Player Matchup

Chaac
Chaac
F33DB0T
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hel
Hel
GreatSilvaWolf
Hel
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 9L
1,139 Elo+
Solo
Guan Yu
Guan Yu
LeaderOf-Leaders
Guan Yu
Level 8
God Stats
3W - 1L
1,496 SR
Queue Stats
13W - 13L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
SilkyDovah
Baron Samedi
Level 88
God Stats
15W - 2L
1,767 SR
Queue Stats
81W - 55L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
WIND RIDER 97
Sylvanus
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 7L
1,189 Elo+
Solo
Team Averages
Level 32
1,553 SR
1,370 Elo+

VS

Team Averages
Level 26
1,467 SR
1,486 Elo+
Poseidon
Poseidon
GrumpyAxis74976
Poseidon
Level 43
God Stats
17W - 20L
1,491 SR
Queue Stats
135W - 163L
1,408 Elo+
Party 1
Merlin
Merlin
RookyHawk15
Merlin
Level 17
God Stats
2W - 4L
1,339 SR
Queue Stats
48W - 55L
1,262 Elo+
Party 1
Apollo
Apollo
WittyLight346
Apollo
Level 45
God Stats
6W - 4L
1,504 SR
Queue Stats
47W - 46L
1,534 Elo+
Party 1
Yemoja
Yemoja
killahjayden
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,584 Elo+
Solo
Thor
Thor
therealvato
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
F33DB0T
Chaac
17
4 / 1 / 24
10,682
1,068
13,877
12,132
7,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 0 / 25
10,337
1,034
6,817
5,250
2,002
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 1 / 19
9,738
974
8,961
9,429
7,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SilkyDovah
Baron Samedi
18
18 / 0 / 10
11,606
1,161
25,020
7,943
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WIND RIDER 97
Sylvanus
17
3 / 0 / 23
10,838
1,084
4,396
4,426
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 10 / 1
8,887
889
8,737
22,587
7,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
14
0 / 9 / 1
8,484
848
7,523
16,385
5,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
8,494
849
839
4,869
1,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
13
0 / 3 / 1
8,103
810
1,640
5,407
2,964
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 0
7,811
781
1,909
13,866
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
6
32
Kills
2
2
Deaths
32
101
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
F33DB0T
Chaac
4
1
24
16
W
4
0
25
16.5
L
Poseidon
1
10
1
0.15
W
3
1
19
12.5
L
Merlin
0
9
1
0.06
W
Baron Samedi
SilkyDovah
Baron Samedi
18
0
10
23
W
Sylvanus
WIND RIDER 97
Sylvanus
3
0
23
14.5
L
1
2
1
0.75
L
Yemoja
0
3
1
0.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,071
Damage
20,648
39,180
Taken
63,114
24,728
Mitigated
20,057
25,677
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
F33DB0T
Chaac
13,877
2,747
0
4,272
12,132
7,963
0
3,587
7,195
0
38,281
W
6,817
767
5,876
2,218
5,250
2,002
0
3,641
1,609
17,762
0
L
Poseidon
8,737
572
135
1,392
22,587
7,256
0
12,104
10,171
25,971
0
W
8,961
1,352
720
888
9,429
7,407
0
4,465
4,964
0
17,713
L
Merlin
7,523
988
0
128
16,385
5,053
0
9,596
6,551
18,763
0
W
Baron Samedi
SilkyDovah
Baron Samedi
25,020
2,318
3,510
4,263
7,943
4,587
0
3,090
4,853
43,040
0
W
Sylvanus
WIND RIDER 97
Sylvanus
4,396
1,821
1,951
1,979
4,426
2,769
0
3,117
1,309
12,230
0
L
839
242
0
324
4,869
1,297
0
2,652
2,117
0
7,457
L
Yemoja
1,640
375
207
11
5,407
2,964
0
1,903
3,467
6,309
0
L
1,909
0
0
0
13,866
3,487
0
9,119
4,575
0
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
41,779
177
Minions Killed
98
7
Camps Cleared
1
889,942
Distance Traveled
540,091
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,682
1,068
64
6
3
178,044
0
W
Hel
10,337
1,034
21
2
1
177,499
0
L
Poseidon
8,887
889
38
4
0
150,115
0
W
Guan Yu
9,738
974
22
2
1
174,752
0
L
Merlin
8,484
848
32
3
0
122,999
0
W
Baron Samedi
11,606
1,161
50
5
2
194,804
0
W
Sylvanus
10,838
1,084
20
2
0
164,843
1
L
Apollo
8,494
849
18
2
0
69,690
0
L
Yemoja
8,103
810
10
1
1
57,639
0
L
Thor
7,811
781
0
0
0
139,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role