Player Matchup

Ymir
Ymir
ALOgg
Ymir
Level 31
God Stats
0W - 1L
1,948 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Hazardoussmash
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Kiritko
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
SimDoggJ3wBag
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
simplyshrimpy
Hercules
Level 48
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,641 SR
1,500 Elo+

VS

Team Averages
Level 46
1,449 SR
1,514 Elo+
Eset
Eset
Skubers
Eset
Level 37
God Stats
1W - 1L
1,329 SR
Queue Stats
22W - 11L
1,623 Elo+
Party 2
Artemis
Artemis
Solvorus
Artemis
Level 53
God Stats
3W - 4L
1,423 SR
Queue Stats
13W - 16L
1,519 Elo+
Party 3
King Arthur
King Arthur
Specyra
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,510 Elo+
Party 3
Janus
Janus
Stasiob
Janus
Level 80
God Stats
1W - 2L
1,267 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 2
Ares
Ares
krykson
Ares
Level 26
God Stats
4W - 0L
1,725 SR
Queue Stats
26W - 19L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALOgg
Ymir
20
6 / 10 / 23
14,646
1,127
18,416
27,885
21,153
Archmage's Gem

Archmage's Gem

+120
Magical Power
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

20
17 / 6 / 14
16,763
1,289
37,823
26,376
10,616
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Susano
Kiritko
Susano
20
4 / 11 / 19
13,535
1,041
20,266
25,537
9,207
Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

20
11 / 5 / 22
16,484
1,268
23,457
29,068
14,695
Hunter's Cowl

Hunter's Cowl

+60
Physical Power
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+25
Physical Power
+10
Physical Penetration

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
simplyshrimpy
Hercules
20
4 / 6 / 23
13,837
1,064
17,343
35,161
19,334
Corrupted Bluestone

Corrupted Bluestone

+60
Physical Power
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 75 Physical Damage over 5s and have their Attack Speed reduced 10%. (Max 2 Stacks). For every enemy corrupted you gain 15% Attacks Speed up to a Maximum of 5 enemies.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth

Shield of Regrowth

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain +30% movement speed for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Skubers
Eset
20
16 / 7 / 20
17,674
1,360
33,523
21,610
10,625
Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Solvorus
Artemis
20
4 / 8 / 16
13,321
1,025
25,510
14,617
5,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Atalanta's Bow

Atalanta's Bow

+25
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Specyra
King Arthur
20
0 / 6 / 25
12,730
979
16,619
32,679
27,769
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Janus
Stasiob
Janus
20
13 / 11 / 22
16,688
1,284
43,556
24,103
10,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Ares
krykson
Ares
20
5 / 11 / 24
15,127
1,164
16,580
31,176
36,952
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
145
42
Kills
38
38
Deaths
43
101
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ymir
ALOgg
Ymir
6
10
23
1.75
L
17
6
14
4
L
Susano
Kiritko
Susano
4
11
19
1.23
L
11
5
22
4.4
W
Eset
Skubers
Eset
16
7
20
3.71
W
Artemis
Solvorus
Artemis
4
8
16
1.5
W
King Arthur
Specyra
King Arthur
0
6
25
2.08
W
Janus
Stasiob
Janus
13
11
22
2.18
W
Ares
krykson
Ares
5
11
24
1.55
L
Hercules
simplyshrimpy
Hercules
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,305
Damage
135,788
144,027
Taken
124,185
75,005
Mitigated
91,399
25,003
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ALOgg
Ymir
18,416
3,227
0
2,761
27,885
21,153
0
20,260
7,508
31,613
0
L
37,823
21,384
0
7,293
26,376
10,616
0
16,429
9,822
75,853
0
L
Susano
Kiritko
Susano
20,266
3,494
0
0
25,537
9,207
0
18,817
6,568
0
38,312
L
23,457
12,179
0
7,455
29,068
14,695
0
15,710
13,166
0
52,443
W
Eset
Skubers
Eset
33,523
2,501
2,820
4,790
21,610
10,625
0
6,636
14,658
70,592
0
W
Artemis
Solvorus
Artemis
25,510
14,377
0
744
14,617
5,656
0
6,281
8,310
0
42,220
W
King Arthur
Specyra
King Arthur
16,619
1,395
0
5,786
32,679
27,769
0
17,313
14,563
207
30,728
W
Janus
Stasiob
Janus
43,556
3,755
0
1,311
24,103
10,397
0
7,217
16,666
83,923
0
W
Ares
krykson
Ares
16,580
1,114
0
1,147
31,176
36,952
0
16,707
13,749
27,437
0
L
Hercules
simplyshrimpy
Hercules
17,343
3,659
0
7,494
35,161
19,334
0
22,650
12,319
0
34,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,265
Gold Earned
75,540
243
Minions Killed
264
11
Camps Cleared
5
1,245,189
Distance Traveled
1,212,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,646
1,127
34
3
1
207,397
2
L
Chronos
16,763
1,289
76
6
4
235,959
0
L
Susano
13,535
1,041
41
3
2
238,367
0
L
Kali
16,484
1,268
53
4
4
289,719
2
W
Eset
17,674
1,360
81
6
3
268,360
0
W
Artemis
13,321
1,025
26
2
1
177,791
0
W
King Arthur
12,730
979
21
2
0
266,858
0
W
Janus
16,688
1,284
120
9
1
255,146
0
W
Ares
15,127
1,164
16
1
0
244,733
0
L
Hercules
13,837
1,064
39
3
0
273,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role