Player Matchup

Hel
Hel
Alluring Ella
Hel
Level 45
God Stats
9W - 8L
1,624 SR
Queue Stats
241W - 220L
1,573 Elo+
Party 1
Freya
Freya
JUBILEU AZUL
Freya
Level 24
God Stats
2W - 3L
1,365 SR
Queue Stats
108W - 119L
1,350 Elo+
Party 2
Chaac
Chaac
WhyvanTries
Chaac
Level 38
God Stats
7W - 6L
1,540 SR
Queue Stats
87W - 71L
1,606 Elo+
Party 1
Nike
Nike
ariellechablis
Nike
Level 29
God Stats
13W - 5L
1,620 SR
Queue Stats
137W - 128L
1,578 Elo+
Party 1
Artemis
Artemis
itachikiller99
Artemis
Level 143
God Stats
2W - 1L
1,731 SR
Queue Stats
255W - 253L
1,480 Elo+
Party 2
Team Averages
Level 56
1,576 SR
1,517 Elo+

VS

Team Averages
Level 74
1,495 SR
1,430 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Arren III
Chang'e
Level 49
God Stats
71W - 58L
1,447 SR
Queue Stats
235W - 242L
1,495 Elo+
Solo
Neith
Neith
SUBJECT6_13
Neith
Level 29
God Stats
17W - 14L
1,524 SR
Queue Stats
114W - 128L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
SmolLad12
Danzaburou
Level 121
God Stats
1W - 6L
1,722 SR
Queue Stats
147W - 180L
1,429 Elo+
Party 3
Ra
Ra
cavedad77
Ra
Level 46
God Stats
0W - 1L
1,282 SR
Queue Stats
13W - 26L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,366
937
6,772
3,882
1,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 3
8,729
873
2,347
5,782
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 6
9,459
946
11,428
13,550
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 3
9,044
904
7,164
9,024
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 5
8,878
888
8,272
3,023
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

300

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 0
8,878
888
5,581
10,667
8,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Arren III
Chang'e
13
0 / 2 / 0
7,930
793
523
2,727
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 0 / 0
8,675
868
6,689
8,288
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SmolLad12
Danzaburou
15
0 / 2 / 1
8,946
895
9,777
9,376
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 1
8,264
826
3,878
8,668
3,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
8
Kills
1
1
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
0
1
W
3
0
3
4.5
L
Chang'e
Arren III
Chang'e
0
2
0
0
W
1
1
3
2.5
L
0
0
0
0
L
Danzaburou
SmolLad12
Danzaburou
0
2
1
0.25
W
2
0
6
5
W
2
0
3
3.5
L
0
4
1
0.13
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
26,448
35,261
Taken
39,726
22,216
Mitigated
18,669
18,995
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,581
1,044
2,030
857
10,667
8,257
0
2,521
8,071
23,402
0
W
6,772
430
7,241
3,107
3,882
1,697
0
1,305
2,577
22,878
0
L
Chang'e
Arren III
Chang'e
523
0
447
314
2,727
796
0
1,171
1,531
5,385
0
W
2,347
891
0
1,009
5,782
2,482
0
2,248
3,534
14,795
0
L
6,689
2,830
0
674
8,288
2,851
0
972
7,241
0
29,258
L
Danzaburou
SmolLad12
Danzaburou
9,777
4,466
0
1,312
9,376
3,601
0
2,297
6,929
0
36,075
W
11,428
2,722
322
5,454
13,550
10,194
0
2,948
10,602
0
27,637
W
7,164
928
0
300
9,024
6,488
0
3,030
5,994
0
19,411
L
3,878
119
191
427
8,668
3,164
0
2,158
6,410
9,256
0
W
8,272
2,620
0
1,562
3,023
1,355
0
451
2,572
0
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
42,693
189
Minions Killed
185
5
Camps Cleared
6
1,039,692
Distance Traveled
705,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,878
888
26
3
2
154,155
0
W
Hel
9,366
937
40
4
0
193,843
0
L
Chang'e
7,930
793
19
2
1
50,558
1
W
Freya
8,729
873
37
4
0
194,957
0
L
Neith
8,675
868
55
6
2
171,128
0
L
Danzaburou
8,946
895
62
6
0
175,200
0
W
Chaac
9,459
946
40
4
3
222,223
0
W
Nike
9,044
904
20
2
1
235,002
0
L
Ra
8,264
826
23
2
1
154,502
1
W
Artemis
8,878
888
52
5
1
193,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role