Player Matchup

Ymir
Ymir
DatBoiBlunt
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
L3ksun
Ne Zha
Level 133
God Stats
22W - 7L
1,679 SR
Queue Stats
217W - 179L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
Lekdreps
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 266L
1,621 Elo+
Party 1
Ra
Ra
podreps
Ra
Level 127
God Stats
15W - 13L
1,430 SR
Queue Stats
229W - 184L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
可爱又迷人的魔教妖女
Aphrodite
Level 108
God Stats
66W - 69L
1,341 SR
Queue Stats
239W - 259L
1,530 Elo+
Solo
Team Averages
Level 123
1,490 SR
1,550 Elo+

VS

Team Averages
Level 109
1,772 SR
1,583 Elo+
Cupid
Cupid
Akatsuki
Cupid
Level 109
God Stats
0W - 2L
1,711 SR
Queue Stats
63W - 51L
1,596 Elo+
Party 2
Tyr
Tyr
CUDDLINGTON
Tyr
Level 88
God Stats
23W - 16L
1,708 SR
Queue Stats
45W - 41L
1,546 Elo+
Party 2
Thanatos
Thanatos
Damage
Thanatos
Level 136
God Stats
1W - 2L
1,864 SR
Queue Stats
69W - 61L
1,575 Elo+
Party 2
Hel
Hel
Kuuhaku
Hel
Level 143
God Stats
3W - 3L
1,757 SR
Queue Stats
62W - 59L
1,571 Elo+
Party 2
Ares
Ares
Unsolvable
Ares
Level 68
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 1
10,358
609
11,356
11,063
12,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
L3ksun
Ne Zha
18
10 / 3 / 5
10,536
620
13,799
14,045
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Lekdreps
Cabrakan
13
2 / 5 / 5
7,571
445
8,773
12,334
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 2 / 5
10,363
610
8,998
8,789
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 8
9,755
574
4,098
7,892
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akatsuki
Cupid
15
2 / 3 / 5
9,008
530
7,603
8,270
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,173
481
7,335
18,932
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Damage
Thanatos
15
6 / 5 / 3
9,489
558
4,519
14,508
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
15
2 / 6 / 4
8,875
522
6,263
12,303
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 3
7,656
450
5,036
15,830
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
20
Kills
12
12
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Akatsuki
Cupid
2
3
5
1.5
L
0
2
0
0
L
Thanatos
Damage
Thanatos
6
5
3
1.5
W
1
0
1
1.5
L
Hel
2
6
4
0.67
W
Ne Zha
L3ksun
Ne Zha
10
3
5
4.17
W
Cabrakan
Lekdreps
Cabrakan
2
5
5
0.9
L
2
4
3
0.88
W
6
2
5
4.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
30,756
54,123
Taken
69,843
33,522
Mitigated
40,733
25,009
Healing
32,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Akatsuki
Cupid
7,603
4,644
177
2,096
8,270
2,942
0
4,082
4,148
0
63,379
L
7,335
930
0
10,897
18,932
12,809
0
11,083
7,849
0
54,371
L
Thanatos
Damage
Thanatos
4,519
910
0
11,061
14,508
5,945
0
3,971
10,313
0
55,750
W
11,356
4,291
0
6,074
11,063
12,906
648
546
10,127
82,898
3,870
L
Hel
6,263
42
1,024
4,032
12,303
5,160
35
4,838
7,241
61,616
0
W
Ne Zha
L3ksun
Ne Zha
13,799
4,048
0
5,369
14,045
5,385
0
3,347
10,648
0
70,446
W
Cabrakan
Lekdreps
Cabrakan
8,773
1,627
0
740
12,334
7,841
51
2,872
9,438
31,715
0
L
5,036
348
0
3,317
15,830
13,877
0
8,020
7,736
15,336
0
W
8,998
929
1,015
2,401
8,789
3,666
0
3,560
5,229
71,207
0
W
4,098
709
4,351
5,059
7,892
3,724
0
974
6,918
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
43,201
585
Minions Killed
485
0
Camps Cleared
0
1,706,687
Distance Traveled
1,622,716
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,008
530
145
9
0
297,708
4
L
Tyr
8,173
481
99
6
0
350,159
1
L
Thanatos
9,489
558
98
6
0
339,187
4
W
Ymir
10,358
609
176
10
0
321,421
3
L
Hel
8,875
522
131
8
0
333,608
0
W
Ne Zha
10,536
620
114
7
0
387,211
5
W
Cabrakan
7,571
445
44
3
0
300,014
3
L
Ares
7,656
450
12
1
0
302,054
4
W
Ra
10,363
610
127
7
0
365,242
3
W
Aphrodite
9,755
574
124
7
0
332,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role