Player Matchup

Thor
Thor
Arizrain-
Thor
Level 128
God Stats
13W - 21L
1,404 SR
Queue Stats
344W - 318L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Him3rooos
Tsukuyomi
Level 103
God Stats
14W - 18L
1,425 SR
Queue Stats
362W - 366L
1,495 Elo+
Solo
Sobek
Sobek
Kage4518
Sobek
Level 88
God Stats
3W - 6L
1,873 SR
Queue Stats
449W - 379L
1,523 Elo+
Party 3
Ra
Ra
Procione66
Ra
Level 71
God Stats
4W - 2L
1,708 SR
Queue Stats
384W - 345L
1,524 Elo+
Party 3
Skadi
Skadi
SeveredEdge_
Skadi
Level 66
God Stats
2W - 1L
1,701 SR
Queue Stats
26W - 22L
1,569 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,542 Elo+

VS

Team Averages
Level 104
1,587 SR
1,573 Elo+
Hou Yi
Hou Yi
Ace ID9732
Hou Yi
Level 87
God Stats
5W - 0L
1,762 SR
Queue Stats
53W - 40L
1,611 Elo+
Party 2
Zeus
Zeus
CHAOS--ASSASIN
Zeus
Level 114
God Stats
1W - 1L
1,513 SR
Queue Stats
85W - 76L
1,509 Elo+
Solo
Da Ji
Da Ji
JH TANGO2944
Da Ji
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
NexusDuplex77
Jormungandr
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 46L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
XxAvenger21
Cthulhu
Level 78
God Stats
25W - 21L
1,661 SR
Queue Stats
56W - 52L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 3 / 3
8,302
488
9,732
13,067
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Him3rooos
Tsukuyomi
14
1 / 3 / 1
7,837
461
13,780
17,085
12,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Kage4518
Sobek
11
1 / 3 / 5
7,469
439
3,308
14,379
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 3 / 4
8,593
505
8,075
9,418
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 1
6,741
397
1,839
3,032
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ace ID9732
Hou Yi
14
1 / 1 / 0
8,278
487
5,521
8,791
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 2
9,443
555
10,274
11,387
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 4
8,663
510
6,010
11,125
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NexusDuplex77
Jormungandr
16
4 / 2 / 0
9,587
564
11,358
18,228
13,990
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
XxAvenger21
Cthulhu
12
2 / 2 / 2
8,024
472
6,500
9,957
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
13
13
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ace ID9732
Hou Yi
1
1
0
1
L
Thor
3
3
3
1.5
W
5
4
2
1.5
L
Tsukuyomi
Him3rooos
Tsukuyomi
1
3
1
0.5
W
1
1
4
3
L
Sobek
Kage4518
Sobek
1
3
5
1.17
W
Jormungandr
NexusDuplex77
Jormungandr
4
2
0
2
L
3
3
4
1.67
L
1
1
1
1.5
W
Cthulhu
XxAvenger21
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
39,663
56,981
Taken
59,488
37,633
Mitigated
30,051
22,908
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ace ID9732
Hou Yi
5,521
1,984
0
3,677
8,791
2,768
1,664
1,068
7,723
0
57,445
L
Thor
9,732
1,629
0
3,704
13,067
5,170
0
4,972
8,095
0
55,769
W
10,274
1,209
41
3,198
11,387
3,393
0
3,895
7,492
55,833
0
L
Tsukuyomi
Him3rooos
Tsukuyomi
13,780
4,270
0
6,790
17,085
12,754
0
10,879
6,206
0
55,105
W
6,010
1,942
0
5,250
11,125
4,204
0
1,925
9,200
0
57,476
L
Sobek
Kage4518
Sobek
3,308
476
0
2,659
14,379
14,845
0
7,559
6,820
17,496
0
W
Jormungandr
NexusDuplex77
Jormungandr
11,358
3,052
0
7,147
18,228
13,990
262
335
17,893
62,488
0
L
8,075
550
3,778
4,596
9,418
4,010
0
4,276
5,142
69,226
0
L
1,839
1,015
0
1,381
3,032
854
0
446
2,586
0
25,244
W
Cthulhu
XxAvenger21
Cthulhu
6,500
248
172
989
9,957
5,696
0
4,160
5,797
31,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
43,995
406
Minions Killed
496
0
Camps Cleared
0
1,463,371
Distance Traveled
1,540,231
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,278
487
107
6
0
287,414
4
L
Thor
8,302
488
103
6
0
346,541
4
W
Zeus
9,443
555
116
7
0
294,184
4
L
Tsukuyomi
7,837
461
91
5
0
322,318
3
W
Da Ji
8,663
510
110
6
0
341,921
2
L
Sobek
7,469
439
23
1
0
308,880
1
W
Jormungandr
9,587
564
123
7
0
252,906
0
L
Ra
8,593
505
132
8
0
354,918
4
L
Skadi
6,741
397
57
3
0
130,714
1
W
Cthulhu
8,024
472
40
2
0
363,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role