Player Matchup

Arachne
Arachne
Desidae
Arachne
Level 138
God Stats
1W - 0L
1,360 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1
Chaac
Chaac
Flavuss
Chaac
Level 114
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1
He Bo
He Bo
JimmyLander
He Bo
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 159L
1,309 Elo+
Solo
Team Averages
Level 132
1,460 SR
1,587 Elo+

VS

Team Averages
Level 100
1,533 SR
1,378 Elo+
Ne Zha
Ne Zha
ATNTO
Ne Zha
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 20L
1,190 Elo+
Solo
Chaac
Chaac
Jamesbolivar
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,538 Elo+
Party 2
Hera
Hera
TaeSchnee
Hera
Level 49
God Stats
1W - 1L
1,815 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Desidae
Arachne
14
5 / 4 / 10
10,765
718
5,321
10,363
3,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Flavuss
Chaac
15
3 / 3 / 8
10,178
679
7,355
12,014
12,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 8 / 7
12,218
815
17,842
12,228
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ATNTO
Ne Zha
15
8 / 5 / 7
11,428
762
10,087
12,959
4,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 10
9,456
630
5,269
15,482
12,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
14
6 / 5 / 6
10,790
719
10,507
9,208
3,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
16
Kills
15
15
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ATNTO
Ne Zha
8
5
7
2.3
W
Arachne
Desidae
Arachne
5
4
10
2.5
W
Chaac
Flavuss
Chaac
3
3
8
2.33
L
1
6
10
1
W
8
8
7
1.44
L
Hera
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
25,863
34,605
Taken
37,649
19,099
Mitigated
20,439
7,920
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ATNTO
Ne Zha
10,087
3,169
0
1,769
12,959
4,730
183
4,975
7,984
0
47,091
W
Arachne
Desidae
Arachne
5,321
2,823
0
1,601
10,363
3,544
655
4,070
6,293
0
26,469
W
Chaac
Flavuss
Chaac
7,355
422
0
3,964
12,014
12,044
788
4,107
7,907
0
38,237
L
5,269
392
0
3,404
15,482
12,388
215
7,830
7,652
0
26,753
W
17,842
101
147
2,208
12,228
3,511
954
2,338
9,890
55,721
0
L
Hera
10,507
2,362
0
1,189
9,208
3,321
905
5,177
4,031
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
31,674
149
Minions Killed
195
0
Camps Cleared
0
790,827
Distance Traveled
817,582
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,428
762
62
4
0
284,383
2
W
Arachne
10,765
718
40
3
0
273,516
0
W
Chaac
10,178
679
41
3
0
286,788
3
L
Chaac
9,456
630
38
3
0
271,051
4
W
He Bo
12,218
815
68
5
0
230,523
5
L
Hera
10,790
719
95
6
0
262,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role