Player Matchup

Kukulkan
Kukulkan
A2PH401
Kukulkan
Level 28
God Stats
10W - 7L
1,512 SR
Queue Stats
11W - 13L
1,446 Elo+
Solo
Thoth
Thoth
AdvancedBelt260
Thoth
Level 5
God Stats
9W - 3L
1,500 SR
Queue Stats
18W - 7L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dtkillz1
Ah Muzen Cab
Level 12
God Stats
2W - 7L
1,116 SR
Queue Stats
172W - 176L
1,458 Elo+
Solo
Izanami
Izanami
ShockedEagle441
Izanami
Level 5
God Stats
3W - 3L
1,646 SR
Queue Stats
14W - 7L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
sebaknight55925
Cthulhu
Level 15
God Stats
2W - 0L
1,706 SR
Queue Stats
37W - 26L
1,634 Elo+
Party 2
Team Averages
Level 13
1,496 SR
1,485 Elo+

VS

Team Averages
Level 8
1,380 SR
1,381 Elo+
Ares
Ares
Xx_Ice_box_22
Ares
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 1
Ymir
Ymir
dabomb-1211
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,227 Elo+
Party 1
Neith
Neith
spiky_panda
Neith
Level 3
God Stats
1W - 2L
1,472 SR
Queue Stats
15W - 23L
1,438 Elo+
Party 1
Kali
Kali
sumo_leprechaun0
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,438 Elo+
Party 1
Hades
Hades
xEndless Heroz
Hades
Level 29
God Stats
4W - 10L
1,145 SR
Queue Stats
179W - 208L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A2PH401
Kukulkan
18
13 / 0 / 20
11,599
1,160
21,584
3,609
1,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 0 / 19
11,302
1,130
17,080
3,507
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Dtkillz1
Ah Muzen Cab
19
6 / 0 / 30
10,821
1,082
19,504
11,979
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 2 / 17
9,873
987
11,886
6,635
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
11 / 0 / 24
11,152
1,115
19,924
14,263
14,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
8,659
866
5,059
23,852
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 13 / 2
8,833
883
7,874
25,568
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 0
8,387
839
9,700
13,976
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 8 / 1
8,208
821
3,964
20,873
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 1
8,479
848
10,063
16,848
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
7
46
Kills
2
2
Deaths
46
110
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A2PH401
Kukulkan
13
0
20
23
W
13
0
19
22.5
W
Ah Muzen Cab
Dtkillz1
Ah Muzen Cab
6
0
30
21
W
3
2
17
5.75
L
0
12
1
0.04
L
0
13
2
0.08
W
11
0
24
23
L
1
7
0
0.14
L
0
8
1
0.06
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,978
Damage
36,660
39,993
Taken
101,117
25,130
Mitigated
58,470
14,242
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A2PH401
Kukulkan
21,584
3,281
267
1,203
3,609
1,454
0
2,057
1,552
43,253
0
W
17,080
1,958
0
444
3,507
1,420
0
1,706
1,801
22,637
0
W
Ah Muzen Cab
Dtkillz1
Ah Muzen Cab
19,504
8,785
686
7,030
11,979
4,980
0
7,009
4,870
0
37,996
W
11,886
8,076
0
920
6,635
2,496
0
4,104
2,456
0
21,549
L
5,059
1,007
0
630
23,852
16,152
0
11,728
11,680
15,949
0
L
7,874
2,485
0
620
25,568
18,678
0
13,077
12,057
21,830
0
W
19,924
1,626
197
3,495
14,263
14,780
0
7,625
6,318
30,623
0
L
9,700
7,536
0
1,644
13,976
4,996
0
9,029
4,577
0
19,332
L
3,964
2,153
0
1,601
20,873
8,187
0
11,819
8,658
0
11,886
L
10,063
954
334
2,362
16,848
10,457
0
10,907
5,557
20,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
42,566
161
Minions Killed
131
4
Camps Cleared
0
846,810
Distance Traveled
865,617
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,599
1,160
69
7
0
175,098
0
W
Thoth
11,302
1,130
20
2
0
171,650
0
W
Ah Muzen Cab
10,821
1,082
19
2
0
157,504
1
W
Izanami
9,873
987
19
2
4
146,331
0
L
Ares
8,659
866
14
1
0
159,588
0
L
Ymir
8,833
883
33
3
0
156,211
2
W
Cthulhu
11,152
1,115
34
3
0
196,227
0
L
Neith
8,387
839
31
3
0
159,374
0
L
Kali
8,208
821
18
2
0
207,898
3
L
Hades
8,479
848
35
4
0
182,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role