Player Matchup

Ares
Ares
ChevalierArlo
Ares
Level 5
God Stats
2W - 1L
1,300 SR
Queue Stats
3W - 3L
1,077 Elo+
Party 3
Neith
Neith
DarthItto
Neith
Level 4
God Stats
2W - 3L
1,163 SR
Queue Stats
4W - 4L
1,083 Elo+
Party 3
Guan Yu
Guan Yu
SalomeGames
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
bomjogokk
Janus
Level 7
God Stats
4W - 1L
1,683 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 2
Set
Set
iBroonKzMTy
Set
Level 67
God Stats
5W - 2L
1,806 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 2
Team Averages
Level 20
1,490 SR
1,350 Elo+

VS

Team Averages
Level 8
1,433 SR
1,317 Elo+
Hachiman
Hachiman
D4Smt
Hachiman
Level 14
God Stats
22W - 16L
1,347 SR
Queue Stats
91W - 99L
1,276 Elo+
Party 1
Scylla
Scylla
DLS7
Scylla
Level 7
God Stats
2W - 1L
1,745 SR
Queue Stats
16W - 21L
1,344 Elo+
Party 4
Rama
Rama
Eyeless_Leo
Rama
Level 11
God Stats
14W - 21L
1,073 SR
Queue Stats
62W - 79L
1,276 Elo+
Party 1
Bellona
Bellona
MattynJD
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
PedroPistolas7
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,190 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,595
509
982
4,337
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
DarthItto
Neith
8
1 / 1 / 3
5,388
490
2,717
4,354
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SalomeGames
Guan Yu
10
2 / 2 / 2
5,973
543
1,701
7,916
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
bomjogokk
Janus
11
4 / 3 / 1
6,747
613
3,630
5,218
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 2
7,150
650
8,105
6,850
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D4Smt
Hachiman
8
1 / 5 / 0
5,044
459
2,569
5,737
1,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DLS7
Scylla
10
3 / 3 / 2
6,248
568
4,694
4,367
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,788
344
66
2,086
353
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MattynJD
Bellona
9
2 / 5 / 2
5,601
509
4,612
7,464
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
PedroPistolas7
Chernobog
9
1 / 3 / 3
5,490
499
2,905
5,675
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
7
8
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Hachiman
D4Smt
Hachiman
1
5
0
0.2
L
Scylla
DLS7
Scylla
3
3
2
1.33
W
Neith
DarthItto
Neith
1
1
3
2.5
L
0
1
0
0
L
Bellona
MattynJD
Bellona
2
5
2
0.6
L
Chernobog
PedroPistolas7
Chernobog
1
3
3
0.83
W
Guan Yu
SalomeGames
Guan Yu
2
2
2
1.5
W
Janus
bomjogokk
Janus
4
3
1
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
14,846
28,675
Taken
25,329
13,779
Mitigated
9,170
9,434
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
982
60
0
468
4,337
2,761
553
1,468
2,844
5,646
0
L
Hachiman
D4Smt
Hachiman
2,569
1,667
0
0
5,737
1,161
0
191
5,546
0
20,566
L
Scylla
DLS7
Scylla
4,694
450
0
0
4,367
1,378
328
2,367
2,000
23,154
0
W
Neith
DarthItto
Neith
2,717
829
0
2,210
4,354
1,438
1,772
1,009
3,170
0
23,885
L
66
66
0
0
2,086
353
0
0
2,086
0
2,158
L
Bellona
MattynJD
Bellona
4,612
1,211
0
1,052
7,464
4,993
0
2,054
5,410
0
16,876
L
Chernobog
PedroPistolas7
Chernobog
2,905
2,322
0
1,393
5,675
1,285
0
0
5,675
0
16,895
W
Guan Yu
SalomeGames
Guan Yu
1,701
550
548
3,834
7,916
2,944
535
139
7,727
0
22,002
W
Janus
bomjogokk
Janus
3,630
237
0
1,050
5,218
1,519
0
1,697
3,496
35,033
0
W
8,105
4,248
0
1,324
6,850
5,117
230
381
6,403
0
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
26,171
253
Minions Killed
146
0
Camps Cleared
0
1,148,721
Distance Traveled
882,690
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,595
509
7
1
0
214,866
0
L
Hachiman
5,044
459
38
3
0
226,544
1
L
Scylla
6,248
568
40
4
0
173,239
2
W
Neith
5,388
490
48
4
0
181,788
1
L
Rama
3,788
344
4
0
0
74,426
0
L
Bellona
5,601
509
27
2
0
228,550
0
L
Chernobog
5,490
499
37
3
0
179,931
0
W
Guan Yu
5,973
543
51
5
0
324,275
2
W
Janus
6,747
613
80
7
0
203,070
0
W
Set
7,150
650
67
6
0
224,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role