Player Matchup

Cthulhu
Cthulhu
Cannonfoder098
Cthulhu
Level 33
God Stats
2W - 3L
1,855 SR
Queue Stats
54W - 62L
1,570 Elo+
Party 1
Sol
Sol
GamingLani
Sol
Level 108
God Stats
17W - 33L
1,879 SR
Queue Stats
41W - 66L
1,761 Elo+
Party 1
Aphrodite
Aphrodite
I lazydrew I
Aphrodite
Level 19
God Stats
11W - 11L
1,547 SR
Queue Stats
26W - 25L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
Mazziroti
Sun Wukong
Level 6
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 1
Fenrir
Fenrir
RentedRelic109
Fenrir
Level 87
God Stats
3W - 4L
1,719 SR
Queue Stats
126W - 140L
1,534 Elo+
Party 1
Team Averages
Level 51
1,684 SR
1,522 Elo+

VS

Team Averages
Level 54
1,612 SR
1,539 Elo+
Neith
Neith
Chiefohio
Neith
Level 42
God Stats
2W - 0L
1,716 SR
Queue Stats
195W - 188L
1,471 Elo+
Solo
King Arthur
King Arthur
Doctahh Brown
King Arthur
Level 31
God Stats
59W - 59L
1,620 SR
Queue Stats
107W - 116L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cmcquaide
Kumbhakarna
Level 60
God Stats
15W - 13L
1,743 SR
Queue Stats
173W - 169L
1,563 Elo+
Party 2
Ravana
Ravana
r0nyy
Ravana
Level 98
God Stats
9W - 1L
1,285 SR
Queue Stats
286W - 242L
1,571 Elo+
Party 2
Anubis
Anubis
utsi2004
Anubis
Level 40
God Stats
44W - 30L
1,698 SR
Queue Stats
56W - 54L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,089
354
9,996
13,945
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 6
7,705
385
9,242
16,360
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
I lazydrew I
Aphrodite
13
3 / 12 / 3
8,710
436
11,627
21,196
14,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Mazziroti
Sun Wukong
10
0 / 11 / 4
6,961
348
3,567
13,169
5,900
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
11 / 5 / 4
11,271
564
19,603
19,332
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chiefohio
Neith
16
3 / 2 / 8
10,217
511
6,782
12,208
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Doctahh Brown
King Arthur
15
10 / 5 / 8
10,168
508
19,104
23,491
14,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
cmcquaide
Kumbhakarna
14
3 / 2 / 13
9,746
487
9,621
22,099
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
r0nyy
Ravana
19
7 / 3 / 7
11,760
588
9,833
10,800
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
utsi2004
Anubis
17
21 / 4 / 7
12,036
602
24,391
18,808
12,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
15
Kills
44
44
Deaths
16
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Neith
Chiefohio
Neith
3
2
8
3.5
W
King Arthur
Doctahh Brown
King Arthur
10
5
8
2.8
L
1
7
6
0.57
L
Aphrodite
I lazydrew I
Aphrodite
3
12
3
0.38
L
Sun Wukong
Mazziroti
Sun Wukong
0
11
4
0.18
L
11
5
4
2.6
W
Kumbhakarna
cmcquaide
Kumbhakarna
3
2
13
4.75
W
Ravana
r0nyy
Ravana
7
3
7
3.5
W
Anubis
utsi2004
Anubis
21
4
7
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,035
Damage
69,731
84,002
Taken
87,406
42,936
Mitigated
56,172
18,240
Healing
33,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,996
896
473
0
13,945
11,177
0
5,140
8,805
30,130
0
W
Neith
Chiefohio
Neith
6,782
3,025
0
6,385
12,208
4,948
4,548
5,159
7,049
0
65,692
W
King Arthur
Doctahh Brown
King Arthur
19,104
2,377
0
6,685
23,491
14,551
792
6,227
17,264
0
63,539
L
9,242
2,774
0
5,180
16,360
3,938
0
7,135
9,225
33,284
0
L
Aphrodite
I lazydrew I
Aphrodite
11,627
1,700
1,225
8,063
21,196
14,680
145
11,131
10,065
44,724
0
L
Sun Wukong
Mazziroti
Sun Wukong
3,567
927
0
97
13,169
5,900
0
4,124
9,045
0
15,872
L
19,603
5,425
0
3,202
19,332
7,241
0
6,482
12,850
0
46,261
W
Kumbhakarna
cmcquaide
Kumbhakarna
9,621
466
0
5,387
22,099
19,340
0
8,987
13,112
32,527
0
W
Ravana
r0nyy
Ravana
9,833
3,147
0
4,479
10,800
5,260
30
2,229
8,571
0
96,699
W
Anubis
utsi2004
Anubis
24,391
3,149
0
10,837
18,808
12,073
982
8,263
10,545
64,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
53,927
229
Minions Killed
506
0
Camps Cleared
0
1,628,111
Distance Traveled
1,840,314
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,089
354
41
2
0
297,546
0
W
Neith
10,217
511
123
6
0
324,214
2
W
King Arthur
10,168
508
93
5
0
368,159
1
L
Sol
7,705
385
50
3
0
295,739
3
L
Aphrodite
8,710
436
53
3
0
321,478
2
L
Sun Wukong
6,961
348
22
1
0
315,650
0
L
Fenrir
11,271
564
63
3
0
397,698
0
W
Kumbhakarna
9,746
487
31
2
0
410,989
0
W
Ravana
11,760
588
157
8
0
420,890
4
W
Anubis
12,036
602
102
5
0
316,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role