Player Matchup

Mercury
Mercury
Airwolf230
Mercury
Level 46
God Stats
4W - 7L
1,511 SR
Queue Stats
22W - 38L
1,243 Elo+
Party 2
Osiris
Osiris
Meako22
Osiris
Level 47
God Stats
3W - 5L
1,463 SR
Queue Stats
84W - 97L
1,538 Elo+
Solo
Ra
Ra
kevin_kriegl
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,017 Elo+
Party 2
Team Averages
Level 33
1,491 SR
1,266 Elo+

VS

Team Averages
Level 41
1,595 SR
1,317 Elo+
Baron Samedi
Baron Samedi
SyniX v2
Baron Samedi
Level 12
God Stats
19W - 37L
1,436 SR
Queue Stats
20W - 44L
1,232 Elo+
Party 1
Ymir
Ymir
TmP Blvck
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,282 Elo+
Party 1
Awilix
Awilix
tea_-_baggins_-_
Awilix
Level 87
God Stats
9W - 1L
1,849 SR
Queue Stats
276W - 328L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Airwolf230
Mercury
20
7 / 12 / 7
18,106
671
18,481
29,564
11,402
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
Meako22
Osiris
20
7 / 11 / 9
18,142
672
31,541
44,154
39,942
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 14 / 11
16,663
617
16,593
20,558
7,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SyniX v2
Baron Samedi
20
3 / 6 / 24
17,212
637
23,743
26,572
22,113
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
20
8 / 5 / 23
19,513
723
21,364
37,816
55,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
26 / 6 / 6
22,749
843
35,206
28,216
14,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
17
Kills
37
37
Deaths
17
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mercury
Airwolf230
Mercury
7
12
7
0.88
L
Osiris
Meako22
Osiris
7
11
9
1.05
W
Baron Samedi
SyniX v2
Baron Samedi
3
6
24
2.5
W
Ymir
8
5
23
3.9
L
3
14
11
0.61
W
26
6
6
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,615
Damage
80,313
94,276
Taken
92,604
58,684
Mitigated
91,872
20,754
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Airwolf230
Mercury
18,481
7,832
0
3,675
29,564
11,402
0
13,559
16,005
0
71,742
L
Osiris
Meako22
Osiris
31,541
12,902
0
12,882
44,154
39,942
0
24,873
19,281
1,011
100,705
W
Baron Samedi
SyniX v2
Baron Samedi
23,743
4,555
2,569
6,011
26,572
22,113
1,039
5,088
21,484
62,135
0
W
Ymir
21,364
4,113
0
3,773
37,816
55,366
812
9,615
28,201
69,362
0
L
16,593
2,047
3,523
674
20,558
7,340
0
6,739
13,819
46,937
0
W
35,206
19,335
0
9,455
28,216
14,393
653
2,772
25,444
0
167,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
59,474
229
Minions Killed
274
0
Camps Cleared
0
1,249,339
Distance Traveled
1,296,859
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,106
671
90
3
0
451,092
0
L
Osiris
18,142
672
89
3
0
436,275
4
W
Baron Samedi
17,212
637
51
2
0
416,440
2
W
Ymir
19,513
723
98
4
0
411,250
1
L
Ra
16,663
617
50
2
0
361,972
0
W
Awilix
22,749
843
125
5
0
469,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role