Player Matchup

Ra
Ra
ARSTOTZKA7938
Ra
Level 104
God Stats
5W - 6L
1,723 SR
Queue Stats
205W - 199L
1,717 Elo+
Party 1
Nu Wa
Nu Wa
Fresherline1997
Nu Wa
Level 123
God Stats
5W - 4L
1,628 SR
Queue Stats
639W - 537L
1,504 Elo+
Party 1
Hachiman
Hachiman
King Muzen
Hachiman
Level 159
God Stats
9W - 5L
1,737 SR
Queue Stats
1,104W - 552L
1,662 Elo+
Party 1
Osiris
Osiris
TTvcoleslays
Osiris
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 1
Odin
Odin
xNateThaGreat
Odin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 89L
1,533 Elo+
Party 1
Team Averages
Level 100
1,660 SR
1,548 Elo+

VS

Team Averages
Level 89
1,516 SR
1,518 Elo+
Scylla
Scylla
DrJamesMcSwagger
Scylla
Level 49
God Stats
3W - 1L
1,342 SR
Queue Stats
39W - 23L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
LuceTrack05
Danzaburou
Level 109
God Stats
1W - 0L
1,739 SR
Queue Stats
25W - 20L
1,295 Elo+
Party 3
Guan Yu
Guan Yu
MoistMeter69
Guan Yu
Level 114
God Stats
16W - 9L
1,760 SR
Queue Stats
181W - 172L
1,641 Elo+
Party 2
Jormungandr
Jormungandr
ZephyrsDethDeal
Jormungandr
Level 32
God Stats
19W - 15L
1,417 SR
Queue Stats
108W - 95L
1,668 Elo+
Party 2
Camazotz
Camazotz
xRynom
Camazotz
Level 142
God Stats
2W - 1L
1,320 SR
Queue Stats
112W - 60L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
10,135
921
10,505
14,826
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 9
9,795
890
13,078
7,461
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
King Muzen
Hachiman
16
5 / 2 / 2
11,201
1,018
20,054
12,241
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
15
2 / 7 / 4
9,823
893
5,929
18,005
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 6
9,094
827
6,126
17,196
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
11,575
1,052
13,717
8,845
9,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
LuceTrack05
Danzaburou
17
1 / 0 / 13
10,595
963
12,215
7,279
2,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
MoistMeter69
Guan Yu
17
4 / 3 / 12
10,888
990
7,822
13,023
14,389
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ZephyrsDethDeal
Jormungandr
17
3 / 1 / 15
10,757
978
12,801
14,141
7,977
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
xRynom
Camazotz
17
9 / 3 / 15
11,526
1,048
17,302
16,814
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
9
Kills
24
24
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
7
2
12
6.5
L
0
3
9
1.5
L
Hachiman
King Muzen
Hachiman
5
2
2
3
W
Danzaburou
LuceTrack05
Danzaburou
1
0
13
7.5
W
Guan Yu
MoistMeter69
Guan Yu
4
3
12
3.33
L
Osiris
2
7
4
0.57
W
Jormungandr
ZephyrsDethDeal
Jormungandr
3
1
15
10.5
L
0
4
6
0.75
W
Camazotz
xRynom
Camazotz
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,692
Damage
63,857
69,729
Taken
60,102
31,982
Mitigated
47,434
8,767
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,505
407
1,116
2,458
14,826
5,683
0
5,878
8,823
34,972
0
W
13,717
1,088
907
1,133
8,845
9,022
0
3,233
5,518
32,604
0
L
13,078
3,731
110
678
7,461
2,580
0
2,405
5,031
30,012
0
L
Hachiman
King Muzen
Hachiman
20,054
11,193
0
2,736
12,241
3,950
0
4,325
7,841
0
45,517
W
Danzaburou
LuceTrack05
Danzaburou
12,215
3,501
558
3,231
7,279
2,438
0
3,703
3,488
0
49,954
W
Guan Yu
MoistMeter69
Guan Yu
7,822
1,006
5,201
3,637
13,023
14,389
0
4,459
8,224
0
23,059
L
Osiris
5,929
1,667
0
1,444
18,005
9,373
0
8,161
9,694
0
18,129
W
Jormungandr
ZephyrsDethDeal
Jormungandr
12,801
2,799
329
1,401
14,141
7,977
0
4,723
9,081
29,709
0
L
6,126
1,640
0
225
17,196
10,396
0
5,749
11,176
0
12,702
W
Camazotz
xRynom
Camazotz
17,302
3,630
0
6,146
16,814
13,608
0
6,539
9,783
0
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
55,341
201
Minions Killed
219
5
Camps Cleared
7
1,002,827
Distance Traveled
1,032,917
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,135
921
86
8
1
192,463
0
W
Scylla
11,575
1,052
49
4
0
195,387
0
L
Nu Wa
9,795
890
25
2
1
185,626
3
L
Hachiman
11,201
1,018
54
5
0
189,339
0
W
Danzaburou
10,595
963
98
9
3
198,243
2
W
Guan Yu
10,888
990
22
2
2
219,231
4
L
Osiris
9,823
893
19
2
1
207,935
0
W
Jormungandr
10,757
978
38
3
2
198,134
0
L
Odin
9,094
827
17
2
2
227,464
0
W
Camazotz
11,526
1,048
12
1
0
221,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role