Player Matchup

Erlang Shen
Erlang Shen
AreKkx
Erlang Shen
Level 24
God Stats
14W - 12L
1,523 SR
Queue Stats
118W - 83L
1,628 Elo+
Solo
Anhur
Anhur
Cesiweawe
Anhur
Level 9
God Stats
6W - 6L
1,937 SR
Queue Stats
26W - 23L
1,652 Elo+
Solo
Anubis
Anubis
Divvd
Anubis
Level 26
God Stats
50W - 41L
1,534 SR
Queue Stats
85W - 82L
1,516 Elo+
Solo
Janus
Janus
Pol03
Janus
Level 24
God Stats
15W - 19L
1,533 SR
Queue Stats
39W - 44L
1,422 Elo+
Solo
Ares
Ares
YagoCabezas
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 125L
1,790 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,602 Elo+

VS

Team Averages
Level 21
1,454 SR
1,620 Elo+
Sun Wukong
Sun Wukong
Babàr
Sun Wukong
Level 23
God Stats
7W - 4L
1,529 SR
Queue Stats
13W - 10L
1,563 Elo+
Solo
Hades
Hades
MooT2020
Hades
Level 21
God Stats
5W - 4L
1,403 SR
Queue Stats
113W - 106L
1,450 Elo+
Solo
Xbalanque
Xbalanque
RuLitoo98
Xbalanque
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 18L
1,821 Elo+
Solo
Tyr
Tyr
XabierEuzkitze
Tyr
Level 17
God Stats
27W - 30L
1,572 SR
Queue Stats
73W - 72L
1,617 Elo+
Solo
Cabrakan
Cabrakan
Yogi26
Cabrakan
Level 28
God Stats
3W - 1L
1,269 SR
Queue Stats
26W - 36L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AreKkx
Erlang Shen
13
4 / 2 / 4
8,221
548
8,405
12,430
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Cesiweawe
Anhur
9
0 / 7 / 3
5,784
386
3,355
11,907
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Divvd
Anubis
11
2 / 8 / 2
7,044
470
7,479
11,719
5,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
Pol03
Janus
11
1 / 2 / 3
7,005
467
6,906
6,821
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 8 / 3
5,613
374
3,801
14,390
6,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babàr
Sun Wukong
11
3 / 2 / 10
7,347
490
6,760
9,984
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
MooT2020
Hades
13
5 / 1 / 10
8,275
552
9,353
9,228
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
RuLitoo98
Xbalanque
14
3 / 2 / 5
8,633
576
7,398
10,460
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 3
9,386
626
10,660
15,045
9,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Yogi26
Cabrakan
12
9 / 2 / 10
9,130
609
12,160
10,235
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
27
27
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AreKkx
Erlang Shen
4
2
4
3
W
Sun Wukong
Babàr
Sun Wukong
3
2
10
4
L
Anhur
Cesiweawe
Anhur
0
7
3
0.21
L
Anubis
Divvd
Anubis
2
8
2
0.38
W
Hades
MooT2020
Hades
5
1
10
10
L
Janus
Pol03
Janus
1
2
3
1.25
W
Xbalanque
RuLitoo98
Xbalanque
3
2
5
2.75
W
7
2
3
4.25
L
1
8
3
0.31
W
Cabrakan
Yogi26
Cabrakan
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
46,331
57,267
Taken
54,952
24,531
Mitigated
28,672
13,377
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AreKkx
Erlang Shen
8,405
4,752
0
5,001
12,430
6,352
0
3,285
9,145
0
44,681
W
Sun Wukong
Babàr
Sun Wukong
6,760
1,830
0
2,534
9,984
4,616
78
1,992
7,856
0
33,332
L
Anhur
Cesiweawe
Anhur
3,355
1,506
0
2,505
11,907
3,400
533
4,119
7,788
0
22,726
L
Anubis
Divvd
Anubis
7,479
570
0
3,144
11,719
5,599
197
2,216
9,503
40,144
0
W
Hades
MooT2020
Hades
9,353
588
216
5,045
9,228
4,070
1,758
3,340
5,662
36,066
0
L
Janus
Pol03
Janus
6,906
186
0
566
6,821
2,264
0
3,377
3,444
32,780
0
W
Xbalanque
RuLitoo98
Xbalanque
7,398
5,031
0
4,269
10,460
3,155
1,646
2,153
8,307
0
61,678
W
10,660
718
0
7,308
15,045
9,969
0
6,115
8,856
1,623
47,044
L
3,801
394
276
1,885
14,390
6,916
0
8,905
5,485
10,289
0
W
Cabrakan
Yogi26
Cabrakan
12,160
1,431
0
3,554
10,235
6,862
672
4,005
6,085
27,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
42,771
271
Minions Killed
341
0
Camps Cleared
0
1,335,806
Distance Traveled
1,399,518
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,221
548
78
5
0
307,291
1
W
Sun Wukong
7,347
490
62
4
0
323,431
2
L
Anhur
5,784
386
41
3
0
260,126
0
L
Anubis
7,044
470
74
5
0
197,341
3
W
Hades
8,275
552
63
4
0
240,580
0
L
Janus
7,005
467
69
5
0
303,486
3
W
Xbalanque
8,633
576
99
7
0
235,803
0
W
Tyr
9,386
626
92
6
0
309,262
0
L
Ares
5,613
374
9
1
0
267,562
0
W
Cabrakan
9,130
609
25
2
0
290,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role