Player Matchup

Chaac
Chaac
Deployed
Chaac
Level 29
God Stats
47W - 38L
1,390 SR
Queue Stats
51W - 40L
1,429 Elo+
Party 1
Rama
Rama
MURx98
Rama
Level 67
God Stats
9W - 9L
1,406 SR
Queue Stats
136W - 138L
1,484 Elo+
Party 1
Zeus
Zeus
McFeedsAndSuch
Zeus
Level 89
God Stats
2W - 0L
1,215 SR
Queue Stats
12W - 15L
1,716 Elo+
Party 1
Team Averages
Level 62
1,337 SR
1,543 Elo+

VS

Team Averages
Level 78
1,500 SR
1,674 Elo+
Apollo
Apollo
AwakeMinotaur80
Apollo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 68L
1,802 Elo+
Party 2
Ra
Ra
BiGnBoomin
Ra
Level 123
God Stats
23W - 14L
1,500 SR
Queue Stats
288W - 207L
1,681 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CheapOrange163
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deployed
Chaac
10
1 / 0 / 6
6,924
692
2,574
4,233
2,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
MURx98
Rama
10
2 / 4 / 8
7,425
743
3,363
6,554
3,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 1 / 3
8,664
866
17,666
5,620
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,273
727
3,970
10,796
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 2
7,238
724
2,836
6,104
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
CheapOrange163
Cu Chulainn
8
0 / 5 / 2
6,128
613
4,306
8,929
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
2
2
2
1.5
L
Cu Chulainn
CheapOrange163
Cu Chulainn
0
5
2
0.2
W
Chaac
Deployed
Chaac
1
0
6
4
W
Rama
MURx98
Rama
2
4
8
1.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
11,112
16,407
Taken
25,829
7,556
Mitigated
11,120
4,335
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
2,078
0
1,576
10,796
4,651
86
7,568
2,951
0
21,800
L
2,836
207
503
1,905
6,104
2,296
0
3,755
2,133
28,200
0
L
Cu Chulainn
CheapOrange163
Cu Chulainn
4,306
1,793
0
0
8,929
4,173
0
5,659
3,048
193
5,554
W
Chaac
Deployed
Chaac
2,574
144
0
1,704
4,233
2,609
72
484
3,662
0
12,860
W
Rama
MURx98
Rama
3,363
2,624
385
698
6,554
3,175
394
1,326
5,020
0
20,796
W
17,666
770
0
1,548
5,620
1,772
330
848
4,650
42,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
20,639
116
Minions Killed
106
0
Camps Cleared
0
540,627
Distance Traveled
540,289
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,273
727
37
4
0
177,285
0
L
Ra
7,238
724
66
7
0
192,468
1
L
Cu Chulainn
6,128
613
3
0
0
170,536
1
W
Chaac
6,924
692
22
2
0
174,770
0
W
Rama
7,425
743
38
4
0
189,842
0
W
Zeus
8,664
866
56
6
0
176,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role