Player Matchup

Da Ji
Da Ji
Ia Sombra
Da Ji
Level 126
God Stats
9W - 1L
1,684 SR
Queue Stats
73W - 56L
1,710 Elo+
Party 2
Ganesha
Ganesha
Xight YT
Ganesha
Level 112
God Stats
14W - 5L
1,537 SR
Queue Stats
42W - 20L
1,859 Elo+
Party 2
Scylla
Scylla
YoungSlaeyz
Scylla
Level 26
God Stats
12W - 2L
1,433 SR
Queue Stats
20W - 9L
1,775 Elo+
Party 2
Team Averages
Level 88
1,551 SR
1,782 Elo+

VS

Team Averages
Level 82
1,567 SR
1,577 Elo+
Chang'e
Chang'e
AngelKurumu
Chang'e
Level 148
God Stats
12W - 9L
1,247 SR
Queue Stats
252W - 232L
1,544 Elo+
Party 1
Cerberus
Cerberus
AtrumxMilitis
Cerberus
Level 11
God Stats
2W - 2L
1,749 SR
Queue Stats
13W - 9L
1,628 Elo+
Party 1
Hun Batz
Hun Batz
BlackMistButcher
Hun Batz
Level 88
God Stats
0W - 2L
1,706 SR
Queue Stats
65W - 63L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ia Sombra
Da Ji
18
22 / 2 / 10
14,402
847
23,891
15,391
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Xight YT
Ganesha
15
1 / 2 / 32
12,852
756
13,239
18,045
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
12 / 6 / 19
13,532
796
24,656
10,975
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelKurumu
Chang'e
15
6 / 10 / 2
11,873
698
10,696
22,572
10,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
AtrumxMilitis
Cerberus
12
0 / 11 / 2
9,513
560
6,260
26,223
19,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 14 / 5
10,334
608
8,017
20,921
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
35
Kills
8
10
Deaths
35
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngelKurumu
Chang'e
6
10
2
0.7
L
Cerberus
AtrumxMilitis
Cerberus
0
11
2
0.09
L
2
14
5
0.32
W
Da Ji
Ia Sombra
Da Ji
22
2
10
13.5
W
Ganesha
Xight YT
Ganesha
1
2
32
8.5
W
Scylla
12
6
19
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,786
Damage
24,973
44,411
Taken
69,716
36,517
Mitigated
35,106
13,276
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngelKurumu
Chang'e
10,696
671
1,833
6,097
22,572
10,124
0
12,542
9,746
38,463
0
L
Cerberus
AtrumxMilitis
Cerberus
6,260
833
0
2,408
26,223
19,616
24
14,832
10,951
31,191
0
L
8,017
3,453
0
1,187
20,921
5,366
0
9,615
11,072
0
37,879
W
Da Ji
Ia Sombra
Da Ji
23,891
8,060
0
5,019
15,391
9,458
1,768
5,844
9,547
0
46,631
W
Ganesha
Xight YT
Ganesha
13,239
2,106
0
4,909
18,045
22,625
734
7,835
10,210
31,489
0
W
Scylla
24,656
5,042
314
3,034
10,975
4,434
450
3,298
7,677
70,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
31,720
162
Minions Killed
177
0
Camps Cleared
0
918,219
Distance Traveled
734,452
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,873
698
58
3
0
267,959
0
L
Cerberus
9,513
560
69
4
0
226,510
0
L
Hun Batz
10,334
608
50
3
0
239,983
0
W
Da Ji
14,402
847
60
4
0
331,026
1
W
Ganesha
12,852
756
3
0
0
310,636
1
W
Scylla
13,532
796
99
6
0
276,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role