Player Matchup

Ganesha
Ganesha
Barbiturat1
Ganesha
Level 15
God Stats
4W - 4L
1,177 SR
Queue Stats
42W - 51L
1,349 Elo+
Solo
Osiris
Osiris
Dajasus
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,754 Elo+
Solo
Anubis
Anubis
JKBot31
Anubis
Level 28
God Stats
7W - 7L
1,486 SR
Queue Stats
10W - 18L
1,424 Elo+
Solo
He Bo
He Bo
KilDjoI73
He Bo
Level 29
God Stats
2W - 1L
1,292 SR
Queue Stats
330W - 412L
1,367 Elo+
Solo
Izanami
Izanami
ХрабрыйБот
Izanami
Level 9
God Stats
5W - 7L
1,410 SR
Queue Stats
9W - 8L
1,334 Elo+
Solo
Team Averages
Level 22
1,373 SR
1,445 Elo+

VS

Team Averages
Level 28
1,614 SR
1,576 Elo+
Hachiman
Hachiman
CyberSkiller7
Hachiman
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
90W - 92L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
KaHDu6o6eP
Kuzenbo
Level 43
God Stats
75W - 40L
1,810 SR
Queue Stats
399W - 201L
1,762 Elo+
Party 1
Ra
Ra
RosesOnParade
Ra
Level 14
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 27L
1,718 Elo+
Party 1
Discordia
Discordia
Xict
Discordia
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 58L
1,552 Elo+
Solo
Rama
Rama
rosiot
Rama
Level 27
God Stats
2W - 1L
1,723 SR
Queue Stats
6W - 9L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Barbiturat1
Ganesha
19
0 / 4 / 21
12,576
1,048
12,399
21,170
25,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Dajasus
Osiris
20
18 / 5 / 6
15,657
1,305
25,765
26,862
21,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
JKBot31
Anubis
19
8 / 2 / 12
13,353
1,113
18,405
14,621
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
KilDjoI73
He Bo
17
0 / 3 / 10
10,489
874
7,185
12,653
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 7 / 12
11,358
947
18,780
16,088
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyberSkiller7
Hachiman
18
5 / 7 / 9
11,769
981
18,330
17,358
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
KaHDu6o6eP
Kuzenbo
19
9 / 3 / 9
14,624
1,219
26,760
34,734
64,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 6 / 12
11,675
973
16,722
17,165
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Xict
Discordia
18
1 / 6 / 9
10,919
910
11,650
9,264
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
rosiot
Rama
15
3 / 6 / 3
10,393
866
10,503
9,792
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
28
Kills
21
21
Deaths
28
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Barbiturat1
Ganesha
0
4
21
2.63
L
Hachiman
CyberSkiller7
Hachiman
5
7
9
1.36
W
Osiris
Dajasus
Osiris
18
5
6
4.2
W
Anubis
JKBot31
Anubis
8
2
12
7
L
Kuzenbo
KaHDu6o6eP
Kuzenbo
9
3
9
4.5
W
He Bo
KilDjoI73
He Bo
0
3
10
1.67
L
3
6
12
1.5
L
Discordia
Xict
Discordia
1
6
9
0.92
L
Rama
rosiot
Rama
3
6
3
0.75
W
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,534
Damage
83,965
91,394
Taken
88,313
66,779
Mitigated
86,686
17,848
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Barbiturat1
Ganesha
12,399
791
0
1,281
21,170
25,119
0
11,526
9,644
20,886
0
L
Hachiman
CyberSkiller7
Hachiman
18,330
13,940
0
1,863
17,358
6,095
0
8,999
8,359
0
37,903
W
Osiris
Dajasus
Osiris
25,765
12,319
0
4,595
26,862
21,623
0
15,339
11,523
0
49,755
W
Anubis
JKBot31
Anubis
18,405
1,537
0
8,178
14,621
7,276
0
8,983
5,638
64,035
0
L
Kuzenbo
KaHDu6o6eP
Kuzenbo
26,760
6,851
0
6,002
34,734
64,098
0
12,205
22,529
49,148
0
W
He Bo
KilDjoI73
He Bo
7,185
843
0
766
12,653
5,525
0
7,297
5,356
25,049
0
L
16,722
1,169
1,946
2,142
17,165
9,350
0
8,944
8,221
35,504
0
L
Discordia
Xict
Discordia
11,650
1,281
0
0
9,264
3,522
0
4,033
5,231
26,199
0
L
Rama
rosiot
Rama
10,503
6,712
0
291
9,792
3,621
0
3,808
5,984
0
25,986
W
18,780
11,802
0
3,028
16,088
7,236
0
11,987
4,101
0
45,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,433
Gold Earned
59,380
268
Minions Killed
199
12
Camps Cleared
3
1,086,182
Distance Traveled
973,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,576
1,048
0
0
0
217,868
0
L
Hachiman
11,769
981
60
5
0
200,923
0
W
Osiris
15,657
1,305
38
3
8
243,540
0
W
Anubis
13,353
1,113
114
10
1
199,441
1
L
Kuzenbo
14,624
1,219
38
3
1
214,698
1
W
He Bo
10,489
874
52
4
2
229,539
0
L
Ra
11,675
973
39
3
0
241,120
0
L
Discordia
10,919
910
31
3
1
216,555
0
L
Rama
10,393
866
31
3
1
100,156
0
W
Izanami
11,358
947
64
5
1
195,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role