Player Matchup

Apollo
Apollo
Gold V
Daryl_Shot
Apollo
Gold V
Level 122
God Stats
20W - 17L
1,633 SR
Queue Stats
147W - 142L
1,353 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
LarryLeg33
Sun Wukong
Silver II
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 109L
1,269 MMR
Solo
Janus
Janus
Silver I
Law1067
Janus
Silver I
Level 89
God Stats
4W - 2L
1,363 SR
Queue Stats
69W - 69L
1,246 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
O0oxJ3rmzxo0O
Kumbhakarna
Silver II
Level 120
God Stats
10W - 8L
1,558 SR
Queue Stats
46W - 55L
1,149 MMR
Party 2
Fenrir
Fenrir
Silver I
ROR0N0A
Fenrir
Silver I
Level 143
God Stats
9W - 11L
1,479 SR
Queue Stats
340W - 340L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,506 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,600 SR
1,254 MMR
Bellona
Bellona
Silver I
GMKTGMKT
Bellona
Silver I
Level 86
God Stats
10W - 12L
1,672 SR
Queue Stats
336W - 336L
1,222 MMR
Party 1
Nemesis
Nemesis
Silver I
Hard_Deep_Fast
Nemesis
Silver I
Level 44
God Stats
19W - 21L
1,500 SR
Queue Stats
688W - 698L
1,200 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Moyaa7196
Kuzenbo
Silver I
Level 103
God Stats
1W - 2L
1,851 SR
Queue Stats
58W - 65L
1,269 MMR
Solo
Scylla
Scylla
Gold V
StarfireYSL
Scylla
Gold V
Level 85
God Stats
14W - 18L
1,343 SR
Queue Stats
404W - 406L
1,316 MMR
Party 1
Neith
Neith
Silver III
XDHOLY-DEMONXD
Neith
Silver III
Level 89
God Stats
1W - 2L
1,636 SR
Queue Stats
33W - 47L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daryl_Shot
Apollo
20
14 / 2 / 5
17,174
636
25,731
23,114
9,753
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LarryLeg33
Sun Wukong
19
2 / 7 / 17
13,367
495
15,543
20,444
24,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Law1067
Janus
20
9 / 3 / 8
14,389
533
25,187
16,910
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
O0oxJ3rmzxo0O
Kumbhakarna
18
3 / 5 / 9
13,315
493
11,292
24,841
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ROR0N0A
Fenrir
20
8 / 6 / 11
13,815
512
19,262
26,135
14,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetChaacCu ChulainnArachnePersephone

VS

Bans
Nu WaTsukuyomiKing ArthurChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GMKTGMKT
Bellona
20
10 / 6 / 5
15,100
559
25,086
29,378
34,233
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 10 / 8
12,586
466
7,534
24,902
10,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Moyaa7196
Kuzenbo
16
2 / 4 / 5
11,433
423
11,542
25,357
21,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
3 / 8 / 7
13,426
497
16,414
21,027
8,238
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 8 / 3
15,202
563
17,924
24,613
11,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
36
Kills
23
23
Deaths
36
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Daryl_Shot
Apollo
14
2
5
8.25
L
Bellona
GMKTGMKT
Bellona
10
6
5
2.08
L
2
10
8
0.6
W
Sun Wukong
LarryLeg33
Sun Wukong
2
7
17
1.5
W
Janus
Law1067
Janus
9
3
8
4.33
L
Kuzenbo
Moyaa7196
Kuzenbo
2
4
5
1.13
W
Kumbhakarna
O0oxJ3rmzxo0O
Kumbhakarna
3
5
9
1.5
W
Fenrir
ROR0N0A
Fenrir
8
6
11
2.25
L
Scylla
3
8
7
0.81
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,015
Damage
78,500
111,444
Taken
125,277
80,846
Mitigated
86,650
34,533
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Daryl_Shot
Apollo
25,731
14,304
0
13,207
23,114
9,753
2,590
5,369
17,601
0
148,902
L
Bellona
GMKTGMKT
Bellona
25,086
9,252
0
7,789
29,378
34,233
0
9,026
20,352
0
92,932
L
7,534
2,850
0
7,540
24,902
10,735
0
4,836
20,066
0
102,334
W
Sun Wukong
LarryLeg33
Sun Wukong
15,543
2,850
0
2,590
20,444
24,421
0
5,768
13,642
0
65,760
W
Janus
Law1067
Janus
25,187
855
0
2,884
16,910
6,312
203
5,302
11,242
92,353
0
L
Kuzenbo
Moyaa7196
Kuzenbo
11,542
3,627
0
3,212
25,357
21,861
0
11,666
13,691
40,350
0
W
Kumbhakarna
O0oxJ3rmzxo0O
Kumbhakarna
11,292
769
0
6,702
24,841
25,841
369
5,429
18,674
55,360
0
W
Fenrir
ROR0N0A
Fenrir
19,262
6,160
0
9,150
26,135
14,519
1,202
7,700
17,857
0
92,579
L
Scylla
16,414
811
0
4,572
21,027
8,238
240
6,695
14,332
100,333
0
L
17,924
10,308
0
11,161
24,613
11,583
5,574
4,256
20,357
0
114,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,060
Gold Earned
67,747
663
Minions Killed
725
0
Camps Cleared
0
2,598,884
Distance Traveled
2,408,797
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,174
636
213
8
0
556,473
7
L
Bellona
15,100
559
166
6
0
471,903
0
L
Nemesis
12,586
466
141
5
0
549,214
7
W
Sun Wukong
13,367
495
89
3
0
497,219
3
W
Janus
14,389
533
153
6
0
538,712
7
L
Kuzenbo
11,433
423
47
2
0
501,864
3
W
Kumbhakarna
13,315
493
77
3
0
508,946
0
W
Fenrir
13,815
512
131
5
0
497,534
2
L
Scylla
13,426
497
180
7
0
477,171
5
L
Neith
15,202
563
191
7
0
408,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role