Player Matchup

Ymir
Ymir
BPisR
Ymir
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
288W - 273L
1,634 Elo+
Solo
Set
Set
FreedomInHouse
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 108L
1,691 Elo+
Solo
Neith
Neith
Johny152
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,688 Elo+
Solo
Nemesis
Nemesis
Pr0x3
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,603 Elo+
Solo
Yemoja
Yemoja
xImOrienT
Yemoja
Level 26
God Stats
7W - 9L
1,540 SR
Queue Stats
309W - 284L
1,604 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,644 Elo+

VS

Team Averages
Level 23
1,561 SR
1,588 Elo+
Ullr
Ullr
AwfulRim
Ullr
Level 28
God Stats
7W - 25L
1,314 SR
Queue Stats
109W - 124L
1,574 Elo+
Solo
Bellona
Bellona
Dr4g0nkun
Bellona
Level 27
God Stats
3W - 0L
1,808 SR
Queue Stats
17W - 10L
1,673 Elo+
Party 1
Ymir
Ymir
Finkbrau
Ymir
Level 29
God Stats
3W - 1L
1,731 SR
Queue Stats
26W - 24L
1,637 Elo+
Party 1
Hades
Hades
Ogdeus
Hades
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Scylla
Scylla
PaltypusMaximus
Scylla
Level 7
God Stats
6W - 7L
1,452 SR
Queue Stats
15W - 14L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BPisR
Ymir
9
2 / 1 / 1
6,122
471
3,196
8,740
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 5 / 1
5,868
451
3,979
10,240
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Johny152
Neith
9
1 / 6 / 1
5,206
400
3,323
7,502
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Pr0x3
Nemesis
11
1 / 3 / 0
6,641
511
2,197
9,296
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
xImOrienT
Yemoja
11
2 / 3 / 0
6,890
530
6,602
7,535
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
11 / 1 / 2
8,091
622
12,368
7,095
2,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Dr4g0nkun
Bellona
13
5 / 1 / 2
7,752
596
5,246
9,897
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
0 / 2 / 9
7,121
548
5,061
7,823
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Ogdeus
Hades
11
0 / 2 / 4
6,617
509
3,293
6,285
4,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 4
7,470
575
3,842
6,114
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
18
18
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
1
2
12
L
Ymir
BPisR
Ymir
2
1
1
2.5
W
Bellona
Dr4g0nkun
Bellona
5
1
2
6
W
Ymir
0
2
9
2.25
L
1
5
1
0.3
L
Neith
Johny152
Neith
1
6
1
0.25
W
Hades
Ogdeus
Hades
0
2
4
1
W
2
1
4
4
L
Nemesis
Pr0x3
Nemesis
1
3
0
0.33
L
Yemoja
xImOrienT
Yemoja
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
29,810
43,313
Taken
37,214
19,729
Mitigated
20,161
9,704
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,368
4,273
0
202
7,095
2,544
522
1,717
5,353
0
37,886
L
Ymir
BPisR
Ymir
3,196
717
0
2,443
8,740
6,065
0
2,829
5,871
16,510
0
W
Bellona
Dr4g0nkun
Bellona
5,246
2,788
0
1,676
9,897
7,457
203
1,340
8,491
0
56,128
W
Ymir
5,061
1,409
0
979
7,823
4,090
111
2,793
4,934
25,027
0
L
3,979
1,623
0
2,062
10,240
4,973
0
3,922
6,278
0
20,479
L
Neith
Johny152
Neith
3,323
1,326
0
576
7,502
2,182
0
1,052
6,450
0
16,065
W
Hades
Ogdeus
Hades
3,293
536
335
2,287
6,285
4,008
712
563
5,572
24,104
0
W
3,842
906
0
2,249
6,114
2,062
394
3,385
2,704
33,994
0
L
Nemesis
Pr0x3
Nemesis
2,197
82
0
3,836
9,296
3,058
0
1,300
7,918
0
29,878
L
Yemoja
xImOrienT
Yemoja
6,602
330
37
750
7,535
3,451
0
2,807
4,600
33,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
37,051
228
Minions Killed
335
0
Camps Cleared
0
1,102,299
Distance Traveled
1,190,794
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,091
622
54
4
0
217,711
2
L
Ymir
6,122
471
36
3
0
181,368
1
W
Bellona
7,752
596
98
8
0
269,839
6
W
Ymir
7,121
548
38
3
0
236,170
2
L
Set
5,868
451
38
3
0
232,137
2
L
Neith
5,206
400
25
2
0
215,410
0
W
Hades
6,617
509
61
5
0
236,415
2
W
Scylla
7,470
575
84
6
0
230,659
2
L
Nemesis
6,641
511
75
6
0
244,450
0
L
Yemoja
6,890
530
54
4
0
228,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role