Player Matchup

Fenrir
Fenrir
CASHFLOW567
Fenrir
Level 114
God Stats
1W - 1L
1,864 SR
Queue Stats
70W - 71L
1,443 Elo+
Party 3
Nike
Nike
OhMyLanta123
Nike
Level 49
God Stats
5W - 5L
1,433 SR
Queue Stats
45W - 42L
1,428 Elo+
Party 3
Ymir
Ymir
STRIKER_0047
Ymir
Level 69
God Stats
67W - 56L
1,415 SR
Queue Stats
691W - 688L
1,481 Elo+
Party 1
Hel
Hel
lXScarletRoseXl
Hel
Level 59
God Stats
6W - 7L
1,374 SR
Queue Stats
465W - 452L
1,500 Elo+
Party 1
King Arthur
King Arthur
xiXColeXix
King Arthur
Level 86
God Stats
1W - 2L
1,162 SR
Queue Stats
56W - 58L
1,477 Elo+
Party 3
Team Averages
Level 75
1,449 SR
1,466 Elo+

VS

Team Averages
Level 101
1,470 SR
1,455 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DarkNinja_7867
Heimdallr
Level 50
God Stats
21W - 37L
1,290 SR
Queue Stats
100W - 171L
1,333 Elo+
Solo
Nemesis
Nemesis
SneakyPetro
Nemesis
Level 72
God Stats
8W - 10L
1,530 SR
Queue Stats
20W - 19L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Z_Dark_fusion_Z
Jormungandr
Level 81
God Stats
0W - 1L
1,530 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
iLandAirbase
Erlang Shen
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 6
8,463
529
7,457
11,674
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 1
7,879
492
3,606
8,247
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 6
8,172
511
3,876
11,287
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 3
8,113
507
5,012
7,139
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
xiXColeXix
King Arthur
13
6 / 3 / 6
8,469
529
9,686
19,539
10,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 5
8,217
514
9,537
8,963
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DarkNinja_7867
Heimdallr
12
2 / 3 / 2
7,501
469
6,744
6,436
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SneakyPetro
Nemesis
14
3 / 2 / 1
8,684
543
2,125
10,035
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Z_Dark_fusion_Z
Jormungandr
11
0 / 4 / 2
6,623
414
8,886
10,624
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
iLandAirbase
Erlang Shen
16
3 / 2 / 0
9,224
577
9,311
10,093
10,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
9
9
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
5
0.88
W
Fenrir
4
3
6
2.33
L
Heimdallr
DarkNinja_7867
Heimdallr
2
3
2
1
W
1
2
1
0.75
W
3
1
6
6
L
Nemesis
SneakyPetro
Nemesis
3
2
1
1.75
L
Jormungandr
Z_Dark_fusion_Z
Jormungandr
0
4
2
0.25
L
Erlang Shen
iLandAirbase
Erlang Shen
3
2
0
1.5
W
1
0
3
2.5
W
King Arthur
xiXColeXix
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
36,603
57,886
Taken
46,151
33,873
Mitigated
24,082
24,588
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,537
1,263
0
3,040
8,963
3,080
0
2,250
6,525
44,721
0
W
Fenrir
7,457
1,150
0
4,374
11,674
4,674
0
2,666
8,932
0
45,249
L
Heimdallr
DarkNinja_7867
Heimdallr
6,744
2,240
0
1,200
6,436
2,253
0
1,549
4,887
0
34,494
W
3,606
888
0
0
8,247
9,440
664
797
7,450
0
33,580
W
3,876
568
318
3,370
11,287
6,355
0
4,054
7,125
40,203
0
L
Nemesis
SneakyPetro
Nemesis
2,125
1,168
0
4,520
10,035
3,229
937
1,685
8,256
0
56,700
L
Jormungandr
Z_Dark_fusion_Z
Jormungandr
8,886
2,053
270
2,591
10,624
4,976
99
2,998
7,502
31,342
0
L
Erlang Shen
iLandAirbase
Erlang Shen
9,311
4,109
0
2,403
10,093
10,544
166
0
10,093
6,878
57,783
W
5,012
141
5,413
5,306
7,139
2,619
978
4,073
2,796
35,724
0
W
King Arthur
xiXColeXix
King Arthur
9,686
1,336
765
5,042
19,539
10,785
23
7,454
11,911
0
40,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
40,249
342
Minions Killed
441
0
Camps Cleared
0
1,633,904
Distance Traveled
1,468,637
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,217
514
91
6
0
252,582
5
W
Fenrir
8,463
529
71
4
0
339,089
8
L
Heimdallr
7,501
469
56
4
0
299,218
2
W
Nike
7,879
492
65
4
0
272,523
1
W
Ymir
8,172
511
73
5
0
317,594
1
L
Nemesis
8,684
543
108
7
0
324,404
8
L
Jormungandr
6,623
414
64
4
0
285,700
3
L
Erlang Shen
9,224
577
122
8
0
306,733
2
W
Hel
8,113
507
71
4
0
355,766
3
W
King Arthur
8,469
529
62
4
0
348,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role