Player Matchup

Chaac
Chaac
Kaos-titi
Chaac
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 30L
1,380 Elo+
Solo
Anubis
Anubis
Matheusstark920
Anubis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 351L
1,421 Elo+
Party 1
Camazotz
Camazotz
altagamer016
Camazotz
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 61L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
guigavmenezes
Danzaburou
Level 51
God Stats
53W - 78L
1,477 SR
Queue Stats
115W - 169L
1,461 Elo+
Party 1
Ganesha
Ganesha
nandiolaLT
Ganesha
Level 6
God Stats
18W - 16L
1,824 SR
Queue Stats
68W - 104L
1,621 Elo+
Party 1
Team Averages
Level 27
1,560 SR
1,465 Elo+

VS

Team Averages
Level 18
1,427 SR
1,440 Elo+
Rama
Rama
Extafius
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 62L
1,377 Elo+
Solo
Nike
Nike
JUANCANAP001
Nike
Level 23
God Stats
8W - 12L
1,403 SR
Queue Stats
43W - 51L
1,418 Elo+
Solo
Agni
Agni
Jabamii
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Sobek
Sobek
elsopla_UY
Sobek
Level 17
God Stats
1W - 6L
1,231 SR
Queue Stats
101W - 100L
1,510 Elo+
Solo
Fenrir
Fenrir
leooogarcia
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 59L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaos-titi
Chaac
13
1 / 2 / 2
7,555
504
2,376
3,882
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 3 / 3
8,743
583
9,907
9,231
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
altagamer016
Camazotz
13
4 / 1 / 2
7,830
522
6,178
11,147
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
guigavmenezes
Danzaburou
12
4 / 2 / 1
7,826
522
7,221
8,275
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Ganesha
nandiolaLT
Ganesha
12
1 / 0 / 13
8,074
538
4,783
9,641
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 3
7,457
497
5,998
11,719
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 1
6,580
439
4,683
11,585
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Jabamii
Agni
12
1 / 6 / 3
7,322
488
6,278
8,699
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
14
4 / 1 / 0
8,264
551
3,741
9,518
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
7
1 / 0 / 0
5,994
400
1,239
3,955
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
8
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
3
0.5
L
0
6
1
0.08
L
Agni
Jabamii
Agni
1
6
3
0.42
W
Chaac
Kaos-titi
Chaac
1
2
2
1
W
8
3
3
3.17
W
Camazotz
altagamer016
Camazotz
4
1
2
5
L
Sobek
4
1
0
4
W
Danzaburou
guigavmenezes
Danzaburou
4
2
1
2.25
L
Fenrir
1
0
0
1
W
Ganesha
nandiolaLT
Ganesha
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
21,939
42,176
Taken
45,476
21,072
Mitigated
14,747
18,478
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,998
5,384
0
4,550
11,719
2,881
26
1,934
9,785
0
37,996
L
4,683
158
0
561
11,585
4,178
519
4,357
7,203
0
23,864
L
Agni
Jabamii
Agni
6,278
1,183
0
210
8,699
1,965
415
5,187
3,462
32,864
0
W
Chaac
Kaos-titi
Chaac
2,376
148
0
745
3,882
2,734
487
1,138
2,624
0
26,206
W
9,907
561
0
4,609
9,231
4,881
708
3,645
5,536
48,039
0
W
Camazotz
altagamer016
Camazotz
6,178
2,736
0
6,965
11,147
3,751
550
998
10,105
0
47,070
L
Sobek
3,741
276
0
4,734
9,518
4,814
451
2,310
7,033
30,544
0
W
Danzaburou
guigavmenezes
Danzaburou
7,221
3,226
0
3,551
8,275
2,622
831
1,351
6,808
0
37,558
L
Fenrir
1,239
353
0
1,622
3,955
909
0
902
3,053
0
14,140
W
Ganesha
nandiolaLT
Ganesha
4,783
583
0
2,608
9,641
7,084
416
2,539
7,084
21,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
35,617
319
Minions Killed
248
0
Camps Cleared
0
1,423,698
Distance Traveled
1,230,463
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,457
497
60
4
0
232,461
2
L
Nike
6,580
439
44
3
0
299,083
0
L
Agni
7,322
488
45
3
0
255,114
3
W
Chaac
7,555
504
49
3
0
319,099
0
W
Anubis
8,743
583
95
6
0
246,773
0
W
Camazotz
7,830
522
78
5
0
309,405
0
L
Sobek
8,264
551
62
4
0
308,937
3
W
Danzaburou
7,826
522
91
6
0
274,673
0
L
Fenrir
5,994
400
37
2
0
134,868
0
W
Ganesha
8,074
538
6
0
0
273,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role