Player Matchup

Cthulhu
Cthulhu
Gold IV
DarkspawnSeraph
Cthulhu
Gold IV
Level 109
God Stats
2W - 1L
1,802 SR
Queue Stats
9W - 11L
1,642 MMR
Party 1
Anhur
Anhur
Gold I
Lufecire
Anhur
Gold I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,664 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Zheeken
Ah Puch
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,684 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,601 SR
1,663 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,576 SR
1,670 MMR
Chang'e
Chang'e
Gold II
Mondgesar
Chang'e
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 89L
1,758 MMR
Party 2
Chaac
Chaac
Bronze III
ProstoBOSS
Chaac
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,493 MMR
Solo
Hercules
Hercules
Gold II
SheldonLeeCooper
Hercules
Gold II
Level 160
God Stats
19W - 10L
1,728 SR
Queue Stats
129W - 89L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
11,278
564
13,352
22,541
29,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Lufecire
Anhur
17
7 / 4 / 2
13,314
666
12,902
17,423
7,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Zheeken
Ah Puch
17
2 / 6 / 6
12,383
619
16,534
16,456
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditePersephoneThothGuan YuAres

VS

Bans
ZeusDanzaburouNoxSkadiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mondgesar
Chang'e
18
5 / 2 / 9
13,785
689
21,279
16,944
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
7 / 4 / 5
13,828
691
14,976
21,889
22,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 3 / 8
12,297
615
9,653
21,960
17,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
14
15
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Anhur
Lufecire
Anhur
7
4
2
2
W
Chang'e
Mondgesar
Chang'e
5
2
9
4.75
W
Chaac
7
4
5
2.38
W
2
3
8
2
L
Ah Puch
Zheeken
Ah Puch
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
45,908
56,420
Taken
60,793
43,296
Mitigated
46,183
14,039
Healing
32,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,352
952
569
6,088
22,541
29,431
284
9,982
12,082
42,731
0
L
Anhur
Lufecire
Anhur
12,902
6,812
0
3,373
17,423
7,487
218
6,143
11,006
0
81,855
W
Chang'e
Mondgesar
Chang'e
21,279
1,694
10,158
10,524
16,944
6,526
1,766
9,477
7,467
99,708
0
W
Chaac
14,976
959
0
4,534
21,889
22,108
441
11,383
10,506
69
54,667
W
9,653
3,413
1,595
5,499
21,960
17,549
1,179
9,072
12,888
0
31,009
L
Ah Puch
Zheeken
Ah Puch
16,534
31
0
4,009
16,456
6,378
603
4,952
11,264
70,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
39,910
251
Minions Killed
250
0
Camps Cleared
0
1,044,238
Distance Traveled
1,230,702
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,278
564
41
2
0
367,179
5
L
Anhur
13,314
666
115
6
0
340,264
5
W
Chang'e
13,785
689
160
8
0
382,920
4
W
Chaac
13,828
691
57
3
0
431,202
0
W
Hercules
12,297
615
33
2
0
416,580
5
L
Ah Puch
12,383
619
95
5
0
336,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role