Player Matchup

Aphrodite
Aphrodite
Contract_Kill_
Aphrodite
Level 24
God Stats
8W - 11L
1,433 SR
Queue Stats
39W - 64L
1,309 Elo+
Solo
Nemesis
Nemesis
WJVxFrame
Nemesis
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 26L
1,195 Elo+
Party 1
Artemis
Artemis
WJVxMonkey
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,268 Elo+
Party 1
Achilles
Achilles
WJVxPain
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,261 Elo+
Party 1
Neith
Neith
WJVxTonY
Neith
Level 20
God Stats
2W - 7L
1,526 SR
Queue Stats
10W - 25L
1,301 Elo+
Party 1
Team Averages
Level 32
1,455 SR
1,267 Elo+

VS

Team Averages
Level 19
1,547 SR
1,352 Elo+
Fenrir
Fenrir
Itzfinnm8
Fenrir
Level 29
God Stats
4W - 2L
1,538 SR
Queue Stats
31W - 55L
1,426 Elo+
Solo
Cthulhu
Cthulhu
JacobDell17
Cthulhu
Level 14
God Stats
14W - 18L
1,521 SR
Queue Stats
91W - 120L
1,384 Elo+
Party 2
Pele
Pele
Papa-Miller
Pele
Level 15
God Stats
19W - 15L
1,457 SR
Queue Stats
202W - 231L
1,301 Elo+
Party 2
Baba Yaga
Baba Yaga
SativaSteva
Baba Yaga
Level 18
God Stats
17W - 26L
1,669 SR
Queue Stats
213W - 265L
1,301 Elo+
Party 2
Terra
Terra
wicket565
Terra
Level 18
God Stats
15W - 9L
1,549 SR
Queue Stats
194W - 173L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Contract_Kill_
Aphrodite
14
3 / 8 / 2
9,971
475
11,412
20,926
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
WJVxFrame
Nemesis
12
1 / 16 / 1
7,943
378
7,817
20,663
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
WJVxMonkey
Artemis
12
0 / 14 / 3
7,894
376
7,374
19,961
9,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
WJVxPain
Achilles
17
8 / 5 / 1
11,096
528
14,362
18,865
20,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
WJVxTonY
Neith
15
1 / 4 / 2
8,918
425
7,751
12,534
4,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Itzfinnm8
Fenrir
17
11 / 4 / 8
11,446
545
15,732
16,636
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JacobDell17
Cthulhu
16
6 / 3 / 5
10,209
486
11,380
13,605
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 4 / 6
11,965
570
14,642
18,198
8,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
SativaSteva
Baba Yaga
18
17 / 2 / 12
12,590
600
22,893
11,594
5,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
wicket565
Terra
15
2 / 1 / 8
10,026
477
6,103
11,646
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
13
Kills
46
47
Deaths
14
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Contract_Kill_
Aphrodite
3
8
2
0.5
W
Fenrir
Itzfinnm8
Fenrir
11
4
8
3.75
W
Cthulhu
JacobDell17
Cthulhu
6
3
5
2.83
W
10
4
6
3.25
W
Baba Yaga
SativaSteva
Baba Yaga
17
2
12
11.5
L
Nemesis
WJVxFrame
Nemesis
1
16
1
0.09
L
Artemis
WJVxMonkey
Artemis
0
14
3
0.11
L
Achilles
WJVxPain
Achilles
8
5
1
1.7
L
Neith
WJVxTonY
Neith
1
4
2
0.5
W
Terra
wicket565
Terra
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
70,750
92,949
Taken
71,679
51,709
Mitigated
44,748
20,160
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Contract_Kill_
Aphrodite
11,412
2,210
4,213
8,954
20,926
11,027
102
9,922
10,604
45,023
0
W
Fenrir
Itzfinnm8
Fenrir
15,732
2,760
0
5,765
16,636
7,638
4,522
2,542
13,969
0
73,501
W
Cthulhu
JacobDell17
Cthulhu
11,380
1,417
403
1,688
13,605
12,420
848
3,201
10,284
50,714
0
W
14,642
4,312
0
5,392
18,198
8,897
3,034
1,423
16,425
0
75,338
W
Baba Yaga
SativaSteva
Baba Yaga
22,893
2,506
0
4,860
11,594
5,397
280
1,172
10,247
64,914
0
L
Nemesis
WJVxFrame
Nemesis
7,817
3,104
0
706
20,663
7,112
63
8,919
11,619
0
27,470
L
Artemis
WJVxMonkey
Artemis
7,374
5,040
0
2,858
19,961
9,108
0
7,425
12,461
0
41,216
L
Achilles
WJVxPain
Achilles
14,362
5,376
0
2,250
18,865
20,008
466
7,078
11,712
0
57,191
L
Neith
WJVxTonY
Neith
7,751
3,632
0
1,179
12,534
4,454
81
6,257
6,177
0
61,029
W
Terra
wicket565
Terra
6,103
1,419
1,112
2,367
11,646
10,396
220
3,074
8,572
39,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
56,236
376
Minions Killed
508
0
Camps Cleared
0
1,684,910
Distance Traveled
1,958,843
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,971
475
86
4
0
326,776
0
W
Fenrir
11,446
545
101
5
0
398,449
4
W
Cthulhu
10,209
486
83
4
0
405,552
0
W
Pele
11,965
570
144
7
0
375,873
0
W
Baba Yaga
12,590
600
103
5
0
381,534
1
L
Nemesis
7,943
378
36
2
0
368,381
1
L
Artemis
7,894
376
63
3
0
281,269
0
L
Achilles
11,096
528
99
5
0
377,365
3
L
Neith
8,918
425
92
4
0
331,119
0
W
Terra
10,026
477
77
4
0
397,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role