Player Matchup

Fenrir
Fenrir
Dezuel
Fenrir
Level 28
God Stats
1W - 1L
1,515 SR
Queue Stats
122W - 75L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
DoubleJump
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,477 Elo+
Party 2
Cerberus
Cerberus
RufusAwoo
Cerberus
Level 12
God Stats
28W - 25L
1,593 SR
Queue Stats
332W - 310L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
SECRETLYATACO11
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,223 Elo+
Party 2
Cupid
Cupid
Zombo13
Cupid
Level 107
God Stats
13W - 3L
1,952 SR
Queue Stats
215W - 136L
1,709 Elo+
Party 1
Team Averages
Level 47
1,612 SR
1,554 Elo+

VS

Team Averages
Level 16
1,480 SR
1,515 Elo+
Achilles
Achilles
NorthEagleRU
Achilles
Level 28
God Stats
1W - 1L
1,675 SR
Queue Stats
37W - 49L
1,490 Elo+
Solo
Nemesis
Nemesis
ThuNietote
Nemesis
Level 5
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
ZeroFlight
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
brayanboxpro200
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
taketheLkids
Neith
Level 13
God Stats
4W - 2L
1,414 SR
Queue Stats
12W - 9L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dezuel
Fenrir
19
7 / 3 / 20
12,342
1,029
14,119
15,475
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DoubleJump
Baron Samedi
19
5 / 0 / 21
12,428
1,036
9,435
7,407
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
RufusAwoo
Cerberus
19
4 / 1 / 26
11,998
1,000
11,571
13,274
11,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SECRETLYATACO11
Zhong Kui
19
1 / 2 / 20
11,368
947
6,380
10,228
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Zombo13
Cupid
20
23 / 0 / 16
15,569
1,297
47,915
8,663
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NorthEagleRU
Achilles
17
0 / 9 / 1
10,214
851
9,162
23,664
16,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
ThuNietote
Nemesis
14
0 / 6 / 0
9,252
771
2,212
9,763
4,751
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 7 / 2
12,018
1,002
20,233
16,427
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 10 / 3
10,273
856
6,248
27,666
38,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 8 / 4
11,352
946
11,042
18,689
9,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
16
40
Kills
6
6
Deaths
40
103
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dezuel
Fenrir
7
3
20
5.67
W
Baron Samedi
DoubleJump
Baron Samedi
5
0
21
15.5
L
Achilles
NorthEagleRU
Achilles
0
9
1
0.06
W
Cerberus
RufusAwoo
Cerberus
4
1
26
17
W
Zhong Kui
SECRETLYATACO11
Zhong Kui
1
2
20
5.5
L
Nemesis
ThuNietote
Nemesis
0
6
0
0
L
4
7
2
0.71
W
Cupid
Zombo13
Cupid
23
0
16
31
L
0
10
3
0.15
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,420
Damage
48,897
55,047
Taken
96,209
36,522
Mitigated
76,978
18,178
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dezuel
Fenrir
14,119
5,438
0
3,223
15,475
7,536
0
7,350
7,835
0
23,220
W
Baron Samedi
DoubleJump
Baron Samedi
9,435
2,551
337
607
7,407
3,486
0
2,793
4,522
29,919
0
L
Achilles
NorthEagleRU
Achilles
9,162
2,297
0
115
23,664
16,969
0
7,102
16,462
0
19,877
W
Cerberus
RufusAwoo
Cerberus
11,571
525
1,111
3,989
13,274
11,750
0
6,642
6,466
32,451
0
W
Zhong Kui
SECRETLYATACO11
Zhong Kui
6,380
1,238
0
2,407
10,228
9,357
0
5,203
4,879
23,237
0
L
Nemesis
ThuNietote
Nemesis
2,212
291
0
653
9,763
4,751
0
3,504
6,134
0
3,994
L
20,233
1,305
1,100
1,732
16,427
7,505
0
3,678
12,699
71,274
0
W
Cupid
Zombo13
Cupid
47,915
33,093
107
6,397
8,663
4,393
0
3,641
4,864
0
80,825
L
6,248
931
0
0
27,666
38,718
0
7,093
20,381
18,097
0
L
11,042
5,547
847
3,374
18,689
9,035
0
5,467
13,147
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,705
Gold Earned
53,109
255
Minions Killed
216
8
Camps Cleared
4
1,175,298
Distance Traveled
875,184
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,342
1,029
18
2
1
236,121
1
W
Baron Samedi
12,428
1,036
44
4
2
244,931
0
L
Achilles
10,214
851
20
2
1
230,798
0
W
Cerberus
11,998
1,000
58
5
1
247,879
2
W
Zhong Kui
11,368
947
57
5
1
229,606
0
L
Nemesis
9,252
771
2
0
0
67,242
1
L
Ra
12,018
1,002
115
10
1
259,196
1
W
Cupid
15,569
1,297
78
7
3
216,761
0
L
Ymir
10,273
856
25
2
1
163,187
1
L
Neith
11,352
946
54
5
1
154,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role