Player Matchup

Rama
Rama
Fullmetal6274
Rama
Level 66
God Stats
0W - 2L
1,335 SR
Queue Stats
167W - 110L
1,706 Elo+
Party 1
Erlang Shen
Erlang Shen
Viper5569
Erlang Shen
Level 104
God Stats
14W - 6L
1,696 SR
Queue Stats
319W - 211L
1,672 Elo+
Party 1
Ra
Ra
wolf6500
Ra
Level 120
God Stats
37W - 23L
1,615 SR
Queue Stats
626W - 446L
1,684 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,687 Elo+

VS

Team Averages
Level 140
1,342 SR
1,425 Elo+
Set
Set
BWaltz9
Set
Level 141
God Stats
1W - 0L
1,180 SR
Queue Stats
34W - 24L
1,245 Elo+
Party 2
Chang'e
Chang'e
SoullessKings
Chang'e
Level 155
God Stats
1W - 1L
1,221 SR
Queue Stats
30W - 40L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
ZteC RainDrop
Erlang Shen
Level 123
God Stats
2W - 0L
1,625 SR
Queue Stats
235W - 195L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 12
11,695
650
6,587
14,749
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Viper5569
Erlang Shen
14
2 / 7 / 7
11,080
616
12,763
18,625
15,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
12 / 5 / 3
14,256
792
17,336
14,822
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
10 / 6 / 9
13,704
761
19,343
19,385
11,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
15
2 / 4 / 13
11,874
660
9,700
13,373
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
ZteC RainDrop
Erlang Shen
17
7 / 5 / 10
13,417
745
12,348
17,382
13,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
19
19
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Set
10
6
9
2.42
L
1
7
12
1
W
Chang'e
2
4
13
2.13
L
Erlang Shen
Viper5569
Erlang Shen
2
7
7
0.79
W
Erlang Shen
ZteC RainDrop
Erlang Shen
7
5
10
2.4
L
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,686
Damage
41,391
48,196
Taken
50,140
28,189
Mitigated
30,025
12,054
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
19,343
9,802
0
6,239
19,385
11,180
1,374
7,808
11,577
129
76,147
L
6,587
5,631
0
1,221
14,749
5,096
362
2,904
11,845
0
30,299
W
Chang'e
9,700
1,269
5,284
5,214
13,373
5,465
1,005
5,642
7,731
54,920
0
L
Erlang Shen
Viper5569
Erlang Shen
12,763
4,763
0
3,304
18,625
15,212
879
3,489
15,136
857
42,578
W
Erlang Shen
ZteC RainDrop
Erlang Shen
12,348
5,845
0
3,350
17,382
13,380
1,517
5,204
12,178
0
59,218
L
17,336
1,685
3,112
4,417
14,822
7,881
1,097
3,534
11,288
77,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
38,995
187
Minions Killed
210
0
Camps Cleared
0
917,138
Distance Traveled
855,705
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,704
761
88
5
0
281,532
1
L
Rama
11,695
650
64
4
0
279,559
0
W
Chang'e
11,874
660
69
4
0
271,181
3
L
Erlang Shen
11,080
616
39
2
0
327,856
4
W
Erlang Shen
13,417
745
53
3
0
302,992
2
L
Ra
14,256
792
84
5
0
309,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role