Player Matchup

Olorun
Olorun
Animehnikk
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,494 Elo+
Solo
Ravana
Ravana
ShaymeuLapin
Ravana
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 317L
1,485 Elo+
Party 1
Geb
Geb
fettludi
Geb
Level 88
God Stats
29W - 33L
1,466 SR
Queue Stats
542W - 528L
1,111 Elo+
Solo
Apollo
Apollo
lamdry
Apollo
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 236L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Вугага
Sun Wukong
Level 66
God Stats
13W - 19L
1,348 SR
Queue Stats
759W - 729L
1,539 Elo+
Solo
Team Averages
Level 94
1,463 SR
1,424 Elo+

VS

Team Averages
Level 107
1,547 SR
1,488 Elo+
Sobek
Sobek
AugusteSenpai
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PerikleTheGod
Tsukuyomi
Level 117
God Stats
9W - 7L
1,707 SR
Queue Stats
45W - 47L
1,525 Elo+
Solo
Ullr
Ullr
SergeSelio
Ullr
Level 64
God Stats
16W - 15L
1,521 SR
Queue Stats
310W - 276L
1,478 Elo+
Solo
Hercules
Hercules
Toronto81
Hercules
Level 148
God Stats
16W - 15L
1,505 SR
Queue Stats
432W - 433L
1,514 Elo+
Solo
Freya
Freya
aBuVaTeran
Freya
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 230L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Animehnikk
Olorun
14
4 / 6 / 2
8,837
520
11,767
14,240
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
15
1 / 5 / 2
8,783
517
3,379
11,916
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 2
7,216
424
5,004
15,379
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
lamdry
Apollo
13
1 / 4 / 2
8,027
472
7,114
11,860
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Вугага
Sun Wukong
15
1 / 7 / 1
8,891
523
5,780
14,602
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,134
537
6,449
10,280
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
PerikleTheGod
Tsukuyomi
17
11 / 1 / 2
10,901
641
9,787
9,199
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 5
9,957
586
9,987
9,584
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Toronto81
Hercules
16
8 / 1 / 7
11,020
648
13,825
18,095
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
16
5 / 1 / 8
9,594
564
9,298
9,557
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
28
28
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
Animehnikk
Olorun
4
6
2
0.83
W
2
1
9
6.5
W
Tsukuyomi
PerikleTheGod
Tsukuyomi
11
1
2
12
W
2
3
5
1.5
L
Ravana
1
5
2
0.4
W
Hercules
Toronto81
Hercules
8
1
7
11.5
W
Freya
5
1
8
9
L
0
6
2
0.17
L
Apollo
lamdry
Apollo
1
4
2
0.5
L
Sun Wukong
Вугага
Sun Wukong
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
49,346
67,997
Taken
56,715
36,189
Mitigated
33,200
19,803
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Animehnikk
Olorun
11,767
6,193
1,439
5,552
14,240
7,886
1,595
4,200
10,018
53,049
3,184
W
6,449
578
0
3,054
10,280
8,702
0
3,898
6,382
25,784
0
W
Tsukuyomi
PerikleTheGod
Tsukuyomi
9,787
1,809
0
3,931
9,199
3,382
366
2,086
7,088
0
75,031
W
9,987
2,984
0
803
9,584
3,542
1,835
4,316
5,218
0
68,424
L
Ravana
3,379
797
0
3,648
11,916
4,841
214
1,086
10,805
0
58,609
W
Hercules
Toronto81
Hercules
13,825
6,876
0
8,974
18,095
14,233
1,457
2,324
15,339
0
60,710
W
Freya
9,298
3,021
0
5,551
9,557
3,341
0
3,473
6,084
50,720
0
L
5,004
260
0
1,420
15,379
9,818
0
7,506
7,823
18,858
0
L
Apollo
lamdry
Apollo
7,114
4,577
0
2,939
11,860
3,581
513
2,955
8,855
0
54,366
L
Sun Wukong
Вугага
Sun Wukong
5,780
1,829
0
4,805
14,602
10,063
231
0
14,127
0
48,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,754
Gold Earned
50,606
435
Minions Killed
472
0
Camps Cleared
0
1,591,283
Distance Traveled
1,681,039
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,837
520
103
6
0
285,017
2
W
Sobek
9,134
537
29
2
0
331,769
5
W
Tsukuyomi
10,901
641
107
6
0
381,718
2
W
Ullr
9,957
586
115
7
0
320,138
5
L
Ravana
8,783
517
127
7
0
366,757
4
W
Hercules
11,020
648
123
7
0
327,841
0
W
Freya
9,594
564
98
6
0
319,573
6
L
Geb
7,216
424
7
0
0
350,052
0
L
Apollo
8,027
472
107
6
0
282,964
1
L
Sun Wukong
8,891
523
91
5
0
306,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role