
Silver V
Level 122
God Stats
0W - 4L
1,490 SR
Queue Stats
160W - 170L
1,141 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,496 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,667 SR
1,196 MMR
Ymir
Ymir
Gold IV
Creasy2k
Ymir
Gold IV
Level 87
God Stats
33W - 20L
1,841 SR
Queue Stats
487W - 490L
1,230 MMR
Solo
Anubis
Anubis
Silver II
I_shot_a_Angel_
Anubis
Silver II
Level 135
God Stats
2W - 2L
1,732 SR
Queue Stats
213W - 233L
976 MMR
Solo
Hun Batz
Hun Batz
Gold V
PedaaAUT
Hun Batz
Gold V
Level 104
God Stats
4W - 6L
1,419 SR
Queue Stats
266W - 270L
1,364 MMR
Party 1
Skadi
Skadi
Silver II
SoOyTuPessadiLLa
Skadi
Silver II
Level 89
God Stats
41W - 26L
1,537 SR
Queue Stats
173W - 175L
1,231 MMR
Solo
Chang'e
Chang'e
Gold V
temp-237433
Chang'e
Gold V
Level 106
God Stats
19W - 11L
1,808 SR
Queue Stats
756W - 735L
1,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 5 / 3
8,402
420
5,046
14,336
4,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 8 / 1
9,021
451
10,869
20,878
13,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Agni
DJTrali
Agni
15
3 / 6 / 5
9,825
491
14,558
14,240
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
14
4 / 6 / 4
9,612
481
9,793
24,227
21,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
14
3 / 9 / 2
8,550
428
8,245
14,587
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ScyllaArachneNu WaTsukuyomiNemesis

VS

Bans
DanzaburouJanusGuan YuKuzenboKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 3 / 17
11,054
553
8,759
15,501
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 5 / 2
12,081
604
19,420
18,178
10,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
PedaaAUT
Hun Batz
20
7 / 2 / 2
12,568
628
9,198
16,344
7,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 1 / 1
12,826
641
15,988
12,473
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
temp-237433
Chang'e
18
4 / 1 / 7
11,541
577
15,873
15,317
19,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
34
34
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
3
0.5
L
1
8
1
0.19
W
Ymir
2
3
17
3.5
L
Agni
DJTrali
Agni
3
6
5
0.92
W
9
5
2
2
W
Hun Batz
PedaaAUT
Hun Batz
7
2
2
4
W
12
1
1
12.5
L
Cabrakan
4
6
4
1
L
Set
3
9
2
0.44
W
Chang'e
temp-237433
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
69,238
88,268
Taken
77,813
50,879
Mitigated
58,608
21,076
Healing
37,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,046
4,355
0
5,441
14,336
4,015
75
2,322
12,014
0
45,946
L
10,869
1,142
0
6,157
20,878
13,043
0
12,325
8,553
0
41,643
W
Ymir
8,759
1,174
0
2,263
15,501
15,418
1,091
5,632
9,295
34,656
0
L
Agni
DJTrali
Agni
14,558
867
0
2,153
14,240
4,505
168
5,893
8,347
55,157
0
W
19,420
1,048
0
10,997
18,178
10,813
1,789
9,778
7,582
86,357
0
W
Hun Batz
PedaaAUT
Hun Batz
9,198
2,839
0
6,218
16,344
7,546
4,458
3,251
12,949
0
100,459
W
15,988
9,106
0
6,282
12,473
5,310
5,501
2,956
9,413
0
89,864
L
Cabrakan
9,793
1,642
0
6,144
24,227
21,059
0
15,054
9,173
30,942
0
L
Set
8,245
3,312
0
1,181
14,587
8,257
0
8,458
6,129
0
46,607
W
Chang'e
temp-237433
Chang'e
15,873
851
1,677
10,421
15,317
19,521
2,029
1,618
13,653
69,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
60,070
399
Minions Killed
606
0
Camps Cleared
0
1,595,642
Distance Traveled
1,821,237
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,402
420
84
4
0
304,143
6
L
Tyr
9,021
451
72
4
0
325,092
2
W
Ymir
11,054
553
44
2
0
381,082
10
L
Agni
9,825
491
110
6
0
325,297
4
W
Anubis
12,081
604
137
7
0
332,171
5
W
Hun Batz
12,568
628
157
8
0
397,591
5
W
Skadi
12,826
641
146
7
0
355,390
1
L
Cabrakan
9,612
481
51
3
0
325,246
4
L
Set
8,550
428
82
4
0
315,864
2
W
Chang'e
11,541
577
122
6
0
355,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role