Player Matchup

Cupid
Cupid
Gold III
EGALVES
Cupid
Gold III
Level 114
God Stats
13W - 11L
1,486 SR
Queue Stats
87W - 92L
1,512 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
FendiIMB-_-YT
Tsukuyomi
Bronze III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,512 MMR
Solo
Ares
Ares
Gold III
c4l2ps1
Ares
Gold III
Level 139
God Stats
7W - 6L
1,314 SR
Queue Stats
312W - 305L
1,508 MMR
Solo
Neith
Neith
Gold II
doubleteamer01
Neith
Gold II
Level 160
God Stats
83W - 79L
1,510 SR
Queue Stats
524W - 520L
1,512 MMR
Solo
Nu Wa
Nu Wa
Gold III
isSalty-
Nu Wa
Gold III
Level 120
God Stats
7W - 6L
1,543 SR
Queue Stats
616W - 614L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,471 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,512 SR
1,509 MMR
Ao Kuang
Ao Kuang
Bronze III
BuschLightBrew
Ao Kuang
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,495 MMR
Solo
Hercules
Hercules
Bronze III
Intermisson__
Hercules
Bronze III
Level 30
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 11L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
J-Taco97
Ganesha
Silver II
Level 91
God Stats
5W - 4L
1,546 SR
Queue Stats
256W - 268L
1,503 MMR
Solo
Apollo
Apollo
Gold II
SpuntCookie1017
Apollo
Gold II
Level 160
God Stats
24W - 27L
1,592 SR
Queue Stats
394W - 396L
1,522 MMR
Solo
Ra
Ra
Gold II
chevone
Ra
Gold II
Level 60
God Stats
10W - 7L
1,583 SR
Queue Stats
203W - 195L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EGALVES
Cupid
20
5 / 6 / 8
15,284
546
18,412
26,518
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
FendiIMB-_-YT
Tsukuyomi
20
12 / 2 / 2
16,069
574
14,261
20,648
8,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
c4l2ps1
Ares
20
6 / 4 / 15
15,455
552
17,736
29,508
37,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 0 / 13
18,735
669
29,169
19,179
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
isSalty-
Nu Wa
20
2 / 5 / 15
14,277
510
27,146
13,636
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DanzaburouScyllaHeraSetNemesis

VS

Bans
Cu ChulainnKhepriCthulhuOsirisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 7 / 5
13,874
496
17,551
30,950
13,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Intermisson__
Hercules
17
2 / 6 / 1
10,800
386
7,201
22,200
21,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
J-Taco97
Ganesha
16
0 / 7 / 10
11,329
405
7,346
30,830
34,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 6 / 8
14,056
502
20,728
28,709
11,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 5
12,897
461
12,372
19,145
6,750
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
32
Kills
17
17
Deaths
32
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
8
7
5
1.5
W
Cupid
EGALVES
Cupid
5
6
8
1.5
W
Tsukuyomi
FendiIMB-_-YT
Tsukuyomi
12
2
2
6.5
L
Hercules
Intermisson__
Hercules
2
6
1
0.42
L
Ganesha
J-Taco97
Ganesha
0
7
10
0.71
L
3
6
8
1.17
W
Ares
c4l2ps1
Ares
6
4
15
3.38
L
4
6
5
1.08
W
7
0
13
13.5
W
Nu Wa
isSalty-
Nu Wa
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,724
Damage
65,198
109,489
Taken
131,834
73,469
Mitigated
87,307
48,028
Healing
37,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
17,551
3,792
231
10,728
30,950
13,550
0
8,759
21,711
116,983
0
W
Cupid
EGALVES
Cupid
18,412
12,762
611
10,577
26,518
10,666
2,700
10,916
15,444
0
116,150
W
Tsukuyomi
FendiIMB-_-YT
Tsukuyomi
14,261
3,368
0
10,164
20,648
8,687
1,521
6,940
13,491
0
106,345
L
Hercules
Intermisson__
Hercules
7,201
1,819
0
3,007
22,200
21,512
0
5,091
16,687
0
49,966
L
Ganesha
J-Taco97
Ganesha
7,346
1,118
0
2,344
30,830
34,107
36
13,314
16,714
34,572
0
L
20,728
12,110
0
14,693
28,709
11,388
3,620
7,320
21,093
0
128,173
W
Ares
c4l2ps1
Ares
17,736
689
0
9,174
29,508
37,418
116
11,174
18,035
53,576
0
L
12,372
720
2,326
4,292
19,145
6,750
280
7,925
10,747
99,591
0
W
29,169
9,728
0
14,635
19,179
11,322
6,835
4,563
14,425
0
159,903
W
Nu Wa
isSalty-
Nu Wa
27,146
4,856
529
2,338
13,636
5,376
835
7,361
6,131
102,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,820
Gold Earned
62,956
779
Minions Killed
703
0
Camps Cleared
0
2,573,878
Distance Traveled
2,374,926
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,874
496
162
6
0
505,713
4
W
Cupid
15,284
546
161
6
0
472,406
4
W
Tsukuyomi
16,069
574
149
5
0
577,821
7
L
Hercules
10,800
386
104
4
0
374,431
0
L
Ganesha
11,329
405
19
1
0
494,452
12
L
Apollo
14,056
502
219
8
0
480,902
5
W
Ares
15,455
552
44
2
0
552,044
14
L
Ra
12,897
461
199
7
0
519,428
1
W
Neith
18,735
669
276
10
0
472,965
8
W
Nu Wa
14,277
510
149
5
0
498,642
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role