Player Matchup

Fafnir
Fafnir
And-Jew
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Horkt
Tsukuyomi
Level 18
God Stats
11W - 4L
1,750 SR
Queue Stats
209W - 169L
1,594 Elo+
Solo
Ra
Ra
imZ40I
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,905 Elo+
Solo
Medusa
Medusa
kal1f12
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
vegettogonza
Sun Wukong
Level 18
God Stats
2W - 2L
1,369 SR
Queue Stats
60W - 78L
1,507 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,571 Elo+

VS

Team Averages
Level 16
1,497 SR
1,510 Elo+
Nemesis
Nemesis
AFKayy
Nemesis
Level 27
God Stats
2W - 4L
1,204 SR
Queue Stats
24W - 21L
1,530 Elo+
Solo
King Arthur
King Arthur
AssuredSnail516
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,454 Elo+
Solo
Jing Wei
Jing Wei
GunUDown01
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,535 Elo+
Solo
Ra
Ra
YaGirlAndee
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
yuse920
Anubis
Level 26
God Stats
26W - 21L
1,782 SR
Queue Stats
107W - 140L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
And-Jew
Fafnir
14
7 / 2 / 4
8,983
528
7,497
11,283
11,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Horkt
Tsukuyomi
15
9 / 2 / 4
9,501
559
9,504
10,282
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
20
22 / 1 / 8
12,790
752
23,175
12,483
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
kal1f12
Medusa
12
2 / 7 / 4
7,695
453
7,351
11,917
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
vegettogonza
Sun Wukong
16
2 / 2 / 2
9,362
551
4,563
11,048
7,257
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AFKayy
Nemesis
14
7 / 8 / 1
9,557
562
8,988
15,457
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
AssuredSnail516
King Arthur
14
4 / 6 / 5
8,542
502
12,982
23,805
13,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
GunUDown01
Jing Wei
11
1 / 12 / 1
7,054
415
2,949
13,475
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 12 / 0
6,384
376
1,236
10,331
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
yuse920
Anubis
13
1 / 6 / 1
7,891
464
11,563
11,937
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
42
Kills
14
14
Deaths
44
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AFKayy
Nemesis
7
8
1
0.94
W
Fafnir
And-Jew
Fafnir
7
2
4
4.5
L
King Arthur
AssuredSnail516
King Arthur
4
6
5
1.08
L
Jing Wei
GunUDown01
Jing Wei
1
12
1
0.13
W
Tsukuyomi
Horkt
Tsukuyomi
9
2
4
5.5
L
1
12
0
0.08
W
Ra
22
1
8
26
W
Medusa
kal1f12
Medusa
2
7
4
0.57
W
Sun Wukong
vegettogonza
Sun Wukong
2
2
2
1.5
L
Anubis
yuse920
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
37,718
57,013
Taken
75,005
31,764
Mitigated
33,900
16,928
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AFKayy
Nemesis
8,988
4,688
0
4,316
15,457
6,236
0
5,183
10,274
0
47,345
W
Fafnir
And-Jew
Fafnir
7,497
2,913
294
2,879
11,283
11,731
342
1,055
10,228
32,268
0
L
King Arthur
AssuredSnail516
King Arthur
12,982
1,283
0
5,893
23,805
13,843
0
7,953
15,852
94
41,851
L
Jing Wei
GunUDown01
Jing Wei
2,949
2,775
0
468
13,475
5,092
356
8,883
4,592
0
29,458
W
Tsukuyomi
Horkt
Tsukuyomi
9,504
2,891
0
5,064
10,282
3,749
0
1,238
9,044
0
46,710
L
1,236
664
46
426
10,331
3,243
190
5,452
4,879
17,742
0
W
Ra
23,175
3,560
469
4,614
12,483
5,415
344
2,828
9,655
99,422
0
W
Medusa
kal1f12
Medusa
7,351
3,610
0
2,375
11,917
3,612
514
1,254
10,663
0
21,408
W
Sun Wukong
vegettogonza
Sun Wukong
4,563
1,531
84
1,149
11,048
7,257
2,877
6,507
4,541
0
56,669
L
Anubis
yuse920
Anubis
11,563
1,012
0
3,940
11,937
5,486
711
3,201
8,736
49,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
39,428
437
Minions Killed
305
0
Camps Cleared
0
1,648,657
Distance Traveled
1,326,366
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,557
562
79
5
0
279,849
3
W
Fafnir
8,983
528
49
3
0
316,897
0
L
King Arthur
8,542
502
63
4
0
303,940
2
L
Jing Wei
7,054
415
56
3
0
258,609
0
W
Tsukuyomi
9,501
559
75
4
0
354,126
0
L
Ra
6,384
376
38
2
0
249,712
0
W
Ra
12,790
752
171
10
0
374,972
2
W
Medusa
7,695
453
28
2
0
302,353
0
W
Sun Wukong
9,362
551
114
7
0
300,309
0
L
Anubis
7,891
464
69
4
0
234,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role