Player Matchup

Janus
Janus
SAUCEDA
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Neith
Neith
adamdlc
Neith
Level 68
God Stats
81W - 73L
1,259 SR
Queue Stats
286W - 352L
1,400 Elo+
Party 2
Chaac
Chaac
juliankoncer117
Chaac
Level 63
God Stats
27W - 35L
1,327 SR
Queue Stats
38W - 65L
1,258 Elo+
Party 2
Team Averages
Level 67
1,362 SR
1,386 Elo+

VS

Team Averages
Level 100
1,592 SR
1,530 Elo+
Amaterasu
Amaterasu
CzarBlueGem
Amaterasu
Level 87
God Stats
19W - 6L
1,748 SR
Queue Stats
319W - 219L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
Scuubs
Aphrodite
Level 128
God Stats
44W - 35L
1,526 SR
Queue Stats
1,104W - 1,244L
1,428 Elo+
Solo
Hercules
Hercules
TurkishTundra
Hercules
Level 86
God Stats
2W - 7L
1,500 SR
Queue Stats
529W - 380L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SAUCEDA
Janus
12
3 / 7 / 2
8,985
691
7,813
10,715
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
adamdlc
Neith
11
2 / 6 / 2
8,375
644
8,693
11,082
5,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 3
7,713
593
7,719
15,999
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CzarBlueGem
Amaterasu
14
6 / 2 / 10
10,272
790
11,578
12,344
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Scuubs
Aphrodite
13
4 / 3 / 13
9,768
751
11,310
11,203
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TurkishTundra
Hercules
14
10 / 0 / 9
10,708
824
9,192
10,487
10,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CzarBlueGem
Amaterasu
6
2
10
5.5
L
Janus
SAUCEDA
Janus
3
7
2
0.57
W
Aphrodite
Scuubs
Aphrodite
4
3
13
3.5
W
Hercules
TurkishTundra
Hercules
10
0
9
14.5
L
Neith
adamdlc
Neith
2
6
2
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
32,080
37,796
Taken
34,034
21,771
Mitigated
24,092
8,410
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CzarBlueGem
Amaterasu
11,578
5,152
0
3,959
12,344
8,369
861
1,686
10,658
0
51,928
L
Janus
SAUCEDA
Janus
7,813
616
0
1,448
10,715
3,589
98
2,828
7,641
34,077
0
W
Aphrodite
Scuubs
Aphrodite
11,310
689
4,066
7,317
11,203
5,016
1,095
3,616
7,587
44,213
0
W
Hercules
TurkishTundra
Hercules
9,192
3,612
0
2,408
10,487
10,707
1,381
2,557
7,930
0
26,562
L
Neith
adamdlc
Neith
8,693
4,040
0
1,089
11,082
5,322
0
2,185
8,702
0
24,728
L
7,719
1,529
735
5,138
15,999
12,860
132
5,388
10,137
0
20,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
30,748
116
Minions Killed
165
0
Camps Cleared
0
653,324
Distance Traveled
737,138
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,272
790
53
4
0
261,491
3
L
Janus
8,985
691
47
4
0
216,438
0
W
Aphrodite
9,768
751
74
6
0
215,709
1
W
Hercules
10,708
824
38
3
0
259,938
3
L
Neith
8,375
644
40
3
0
205,787
1
L
Chaac
7,713
593
29
2
0
231,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role