Player Matchup

Amaterasu
Amaterasu
CarpeDiemGRC
Amaterasu
Level 27
God Stats
11W - 15L
1,350 SR
Queue Stats
145W - 162L
1,379 Elo+
Party 2
Apollo
Apollo
Glyco
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
WildMFBill42
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,648 Elo+
Solo
Janus
Janus
jseburg466
Janus
Level 10
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
konstan076
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,393 Elo+

VS

Team Averages
Level 22
1,481 SR
1,443 Elo+
Neith
Neith
Engity
Neith
Level 16
God Stats
2W - 1L
1,531 SR
Queue Stats
42W - 43L
1,473 Elo+
Solo
Bellona
Bellona
ItsKeb
Bellona
Level 22
God Stats
20W - 21L
1,541 SR
Queue Stats
48W - 60L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Mattmaco
Cthulhu
Level 27
God Stats
10W - 10L
1,299 SR
Queue Stats
219W - 210L
1,479 Elo+
Party 1
Set
Set
dertew
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,355 Elo+
Solo
Discordia
Discordia
kennyb5150vh
Discordia
Level 41
God Stats
22W - 19L
1,531 SR
Queue Stats
237W - 236L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarpeDiemGRC
Amaterasu
14
3 / 6 / 0
7,818
558
4,693
10,414
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Glyco
Apollo
11
3 / 2 / 1
6,452
461
6,629
9,189
2,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WildMFBill42
Nemesis
11
0 / 3 / 2
6,484
463
2,505
8,446
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
8
0 / 8 / 0
5,487
392
660
7,602
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
konstan076
Jormungandr
11
2 / 3 / 3
6,747
482
5,407
8,939
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Engity
Neith
12
1 / 2 / 6
7,095
507
7,293
7,162
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ItsKeb
Bellona
13
2 / 3 / 3
7,892
564
4,575
7,250
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Mattmaco
Cthulhu
11
4 / 2 / 2
6,826
488
5,155
11,731
5,484
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
dertew
Set
12
2 / 2 / 4
7,456
533
2,145
9,271
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
kennyb5150vh
Discordia
16
13 / 0 / 1
9,984
713
10,060
3,100
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
22
22
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CarpeDiemGRC
Amaterasu
3
6
0
0.5
W
Neith
Engity
Neith
1
2
6
2
L
Apollo
Glyco
Apollo
3
2
1
1.75
W
Bellona
ItsKeb
Bellona
2
3
3
1.17
W
Cthulhu
Mattmaco
Cthulhu
4
2
2
2.5
L
Nemesis
WildMFBill42
Nemesis
0
3
2
0.33
W
Set
dertew
Set
2
2
4
2
L
Janus
0
8
0
0
W
Discordia
kennyb5150vh
Discordia
13
0
1
13.5
L
Jormungandr
konstan076
Jormungandr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
29,228
44,590
Taken
38,514
18,662
Mitigated
18,158
8,090
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CarpeDiemGRC
Amaterasu
4,693
1,941
0
1,878
10,414
7,511
34
1,660
8,657
0
39,490
W
Neith
Engity
Neith
7,293
3,916
0
3,511
7,162
2,030
987
1,446
5,716
0
33,279
L
Apollo
Glyco
Apollo
6,629
4,283
0
4,601
9,189
2,793
0
2,375
6,814
0
36,364
W
Bellona
ItsKeb
Bellona
4,575
2,216
0
1,732
7,250
6,328
198
0
7,250
0
36,293
W
Cthulhu
Mattmaco
Cthulhu
5,155
654
263
1,367
11,731
5,484
123
3,469
8,262
23,099
0
L
Nemesis
WildMFBill42
Nemesis
2,505
1,227
0
1,023
8,446
2,544
0
985
7,413
0
45,552
W
Set
dertew
Set
2,145
996
0
3,737
9,271
3,395
0
492
8,779
0
47,148
L
Janus
660
376
0
0
7,602
1,794
28
5,843
1,371
17,550
0
W
Discordia
kennyb5150vh
Discordia
10,060
965
0
250
3,100
921
212
608
2,440
54,933
0
L
Jormungandr
konstan076
Jormungandr
5,407
1,409
0
588
8,939
4,020
0
3,707
5,120
24,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
39,253
303
Minions Killed
380
0
Camps Cleared
0
1,185,943
Distance Traveled
1,341,546
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,818
558
85
6
0
259,187
0
W
Neith
7,095
507
69
5
0
232,046
4
L
Apollo
6,452
461
65
5
0
210,903
3
W
Bellona
7,892
564
86
6
0
294,334
0
W
Cthulhu
6,826
488
35
3
0
280,468
0
L
Nemesis
6,484
463
78
6
0
281,830
5
W
Set
7,456
533
76
5
0
239,679
1
L
Janus
5,487
392
36
3
0
187,601
0
W
Discordia
9,984
713
114
8
0
295,019
1
L
Jormungandr
6,747
482
39
3
0
246,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role