Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ItsQ4u
Achilles
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 81L
1,388 Elo+
Solo
Khepri
Khepri
ToxicSabre7885
Khepri
Level 62
God Stats
8W - 3L
1,803 SR
Queue Stats
337W - 371L
1,395 Elo+
Party 3
Apollo
Apollo
ToxicWolf1794
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 395L
1,399 Elo+
Party 3
Bakasura
Bakasura
steevenja93
Bakasura
Level 157
God Stats
4W - 3L
1,524 SR
Queue Stats
495W - 444L
1,433 Elo+
Party 2
Team Averages
Level 100
1,565 SR
1,423 Elo+

VS

Team Averages
Level 82
1,226 SR
1,146 Elo+
Neith
Neith
C4N3NC14_0N_T0P
Neith
Level 25
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Horus
Horus
Gohudon
Horus
Level 83
God Stats
0W - 5L
1,182 SR
Queue Stats
18W - 34L
1,184 Elo+
Party 1
Thoth
Thoth
carpelzy
Thoth
Level 68
God Stats
0W - 5L
1,121 SR
Queue Stats
15W - 35L
1,026 Elo+
Party 1
Aphrodite
Aphrodite
d_v_d_c_j_05
Aphrodite
Level 125
God Stats
41W - 45L
1,146 SR
Queue Stats
55W - 71L
1,126 Elo+
Party 1
Nemesis
Nemesis
gadafis_7
Nemesis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 0 / 7
14,125
614
10,522
15,903
7,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ItsQ4u
Achilles
18
5 / 2 / 8
12,068
525
12,277
16,059
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 14
11,138
484
7,386
15,312
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 11
10,658
463
10,698
18,773
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
steevenja93
Bakasura
20
15 / 0 / 10
14,806
644
22,774
20,128
11,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,577
373
9,083
15,179
5,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Gohudon
Horus
15
2 / 6 / 1
9,803
426
10,982
25,143
22,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
carpelzy
Thoth
15
0 / 5 / 1
9,313
405
4,620
8,918
2,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
d_v_d_c_j_05
Aphrodite
13
1 / 7 / 2
9,170
399
9,973
15,271
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
gadafis_7
Nemesis
17
1 / 5 / 1
9,969
433
8,817
18,732
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
28
Kills
5
6
Deaths
28
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
7
9.5
L
1
5
2
0.4
L
Horus
Gohudon
Horus
2
6
1
0.42
W
Achilles
ItsQ4u
Achilles
5
2
8
4.5
W
0
2
14
3.5
W
2
2
11
3.75
L
Thoth
carpelzy
Thoth
0
5
1
0.1
L
Aphrodite
d_v_d_c_j_05
Aphrodite
1
7
2
0.29
L
Nemesis
gadafis_7
Nemesis
1
5
1
0.3
W
Bakasura
steevenja93
Bakasura
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,657
Damage
43,475
86,175
Taken
83,243
61,451
Mitigated
50,370
38,503
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,522
254
3,787
9,931
15,903
7,898
2,736
4,377
11,526
113,034
0
L
9,083
2,356
243
2,653
15,179
5,435
545
3,494
10,847
0
42,080
L
Horus
Gohudon
Horus
10,982
2,997
721
5,223
25,143
22,566
0
6,002
17,017
16,162
30,162
W
Achilles
ItsQ4u
Achilles
12,277
3,021
0
4,331
16,059
16,743
1,473
3,949
12,110
0
61,219
W
7,386
277
557
2,848
15,312
15,825
504
5,098
10,214
40,809
0
W
10,698
5,002
609
5,910
18,773
9,420
3,664
7,664
11,109
0
56,569
L
Thoth
carpelzy
Thoth
4,620
197
219
342
8,918
2,794
382
1,515
6,600
56,900
0
L
Aphrodite
d_v_d_c_j_05
Aphrodite
9,973
533
4,849
5,943
15,271
11,316
528
4,876
9,362
40,823
0
L
Nemesis
gadafis_7
Nemesis
8,817
2,536
0
5,821
18,732
8,259
1,144
1,479
16,402
0
79,357
W
Bakasura
steevenja93
Bakasura
22,774
14,914
0
10,530
20,128
11,565
3,183
2,067
18,061
0
109,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,795
Gold Earned
46,832
632
Minions Killed
445
0
Camps Cleared
0
2,278,822
Distance Traveled
1,997,350
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,125
614
202
9
0
418,444
7
L
Neith
8,577
373
65
3
0
374,577
1
L
Horus
9,803
426
84
4
0
394,298
4
W
Achilles
12,068
525
97
4
0
399,344
2
W
Khepri
11,138
484
49
2
0
458,964
0
W
Apollo
10,658
463
100
4
0
441,621
1
L
Thoth
9,313
405
110
5
0
377,275
2
L
Aphrodite
9,170
399
59
3
0
377,709
6
L
Nemesis
9,969
433
127
6
0
473,491
1
W
Bakasura
14,806
644
184
8
0
560,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role