Player Matchup

Freya
Freya
OvrClocked
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,162 Elo+
Party 2
Ymir
Ymir
livn king
Ymir
Level 6
God Stats
2W - 8L
1,444 SR
Queue Stats
95W - 108L
1,195 Elo+
Party 2
Ratatoskr
Ratatoskr
xxpeepxx123
Ratatoskr
Level 5
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Team Averages
Level 32
1,391 SR
1,199 Elo+

VS

Team Averages
Level 32
1,625 SR
1,380 Elo+
Jing Wei
Jing Wei
BOISSE
Jing Wei
Level 50
God Stats
10W - 16L
1,777 SR
Queue Stats
94W - 115L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
KTX Afgan
Ao Kuang
Level 26
God Stats
2W - 4L
1,538 SR
Queue Stats
443W - 545L
1,412 Elo+
Solo
Kukulkan
Kukulkan
OneManArmy0803
Kukulkan
Level 20
God Stats
35W - 34L
1,561 SR
Queue Stats
63W - 62L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
9 / 9 / 0
11,423
714
15,625
22,419
11,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
0 / 4 / 4
9,080
568
2,352
11,910
8,456
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
xxpeepxx123
Ratatoskr
11
0 / 7 / 4
8,785
549
1,792
10,072
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BOISSE
Jing Wei
15
3 / 6 / 14
12,000
750
11,767
12,702
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
KTX Afgan
Ao Kuang
16
11 / 2 / 5
12,550
784
10,223
12,815
4,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
16
6 / 1 / 11
11,780
736
12,269
6,925
2,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
20
20
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BOISSE
Jing Wei
3
6
14
1.67
W
Ao Kuang
KTX Afgan
Ao Kuang
11
2
5
6.75
W
Kukulkan
6
1
11
11.5
L
Freya
9
9
0
1
L
Ymir
0
4
4
0.5
L
Ratatoskr
xxpeepxx123
Ratatoskr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
34,259
44,401
Taken
32,442
24,485
Mitigated
13,940
6,892
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BOISSE
Jing Wei
11,767
10,010
0
3,018
12,702
6,411
1,599
7,425
5,277
0
47,125
W
Ao Kuang
KTX Afgan
Ao Kuang
10,223
3,430
524
5,819
12,815
4,696
638
6,390
6,425
48,321
0
W
Kukulkan
12,269
1,075
255
2,386
6,925
2,833
576
5,333
1,592
63,039
0
L
Freya
15,625
4,888
0
6,695
22,419
11,269
0
11,087
11,332
43,659
0
L
Ymir
2,352
513
0
0
11,910
8,456
0
7,048
4,862
24,205
0
L
Ratatoskr
xxpeepxx123
Ratatoskr
1,792
388
0
197
10,072
4,760
0
4,569
5,503
0
6,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
36,330
90
Minions Killed
187
0
Camps Cleared
0
671,344
Distance Traveled
841,533
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,000
750
66
4
0
270,319
0
W
Ao Kuang
12,550
784
42
3
0
302,415
1
W
Kukulkan
11,780
736
79
5
0
268,799
2
L
Freya
11,423
714
47
3
0
223,113
1
L
Ymir
9,080
568
38
2
0
238,073
0
L
Ratatoskr
8,785
549
5
0
0
210,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role