Player Matchup

Vamana
Vamana
APML Chris
Vamana
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 208L
1,528 Elo+
Party 3
Nemesis
Nemesis
DR Circlestrat
Nemesis
Level 146
God Stats
14W - 18L
1,500 SR
Queue Stats
467W - 406L
1,520 Elo+
Party 4
Anhur
Anhur
KILL HIPPO
Anhur
Level 143
God Stats
4W - 11L
1,162 SR
Queue Stats
320W - 292L
1,513 Elo+
Party 4
Sylvanus
Sylvanus
NinjaTankNick-
Sylvanus
Level 129
God Stats
6W - 3L
1,522 SR
Queue Stats
99W - 86L
1,576 Elo+
Solo
Nox
Nox
metalica3000
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,724 Elo+
Party 3
Team Averages
Level 141
1,437 SR
1,572 Elo+

VS

Team Averages
Level 112
1,484 SR
1,506 Elo+
Sun Wukong
Sun Wukong
Aowsum
Sun Wukong
Level 89
God Stats
8W - 14L
1,433 SR
Queue Stats
38W - 33L
1,437 Elo+
Party 1
Thoth
Thoth
Kravings9
Thoth
Level 137
God Stats
1W - 5L
1,388 SR
Queue Stats
91W - 110L
1,439 Elo+
Solo
Ravana
Ravana
Matthodical
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 88L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
SuperStangALang
Danzaburou
Level 64
God Stats
0W - 2L
1,455 SR
Queue Stats
4W - 9L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
dblizzjr
Kuzenbo
Level 152
God Stats
33W - 36L
1,645 SR
Queue Stats
225W - 197L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
APML Chris
Vamana
15
2 / 1 / 2
8,504
532
8,936
18,121
9,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 5
9,683
605
9,734
9,144
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
14
4 / 1 / 1
8,593
537
5,264
7,857
2,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
3 / 0 / 9
8,326
520
8,127
10,534
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 4
8,271
517
5,916
7,187
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aowsum
Sun Wukong
13
0 / 2 / 1
7,640
478
9,601
13,497
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Kravings9
Thoth
14
3 / 2 / 2
8,554
535
5,345
7,466
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
13
2 / 4 / 2
7,766
485
6,323
9,371
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SuperStangALang
Danzaburou
10
0 / 5 / 0
6,239
390
1,813
6,408
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
dblizzjr
Kuzenbo
11
0 / 3 / 2
6,833
427
5,792
12,764
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
APML Chris
Vamana
2
1
2
3
L
Sun Wukong
Aowsum
Sun Wukong
0
2
1
0.25
W
6
0
5
8.5
W
Anhur
4
1
1
4.5
L
Thoth
Kravings9
Thoth
3
2
2
2
L
Ravana
2
4
2
0.75
W
Sylvanus
3
0
9
7.5
L
Danzaburou
SuperStangALang
Danzaburou
0
5
0
0
L
Kuzenbo
dblizzjr
Kuzenbo
0
3
2
0.33
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
28,874
52,843
Taken
49,506
27,374
Mitigated
27,643
30,485
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
APML Chris
Vamana
8,936
3,949
0
10,349
18,121
9,574
0
1,201
16,345
2,243
53,067
L
Sun Wukong
Aowsum
Sun Wukong
9,601
3,474
0
4,879
13,497
12,631
440
542
12,955
0
47,282
W
9,734
2,674
0
4,815
9,144
3,586
0
1,211
7,933
0
75,405
W
Anhur
5,264
2,444
0
3,546
7,857
2,540
1,797
2,075
5,782
0
65,368
L
Thoth
Kravings9
Thoth
5,345
546
0
534
7,466
2,421
194
4,065
3,193
50,727
0
L
Ravana
6,323
1,560
0
2,666
9,371
3,883
0
3,123
6,164
0
44,879
W
Sylvanus
8,127
1,615
3,083
7,122
10,534
9,004
325
3,696
6,838
22,069
0
L
Danzaburou
SuperStangALang
Danzaburou
1,813
464
0
1,484
6,408
986
0
1,444
4,964
0
21,785
L
Kuzenbo
dblizzjr
Kuzenbo
5,792
2,507
0
3,326
12,764
7,722
0
4,860
7,863
22,791
0
W
5,916
389
0
1,570
7,187
2,670
456
2,954
4,233
53,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
37,032
481
Minions Killed
357
0
Camps Cleared
0
1,540,307
Distance Traveled
1,407,484
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,504
532
85
5
0
322,112
2
L
Sun Wukong
7,640
478
87
5
0
281,611
1
W
Nemesis
9,683
605
131
8
0
379,414
1
W
Anhur
8,593
537
115
7
0
264,349
1
L
Thoth
8,554
535
107
7
0
306,890
1
L
Ravana
7,766
485
82
5
0
296,219
5
W
Sylvanus
8,326
520
31
2
0
287,464
3
L
Danzaburou
6,239
390
52
3
0
199,542
0
L
Kuzenbo
6,833
427
29
2
0
323,222
4
W
Nox
8,271
517
119
7
0
286,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role