Player Matchup

Ymir
Ymir
Akellabeth
Ymir
Level 3
God Stats
53W - 62L
1,714 SR
Queue Stats
93W - 115L
1,706 Elo+
Party 1
Khepri
Khepri
BlooEra
Khepri
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 171L
1,335 Elo+
Party 1
Thanatos
Thanatos
DoctorSwole5658
Thanatos
Level 16
God Stats
6W - 3L
1,578 SR
Queue Stats
46W - 59L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
LtGoggles
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,449 Elo+
Party 1
Neith
Neith
acent123
Neith
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 3
Team Averages
Level 10
1,599 SR
1,506 Elo+

VS

Team Averages
Level 33
1,488 SR
1,481 Elo+
Scylla
Scylla
ArrangingCrown1
Scylla
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 246L
1,492 Elo+
Party 2
Neith
Neith
Dookieahh
Neith
Level 12
God Stats
18W - 10L
1,700 SR
Queue Stats
151W - 142L
1,527 Elo+
Party 2
Nemesis
Nemesis
VesperSolomen
Nemesis
Level 26
God Stats
2W - 1L
1,447 SR
Queue Stats
7W - 14L
1,455 Elo+
Party 2
Vamana
Vamana
WittyFawn56585
Vamana
Level 17
God Stats
1W - 2L
1,208 SR
Queue Stats
51W - 72L
1,449 Elo+
Party 2
Ymir
Ymir
samdog2001
Ymir
Level 41
God Stats
14W - 9L
1,584 SR
Queue Stats
411W - 421L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
2,542
508
73
1,400
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
BlooEra
Khepri
4
1 / 3 / 1
3,242
648
414
2,842
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
4
0 / 1 / 0
3,061
612
830
1,882
351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
LtGoggles
Kukulkan
4
0 / 0 / 0
2,959
592
283
2,207
553
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
acent123
Neith
2
0 / 2 / 1
2,791
558
321
1,433
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,566
713
1,514
932
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dookieahh
Neith
5
5 / 2 / 1
4,011
802
2,178
2,095
479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
4
2 / 1 / 0
3,315
663
577
1,425
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,399
680
923
1,681
468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 4
3,908
782
1,232
2,525
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
0
0
L
Khepri
BlooEra
Khepri
1
3
1
0.5
L
Thanatos
0
1
0
0
W
Neith
Dookieahh
Neith
5
2
1
2.75
L
Kukulkan
LtGoggles
Kukulkan
0
0
0
0
W
Nemesis
2
1
0
2
W
0
0
0
0
L
Neith
acent123
Neith
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,921
Damage
6,424
9,764
Taken
8,658
2,730
Mitigated
2,826
2,065
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
73
0
0
0
1,400
486
0
0
1,400
283
0
W
1,514
117
0
405
932
215
261
283
649
12,710
0
L
Khepri
BlooEra
Khepri
414
39
0
0
2,842
1,036
0
799
2,043
4,661
0
L
Thanatos
830
215
0
1,203
1,882
351
0
0
1,882
0
6,179
W
Neith
Dookieahh
Neith
2,178
1,470
0
556
2,095
479
656
152
1,943
0
7,984
L
Kukulkan
LtGoggles
Kukulkan
283
0
0
750
2,207
553
0
1,312
693
7,176
0
W
Nemesis
577
335
0
56
1,425
712
0
0
1,425
0
8,091
W
923
354
0
670
1,681
468
198
0
1,681
0
8,478
L
Neith
acent123
Neith
321
243
0
112
1,433
304
0
433
1,000
0
1,896
W
1,232
641
0
463
2,525
952
116
335
2,190
7,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,595
Gold Earned
18,199
39
Minions Killed
86
0
Camps Cleared
0
310,195
Distance Traveled
485,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,542
508
1
0
0
27,259
0
W
Scylla
3,566
713
26
5
0
88,184
0
L
Khepri
3,242
648
10
2
0
91,861
0
L
Thanatos
3,061
612
16
3
0
56,117
0
W
Neith
4,011
802
16
3
0
96,609
0
L
Kukulkan
2,959
592
11
2
0
87,211
0
W
Nemesis
3,315
663
18
4
0
105,543
0
W
Vamana
3,399
680
19
4
0
96,000
0
L
Neith
2,791
558
1
0
0
47,747
1
W
Ymir
3,908
782
7
1
0
99,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role