Player Matchup

Guan Yu
Guan Yu
Colt Is Trash
Guan Yu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 26L
1,855 Elo+
Party 2
Ao Kuang
Ao Kuang
Lipsteruski
Ao Kuang
Level 143
God Stats
17W - 10L
1,438 SR
Queue Stats
960W - 944L
1,653 Elo+
Party 2
Cupid
Cupid
aSaltyPenguin
Cupid
Level 69
God Stats
12W - 5L
1,897 SR
Queue Stats
97W - 70L
1,675 Elo+
Party 2
Ra
Ra
funai5
Ra
Level 80
God Stats
18W - 12L
1,752 SR
Queue Stats
104W - 77L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
truckl0ver
Ne Zha
Level 83
God Stats
7W - 2L
1,846 SR
Queue Stats
115W - 77L
1,677 Elo+
Party 2
Team Averages
Level 81
1,687 SR
1,698 Elo+

VS

Team Averages
Level 57
1,477 SR
1,344 Elo+
Skadi
Skadi
ChunkManScottie
Skadi
Level 26
God Stats
3W - 9L
1,462 SR
Queue Stats
4W - 11L
1,372 Elo+
Party 1
Athena
Athena
EleosOnline
Athena
Level 44
God Stats
10W - 9L
1,578 SR
Queue Stats
58W - 75L
1,368 Elo+
Party 1
Sol
Sol
Simp_Iord
Sol
Level 80
God Stats
9W - 18L
1,387 SR
Queue Stats
36W - 56L
1,332 Elo+
Party 1
Bellona
Bellona
Westsoup101
Bellona
Level 28
God Stats
4W - 6L
1,524 SR
Queue Stats
24W - 51L
1,274 Elo+
Party 1
Thanatos
Thanatos
hawkiyz
Thanatos
Level 107
God Stats
2W - 4L
1,433 SR
Queue Stats
59W - 78L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
2 / 3 / 2
7,146
550
2,437
9,253
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Lipsteruski
Ao Kuang
17
11 / 0 / 4
9,320
717
11,440
11,834
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 2 / 8
7,204
554
5,405
8,580
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
2 / 0 / 5
7,260
558
6,080
3,165
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
truckl0ver
Ne Zha
10
2 / 4 / 9
6,231
479
4,936
10,817
5,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 0
6,066
467
5,381
10,636
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
0 / 5 / 4
6,049
465
4,584
11,646
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 1
6,859
528
4,016
9,105
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Westsoup101
Bellona
11
2 / 4 / 0
6,286
484
6,726
6,810
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
hawkiyz
Thanatos
12
3 / 3 / 1
6,938
534
4,497
9,066
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
9
9
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Guan Yu
2
3
2
1
L
Athena
0
5
4
0.4
W
Ao Kuang
Lipsteruski
Ao Kuang
11
0
4
13
L
1
1
1
1.5
L
Bellona
Westsoup101
Bellona
2
4
0
0.5
W
3
2
8
3.5
W
Ra
2
0
5
4.5
L
Thanatos
hawkiyz
Thanatos
3
3
1
1.17
W
Ne Zha
truckl0ver
Ne Zha
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
25,204
43,649
Taken
47,263
19,393
Mitigated
21,753
15,841
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,381
2,628
0
2,182
10,636
2,939
115
5,474
5,062
0
22,590
W
Guan Yu
2,437
504
162
2,678
9,253
5,497
376
397
8,806
0
27,651
L
Athena
4,584
2,532
0
2,516
11,646
5,517
100
4,235
7,277
20,020
0
W
Ao Kuang
Lipsteruski
Ao Kuang
11,440
3,787
0
4,109
11,834
4,776
0
1,014
10,770
72,580
0
L
4,016
689
0
5,765
9,105
2,834
186
3,331
5,490
44,969
0
L
Bellona
Westsoup101
Bellona
6,726
2,128
0
318
6,810
5,543
0
1,489
5,013
376
30,702
W
5,405
2,682
219
4,730
8,580
2,698
889
2,886
5,644
0
32,854
W
Ra
6,080
290
643
1,713
3,165
1,017
467
1,261
1,904
46,907
0
L
Thanatos
hawkiyz
Thanatos
4,497
1,417
0
7,710
9,066
4,920
0
2,368
6,568
0
39,541
W
Ne Zha
truckl0ver
Ne Zha
4,936
1,695
234
1,353
10,817
5,405
108
3,268
7,474
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
32,198
352
Minions Killed
301
0
Camps Cleared
0
1,338,454
Distance Traveled
1,212,065
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,066
467
34
3
0
222,027
3
W
Guan Yu
7,146
550
54
4
0
281,678
3
L
Athena
6,049
465
31
2
0
253,631
2
W
Ao Kuang
9,320
717
128
10
0
296,155
1
L
Sol
6,859
528
103
8
0
223,340
0
L
Bellona
6,286
484
51
4
0
244,108
4
W
Cupid
7,204
554
53
4
0
221,863
3
W
Ra
7,260
558
92
7
0
255,705
4
L
Thanatos
6,938
534
82
6
0
268,959
0
W
Ne Zha
6,231
479
25
2
0
283,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role