Player Matchup

Ares
Ares
Faniris
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,537 Elo+
Solo
Danzaburou
Danzaburou
FiLiMoNx77
Danzaburou
Level 25
God Stats
53W - 49L
1,522 SR
Queue Stats
243W - 195L
1,520 Elo+
Party 1
Anubis
Anubis
G4ZM2N
Anubis
Level 28
God Stats
9W - 11L
1,476 SR
Queue Stats
150W - 126L
1,531 Elo+
Party 1
Bellona
Bellona
MystIcShad0w
Bellona
Level 29
God Stats
14W - 24L
1,538 SR
Queue Stats
67W - 90L
1,557 Elo+
Solo
Serqet
Serqet
arpakx
Serqet
Level 18
God Stats
21W - 14L
1,491 SR
Queue Stats
55W - 47L
1,463 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,522 Elo+

VS

Team Averages
Level 17
1,569 SR
1,483 Elo+
Izanami
Izanami
KoR-TheRipper
Izanami
Level 40
God Stats
11W - 8L
1,718 SR
Queue Stats
39W - 42L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
RoRchach136
Cthulhu
Level 9
God Stats
5W - 2L
1,607 SR
Queue Stats
181W - 217L
1,407 Elo+
Solo
Loki
Loki
SukunaOnCrack
Loki
Level 18
God Stats
12W - 11L
1,418 SR
Queue Stats
262W - 290L
1,375 Elo+
Solo
Amaterasu
Amaterasu
dylanmounts2012
Amaterasu
Level 15
God Stats
13W - 12L
1,603 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 2
Janus
Janus
ssierOT
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Faniris
Ares
10
4 / 6 / 3
7,470
467
3,362
14,089
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FiLiMoNx77
Danzaburou
11
0 / 5 / 3
7,027
439
3,433
7,994
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
G4ZM2N
Anubis
12
1 / 7 / 1
7,225
452
3,885
9,789
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MystIcShad0w
Bellona
14
5 / 6 / 3
8,770
548
9,428
13,229
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
arpakx
Serqet
12
3 / 4 / 2
7,507
469
5,385
11,447
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
11 / 4 / 2
9,843
615
14,044
12,520
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
RoRchach136
Cthulhu
11
1 / 3 / 11
7,919
495
4,870
8,116
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 6
8,312
520
4,882
9,119
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
dylanmounts2012
Amaterasu
13
2 / 4 / 5
7,919
495
3,666
8,729
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
ssierOT
Janus
18
12 / 0 / 3
11,201
700
13,680
6,020
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
13
Kills
28
28
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
Faniris
Ares
4
6
3
0.92
L
Danzaburou
FiLiMoNx77
Danzaburou
0
5
3
0.3
L
Anubis
G4ZM2N
Anubis
1
7
1
0.21
W
Izanami
11
4
2
3
L
Bellona
MystIcShad0w
Bellona
5
6
3
1.08
W
Cthulhu
RoRchach136
Cthulhu
1
3
11
2.17
W
2
2
6
2.5
L
Serqet
arpakx
Serqet
3
4
2
1
W
Amaterasu
dylanmounts2012
Amaterasu
2
4
5
1.13
W
Janus
ssierOT
Janus
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
41,142
56,548
Taken
44,504
29,667
Mitigated
18,677
9,036
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Faniris
Ares
3,362
363
0
784
14,089
9,249
0
4,197
9,812
7,623
0
L
Danzaburou
FiLiMoNx77
Danzaburou
3,433
1,427
465
2,045
7,994
2,243
0
2,309
5,685
0
33,475
L
Anubis
G4ZM2N
Anubis
3,885
108
79
2,399
9,789
3,834
0
5,144
4,427
42,664
0
W
Izanami
14,044
8,863
274
4,549
12,520
3,798
4,056
4,199
7,963
0
58,019
L
Bellona
MystIcShad0w
Bellona
9,428
5,700
0
1,112
13,229
10,416
118
2,669
10,513
0
48,007
W
Cthulhu
RoRchach136
Cthulhu
4,870
94
54
618
8,116
6,688
168
1,531
6,585
13,491
0
W
4,882
1,047
0
3,186
9,119
2,875
428
853
8,266
0
49,255
L
Serqet
arpakx
Serqet
5,385
779
0
2,152
11,447
3,925
0
3,792
7,561
0
30,925
W
Amaterasu
dylanmounts2012
Amaterasu
3,666
1,338
0
0
8,729
3,317
0
447
7,851
0
24,190
W
Janus
ssierOT
Janus
13,680
1,522
0
1,787
6,020
1,999
1,600
217
5,502
92,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
45,194
312
Minions Killed
452
0
Camps Cleared
0
1,425,270
Distance Traveled
1,427,892
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,470
467
4
0
0
284,537
0
L
Danzaburou
7,027
439
66
4
0
273,400
0
L
Anubis
7,225
452
95
6
0
269,277
1
W
Izanami
9,843
615
117
7
0
246,057
2
L
Bellona
8,770
548
93
6
0
265,528
0
W
Cthulhu
7,919
495
15
1
0
270,763
1
W
Loki
8,312
520
91
6
0
317,064
2
L
Serqet
7,507
469
54
3
0
332,528
0
W
Amaterasu
7,919
495
43
3
0
277,370
1
W
Janus
11,201
700
186
12
0
316,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role