Player Matchup

Thanatos
Thanatos
InspectorDipsy
Thanatos
Level 126
God Stats
2W - 12L
1,175 SR
Queue Stats
252W - 373L
1,346 Elo+
Party 2
Skadi
Skadi
L4223
Skadi
Level 63
God Stats
9W - 18L
1,267 SR
Queue Stats
33W - 61L
1,346 Elo+
Party 2
Thoth
Thoth
Mechy
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 206L
1,335 Elo+
Party 2
Geb
Geb
Rebitonbiek420
Geb
Level 102
God Stats
12W - 14L
1,509 SR
Queue Stats
263W - 389L
1,334 Elo+
Party 2
Bellona
Bellona
Smallsplat
Bellona
Level 103
God Stats
2W - 6L
1,811 SR
Queue Stats
188W - 266L
1,506 Elo+
Party 2
Team Averages
Level 94
1,453 SR
1,373 Elo+

VS

Team Averages
Level 88
1,554 SR
1,492 Elo+
Ymir
Ymir
Astravek
Ymir
Level 82
God Stats
8W - 14L
1,673 SR
Queue Stats
260W - 237L
1,506 Elo+
Party 3
Cernunnos
Cernunnos
Pishorkata
Cernunnos
Level 61
God Stats
2W - 1L
1,392 SR
Queue Stats
17W - 16L
1,512 Elo+
Party 1
Scylla
Scylla
QaDSaWi
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
edinLo6
Erlang Shen
Level 63
God Stats
3W - 2L
1,706 SR
Queue Stats
38W - 18L
1,566 Elo+
Party 1
Vamana
Vamana
harry_haroldo
Vamana
Level 73
God Stats
35W - 23L
1,498 SR
Queue Stats
52W - 53L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 4 / 0
5,565
557
4,264
9,651
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
L4223
Skadi
6
0 / 5 / 1
4,268
427
1,688
5,514
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
Mechy
Thoth
9
1 / 5 / 0
5,480
548
1,986
5,726
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 1
4,547
455
1,396
7,948
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Smallsplat
Bellona
10
1 / 1 / 2
5,961
596
5,820
6,450
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 5
5,430
543
2,504
5,566
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Pishorkata
Cernunnos
12
6 / 0 / 3
7,073
707
8,841
4,536
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
QaDSaWi
Scylla
12
5 / 0 / 4
7,039
704
5,988
2,717
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
edinLo6
Erlang Shen
11
7 / 1 / 2
6,623
662
5,523
8,418
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,162
616
3,039
5,987
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
5
2.5
L
Thanatos
2
4
0
0.5
L
Skadi
L4223
Skadi
0
5
1
0.1
L
Thoth
Mechy
Thoth
1
5
0
0.2
W
Cernunnos
Pishorkata
Cernunnos
6
0
3
7.5
W
Scylla
QaDSaWi
Scylla
5
0
4
7
L
0
3
1
0.17
L
Bellona
Smallsplat
Bellona
1
1
2
2
W
Erlang Shen
edinLo6
Erlang Shen
7
1
2
8
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
25,895
35,289
Taken
27,224
13,485
Mitigated
13,681
11,929
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,504
976
0
1,643
5,566
3,180
0
583
4,933
16,381
0
L
Thanatos
4,264
2,110
0
6,025
9,651
2,654
0
2,360
7,217
0
25,098
L
Skadi
L4223
Skadi
1,688
608
0
320
5,514
733
88
329
5,185
0
14,406
L
Thoth
Mechy
Thoth
1,986
76
0
905
5,726
1,889
0
3,204
2,346
26,305
0
W
Cernunnos
Pishorkata
Cernunnos
8,841
4,344
0
255
4,536
2,585
430
589
3,947
0
40,742
W
Scylla
QaDSaWi
Scylla
5,988
615
0
1,281
2,717
770
528
773
1,818
42,279
0
L
1,396
64
87
1,848
7,948
2,523
0
1,609
6,293
9,246
0
L
Bellona
Smallsplat
Bellona
5,820
2,677
0
2,744
6,450
5,686
0
693
5,756
0
32,965
W
Erlang Shen
edinLo6
Erlang Shen
5,523
3,093
0
3,271
8,418
3,465
0
1,070
7,269
0
28,626
W
3,039
954
0
1,819
5,987
3,681
880
112
5,875
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
32,327
233
Minions Killed
341
0
Camps Cleared
0
952,713
Distance Traveled
1,023,671
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,430
543
27
3
0
194,578
4
L
Thanatos
5,565
557
59
6
0
210,159
0
L
Skadi
4,268
427
25
3
0
168,287
0
L
Thoth
5,480
548
63
6
0
166,514
2
W
Cernunnos
7,073
707
80
8
0
192,513
2
W
Scylla
7,039
704
86
9
0
191,467
2
L
Geb
4,547
455
11
1
0
213,491
0
L
Bellona
5,961
596
75
8
0
194,262
1
W
Erlang Shen
6,623
662
60
6
0
247,819
2
W
Vamana
6,162
616
88
9
0
197,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role