Player Matchup

Sun Wukong
Sun Wukong
Drox20
Sun Wukong
Level 21
God Stats
2W - 0L
1,539 SR
Queue Stats
25W - 15L
1,333 Elo+
Party 1
Fenrir
Fenrir
SamuQC
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Sergis2005
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Taikii
Danzaburou
Level 107
God Stats
10W - 7L
1,425 SR
Queue Stats
28W - 21L
1,442 Elo+
Party 1
Athena
Athena
the hobbit 217
Athena
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo
Team Averages
Level 72
1,493 SR
1,436 Elo+

VS

Team Averages
Level 75
1,460 SR
1,355 Elo+
Cthulhu
Cthulhu
Artholor
Cthulhu
Level 106
God Stats
6W - 9L
1,654 SR
Queue Stats
26W - 44L
1,360 Elo+
Party 2
Fenrir
Fenrir
SANDman6226
Fenrir
Level 55
God Stats
1W - 2L
1,255 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
Somnebula
King Arthur
Level 82
God Stats
4W - 3L
1,215 SR
Queue Stats
89W - 96L
1,251 Elo+
Party 2
Chang'e
Chang'e
TheSaucyViper
Chang'e
Level 106
God Stats
9W - 4L
1,587 SR
Queue Stats
96W - 107L
1,448 Elo+
Party 3
Skadi
Skadi
milky_layer18
Skadi
Level 24
God Stats
1W - 3L
1,591 SR
Queue Stats
10W - 21L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drox20
Sun Wukong
16
4 / 4 / 14
11,121
855
14,231
15,963
15,407
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SamuQC
Fenrir
18
10 / 3 / 9
12,015
924
17,895
16,282
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sergis2005
Merlin
16
4 / 4 / 14
10,366
797
10,318
8,842
3,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Taikii
Danzaburou
18
6 / 4 / 11
11,962
920
18,029
11,849
5,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 13
9,457
727
7,295
17,773
13,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artholor
Cthulhu
17
8 / 4 / 9
11,056
850
20,018
15,822
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
5 / 3 / 7
10,125
779
6,588
12,466
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Somnebula
King Arthur
13
0 / 4 / 7
7,964
613
7,287
19,793
13,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
16
5 / 8 / 8
10,200
785
13,886
19,153
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 5
8,019
617
9,340
12,754
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
26
Kills
19
19
Deaths
26
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artholor
Cthulhu
8
4
9
3.13
W
Sun Wukong
Drox20
Sun Wukong
4
4
14
2.75
L
Fenrir
5
3
7
2.83
W
Fenrir
SamuQC
Fenrir
10
3
9
4.83
W
Merlin
Sergis2005
Merlin
4
4
14
2.75
L
King Arthur
Somnebula
King Arthur
0
4
7
0.88
W
Danzaburou
Taikii
Danzaburou
6
4
11
2.88
L
Chang'e
5
8
8
1.13
L
1
7
5
0.5
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,768
Damage
57,119
70,709
Taken
79,988
44,717
Mitigated
48,600
16,999
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artholor
Cthulhu
20,018
979
1,629
1,616
15,822
18,044
2
3,541
12,281
43,401
0
W
Sun Wukong
Drox20
Sun Wukong
14,231
2,079
0
2,568
15,963
15,407
195
6,392
9,296
0
29,412
L
Fenrir
6,588
1,009
0
1,480
12,466
5,088
660
2,623
9,843
0
12,824
W
Fenrir
SamuQC
Fenrir
17,895
7,635
0
5,719
16,282
7,618
1,870
6,209
9,923
0
32,125
W
Merlin
Sergis2005
Merlin
10,318
1,080
0
2,358
8,842
3,497
502
4,730
4,012
23,483
0
L
King Arthur
Somnebula
King Arthur
7,287
1,125
1,097
2,633
19,793
13,649
48
3,139
16,654
0
22,722
W
Danzaburou
Taikii
Danzaburou
18,029
8,799
0
2,801
11,849
5,113
1,449
6,769
4,916
0
48,999
L
Chang'e
13,886
1,828
4,686
6,022
19,153
7,207
0
4,970
14,183
34,354
0
L
9,340
4,407
0
745
12,754
4,612
0
3,948
8,806
0
22,484
W
7,295
2,175
805
2,748
17,773
13,082
326
8,865
8,658
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
47,364
214
Minions Killed
191
6
Camps Cleared
7
1,233,750
Distance Traveled
1,152,176
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,056
850
69
5
1
242,140
0
W
Sun Wukong
11,121
855
45
3
1
264,960
4
L
Fenrir
10,125
779
14
1
0
243,867
3
W
Fenrir
12,015
924
35
3
2
280,404
0
W
Merlin
10,366
797
39
3
0
217,249
0
L
King Arthur
7,964
613
25
2
1
259,318
1
W
Danzaburou
11,962
920
77
6
3
222,574
1
L
Chang'e
10,200
785
55
4
2
204,970
3
L
Skadi
8,019
617
28
2
3
201,881
3
W
Athena
9,457
727
18
1
0
248,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role