Player Matchup

Mercury
Mercury
MAMONKEYBALLZ
Mercury
Level 144
God Stats
1W - 1L
1,799 SR
Queue Stats
85W - 70L
1,670 Elo+
Party 1
Janus
Janus
NordVLord
Janus
Level 128
God Stats
9W - 8L
1,709 SR
Queue Stats
199W - 165L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
Téeh
Ao Kuang
Level 153
God Stats
9W - 5L
1,500 SR
Queue Stats
444W - 404L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
ecchisura
Erlang Shen
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,497 Elo+
Solo
Danzaburou
Danzaburou
jokedestroyer
Danzaburou
Level 127
God Stats
0W - 3L
1,204 SR
Queue Stats
243W - 182L
1,673 Elo+
Party 1
Team Averages
Level 125
1,542 SR
1,601 Elo+

VS

Team Averages
Level 124
1,633 SR
1,593 Elo+
Chernobog
Chernobog
Gelixum
Chernobog
Level 85
God Stats
28W - 11L
1,781 SR
Queue Stats
439W - 304L
1,680 Elo+
Solo
Pele
Pele
JhonnyKing96
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ixSoulsxi
Osiris
Level 64
God Stats
15W - 11L
1,470 SR
Queue Stats
881W - 809L
1,530 Elo+
Solo
Aphrodite
Aphrodite
robojam
Aphrodite
Level 153
God Stats
577W - 438L
1,740 SR
Queue Stats
619W - 523L
1,712 Elo+
Solo
Ymir
Ymir
t4parker
Ymir
Level 158
God Stats
62W - 39L
1,675 SR
Queue Stats
425W - 427L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 4 / 2
4,786
399
3,038
9,206
2,313
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
NordVLord
Janus
9
0 / 3 / 2
5,441
453
3,321
7,487
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Téeh
Ao Kuang
11
3 / 1 / 2
6,415
535
4,407
7,950
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ecchisura
Erlang Shen
11
2 / 3 / 1
6,304
525
7,416
10,704
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
jokedestroyer
Danzaburou
10
1 / 4 / 1
5,787
482
4,666
7,397
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gelixum
Chernobog
12
5 / 2 / 3
7,808
651
7,708
7,059
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 0
6,664
555
3,584
8,217
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
ixSoulsxi
Osiris
12
1 / 2 / 1
6,872
573
6,775
7,790
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
robojam
Aphrodite
11
4 / 0 / 1
6,724
560
5,757
3,367
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
3 / 1 / 7
7,167
597
5,724
9,489
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
15
15
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Gelixum
Chernobog
5
2
3
3.25
W
2
1
0
2
L
Mercury
0
4
2
0.25
L
Janus
NordVLord
Janus
0
3
2
0.33
L
Ao Kuang
Téeh
Ao Kuang
3
1
2
4
L
Erlang Shen
ecchisura
Erlang Shen
2
3
1
0.83
W
Osiris
ixSoulsxi
Osiris
1
2
1
0.75
L
Danzaburou
jokedestroyer
Danzaburou
1
4
1
0.38
W
Aphrodite
robojam
Aphrodite
4
0
1
4.5
W
Ymir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
29,548
42,744
Taken
35,922
14,694
Mitigated
19,184
12,967
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Gelixum
Chernobog
7,708
4,494
0
2,712
7,059
2,443
0
1,208
5,851
0
47,005
W
3,584
872
0
2,673
8,217
2,946
0
2,136
6,081
0
41,948
L
Mercury
3,038
928
300
1,430
9,206
2,313
0
2,777
6,369
0
13,472
L
Janus
NordVLord
Janus
3,321
568
0
2,316
7,487
2,543
504
3,658
3,713
31,264
0
L
Ao Kuang
Téeh
Ao Kuang
4,407
1,011
0
3,136
7,950
2,383
0
2,032
5,776
30,676
0
L
Erlang Shen
ecchisura
Erlang Shen
7,416
3,583
0
3,763
10,704
5,478
386
1,117
9,545
0
31,908
W
Osiris
ixSoulsxi
Osiris
6,775
3,106
0
2,262
7,790
6,595
0
683
7,107
0
38,133
L
Danzaburou
jokedestroyer
Danzaburou
4,666
2,331
0
2,022
7,397
1,977
0
1,509
5,860
0
31,032
W
Aphrodite
robojam
Aphrodite
5,757
556
1,997
2,453
3,367
1,445
156
1,236
2,131
26,075
0
W
Ymir
5,724
1,532
0
3,072
9,489
5,755
136
2,465
7,024
30,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
35,235
290
Minions Killed
375
0
Camps Cleared
0
1,103,498
Distance Traveled
1,160,848
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,808
651
100
8
0
215,479
2
W
Pele
6,664
555
82
7
0
247,923
2
L
Mercury
4,786
399
12
1
0
252,772
6
L
Janus
5,441
453
69
6
0
221,300
0
L
Ao Kuang
6,415
535
71
6
0
232,081
1
L
Erlang Shen
6,304
525
65
5
0
204,157
3
W
Osiris
6,872
573
75
6
0
227,803
2
L
Danzaburou
5,787
482
73
6
0
193,188
0
W
Aphrodite
6,724
560
74
6
0
247,724
4
W
Ymir
7,167
597
44
4
0
221,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role