Player Matchup

Danzaburou
Danzaburou
Fatt Mamba
Danzaburou
Level 126
God Stats
16W - 22L
1,402 SR
Queue Stats
99W - 185L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Fatt Melo
Cthulhu
Level 129
God Stats
1W - 7L
1,176 SR
Queue Stats
77W - 158L
1,402 Elo+
Party 1
Bellona
Bellona
Fatt Toxic
Bellona
Level 68
God Stats
7W - 10L
1,727 SR
Queue Stats
50W - 90L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
Hiyah Jah
Kukulkan
Level 89
God Stats
3W - 8L
1,368 SR
Queue Stats
44W - 97L
1,302 Elo+
Party 1
Athena
Athena
ScoopDePoo
Athena
Level 89
God Stats
2W - 5L
1,229 SR
Queue Stats
87W - 147L
1,409 Elo+
Party 1
Team Averages
Level 100
1,381 SR
1,358 Elo+

VS

Team Averages
Level 102
1,606 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
Level 60
God Stats
67W - 27L
1,762 SR
Queue Stats
104W - 61L
1,418 Elo+
Solo
Pele
Pele
Pollytogus
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 140L
1,572 Elo+
Solo
Chang'e
Chang'e
ZamasuKun
Chang'e
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
10W - 16L
1,451 Elo+
Solo
Medusa
Medusa
iBaconn
Medusa
Level 101
God Stats
3W - 1L
1,799 SR
Queue Stats
51W - 40L
1,593 Elo+
Party 2
Artio
Artio
thepiggyman123
Artio
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatt Mamba
Danzaburou
17
3 / 8 / 3
10,510
751
8,175
17,935
7,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
Fatt Melo
Cthulhu
15
1 / 10 / 4
8,895
635
10,000
18,989
15,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Fatt Toxic
Bellona
13
0 / 8 / 2
7,764
555
5,898
16,495
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Hiyah Jah
Kukulkan
17
2 / 5 / 3
10,141
724
13,959
13,470
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
ScoopDePoo
Athena
16
2 / 8 / 4
10,495
750
8,431
24,361
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
17
12 / 2 / 8
12,708
908
21,636
16,234
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 1 / 17
13,380
956
17,501
13,727
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
ZamasuKun
Chang'e
17
0 / 0 / 16
10,229
731
9,992
8,173
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
iBaconn
Medusa
19
10 / 2 / 12
12,898
921
18,752
11,733
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 17
11,584
827
12,549
17,777
24,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
8
Kills
39
39
Deaths
8
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fatt Mamba
Danzaburou
3
8
3
0.56
L
Cthulhu
Fatt Melo
Cthulhu
1
10
4
0.3
L
Bellona
Fatt Toxic
Bellona
0
8
2
0.13
L
Kukulkan
Hiyah Jah
Kukulkan
2
5
3
0.7
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
12
2
8
8
W
11
1
17
19.5
L
Athena
ScoopDePoo
Athena
2
8
4
0.5
W
Chang'e
ZamasuKun
Chang'e
0
0
16
8
W
Medusa
iBaconn
Medusa
10
2
12
8
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
80,430
91,250
Taken
67,644
61,233
Mitigated
52,187
11,836
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fatt Mamba
Danzaburou
8,175
3,339
0
4,248
17,935
7,836
0
2,804
14,981
0
34,929
L
Cthulhu
Fatt Melo
Cthulhu
10,000
517
1,232
2,906
18,989
15,284
1
5,139
13,475
32,577
0
L
Bellona
Fatt Toxic
Bellona
5,898
1,035
0
382
16,495
11,201
1
4,329
11,841
0
16,699
L
Kukulkan
Hiyah Jah
Kukulkan
13,959
786
501
1,432
13,470
5,923
0
4,334
8,911
43,063
0
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
21,636
9,866
0
6,084
16,234
9,169
3,969
9,174
6,833
0
45,404
W
17,501
5,170
0
3,012
13,727
8,092
711
7,597
5,899
0
43,373
L
Athena
ScoopDePoo
Athena
8,431
3,008
0
1,135
24,361
20,989
0
5,540
18,421
14,646
0
W
Chang'e
ZamasuKun
Chang'e
9,992
503
5,428
5,204
8,173
3,880
845
4,070
3,964
36,659
0
W
Medusa
iBaconn
Medusa
18,752
10,618
0
2,532
11,733
6,782
3,076
5,078
6,513
0
62,608
W
12,549
1,542
1,943
6,613
17,777
24,264
18
6,547
10,725
33,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
60,799
268
Minions Killed
358
4
Camps Cleared
12
1,116,678
Distance Traveled
1,342,600
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,510
751
88
6
0
207,509
1
L
Cthulhu
8,895
635
46
3
1
220,478
0
L
Bellona
7,764
555
27
2
0
211,258
0
L
Kukulkan
10,141
724
83
6
3
237,536
0
W
Ah Muzen Cab
12,708
908
79
6
3
251,515
1
W
Pele
13,380
956
72
5
1
290,794
0
L
Athena
10,495
750
24
2
0
239,897
0
W
Chang'e
10,229
731
63
5
2
277,476
5
W
Medusa
12,898
921
102
7
4
266,227
2
W
Artio
11,584
827
42
3
2
256,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role