Player Matchup

Bellona
Bellona
Fofilolipop03
Bellona
Level 41
God Stats
3W - 2L
1,541 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 1
Thor
Thor
TJ1K
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TR1ANGL3
Merlin
Level 13
God Stats
2W - 2L
1,881 SR
Queue Stats
10W - 12L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
TheHandOfTheGods
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
sahaevil
Hou Yi
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,544 Elo+

VS

Team Averages
Level 18
1,520 SR
1,426 Elo+
Zeus
Zeus
ANARCHICAL
Zeus
Level 8
God Stats
4W - 2L
1,533 SR
Queue Stats
32W - 36L
1,464 Elo+
Solo
Set
Set
BulDerBear
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,481 Elo+
Solo
The Morrigan
The Morrigan
LeibAelryk
The Morrigan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,341 Elo+
Solo
Ymir
Ymir
TGHM1997
Ymir
Level 17
God Stats
3W - 2L
1,569 SR
Queue Stats
74W - 57L
1,420 Elo+
Party 2
Izanami
Izanami
Turmi
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 52L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 6 / 0
7,756
597
9,370
10,663
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
TJ1K
Thor
5
0 / 8 / 0
4,666
359
336
6,809
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
TR1ANGL3
Merlin
10
0 / 3 / 0
5,778
444
4,763
7,362
2,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
6,289
484
6,483
9,252
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
sahaevil
Hou Yi
7
0 / 4 / 1
5,114
393
3,175
8,222
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 0
8,823
679
8,810
6,813
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 1
8,294
638
6,214
8,364
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
LeibAelryk
The Morrigan
12
2 / 2 / 6
7,552
581
2,920
7,510
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
5 / 1 / 10
8,506
654
4,939
11,288
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Turmi
Izanami
12
5 / 1 / 9
7,661
589
11,523
9,508
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
7
Kills
25
25
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
W
5
3
1
1.83
L
Bellona
6
6
0
1
W
The Morrigan
LeibAelryk
The Morrigan
2
2
6
2.5
W
Ymir
5
1
10
10
L
Thor
TJ1K
Thor
0
8
0
0
L
Merlin
TR1ANGL3
Merlin
0
3
0
0
L
1
4
2
0.5
W
Izanami
Turmi
Izanami
5
1
9
9.5
L
Hou Yi
sahaevil
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,127
Damage
34,406
42,308
Taken
43,483
21,305
Mitigated
25,389
4,144
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,810
2,419
0
2,638
6,813
2,397
1,206
4,073
2,740
41,304
0
W
6,214
2,947
0
2,470
8,364
6,144
2,458
217
7,847
0
33,186
L
Bellona
9,370
4,051
0
1,322
10,663
8,867
765
2,291
8,097
0
35,237
W
The Morrigan
LeibAelryk
The Morrigan
2,920
871
0
2,780
7,510
2,588
58
860
6,554
36,979
0
W
Ymir
4,939
791
0
3,303
11,288
10,358
266
3,290
7,956
15,897
0
L
Thor
TJ1K
Thor
336
87
0
105
6,809
1,911
0
3,774
3,035
0
2,872
L
Merlin
TR1ANGL3
Merlin
4,763
454
0
444
7,362
2,394
282
5,575
1,762
27,059
0
L
6,483
531
0
694
9,252
5,853
0
2,658
6,594
20,600
0
W
Izanami
Turmi
Izanami
11,523
7,611
494
4,277
9,508
3,902
3,236
2,806
6,702
0
43,800
L
Hou Yi
sahaevil
Hou Yi
3,175
1,112
0
1,579
8,222
2,280
0
2,371
5,851
0
18,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
40,836
177
Minions Killed
328
0
Camps Cleared
0
1,075,703
Distance Traveled
1,115,747
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,823
679
82
6
0
217,157
0
W
Set
8,294
638
78
6
0
226,872
0
L
Bellona
7,756
597
70
5
0
222,639
0
W
The Morrigan
7,552
581
69
5
0
234,602
0
W
Ymir
8,506
654
19
1
0
225,840
0
L
Thor
4,666
359
6
0
0
168,036
2
L
Merlin
5,778
444
48
4
0
221,550
0
L
Cthulhu
6,289
484
25
2
0
268,003
1
W
Izanami
7,661
589
80
6
0
211,276
0
L
Hou Yi
5,114
393
28
2
0
195,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role