Player Matchup

Olorun
Olorun
Blorzer
Olorun
Level 16
God Stats
2W - 1L
1,119 SR
Queue Stats
17W - 6L
1,581 Elo+
Party 3
Ymir
Ymir
DougMcJugs
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 42L
1,685 Elo+
Party 3
Vamana
Vamana
Orangeman999
Vamana
Level 25
God Stats
3W - 0L
1,667 SR
Queue Stats
199W - 179L
1,653 Elo+
Party 3
Hun Batz
Hun Batz
Spectdp
Hun Batz
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 211L
1,493 Elo+
Party 3
Fenrir
Fenrir
jameseyboii
Fenrir
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
492W - 439L
1,579 Elo+
Party 3
Team Averages
Level 33
1,457 SR
1,598 Elo+

VS

Team Averages
Level 18
1,575 SR
1,578 Elo+
Nemesis
Nemesis
BoopUwU
Nemesis
Level 18
God Stats
2W - 1L
1,610 SR
Queue Stats
2W - 1L
1,809 Elo+
Party 1
Ra
Ra
Fordiamond6204
Ra
Level 14
God Stats
1W - 1L
1,683 SR
Queue Stats
11W - 8L
1,809 Elo+
Party 1
Bellona
Bellona
HelloIAmNoodles
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Punishmepapa
Danzaburou
Level 21
God Stats
3W - 4L
1,583 SR
Queue Stats
28W - 30L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
Tebbie007
Hou Yi
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 35L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blorzer
Olorun
17
1 / 4 / 15
11,130
506
11,254
14,281
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 11
12,105
550
11,975
24,737
31,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
20
12 / 2 / 7
13,323
606
20,687
24,394
22,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Spectdp
Hun Batz
17
7 / 3 / 5
11,487
522
10,906
15,838
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
18
11 / 4 / 7
12,401
564
11,659
15,810
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoopUwU
Nemesis
17
0 / 5 / 4
10,033
456
5,307
20,143
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 7 / 1
11,192
509
15,943
20,106
9,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 2
9,100
414
11,355
18,193
14,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Punishmepapa
Danzaburou
13
2 / 8 / 2
8,721
396
11,135
13,978
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Tebbie007
Hou Yi
17
4 / 9 / 2
10,365
471
11,794
18,091
6,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
36
Kills
14
16
Deaths
37
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Blorzer
Olorun
1
4
15
2.13
L
Nemesis
BoopUwU
Nemesis
0
5
4
0.4
W
5
3
11
3.5
L
6
7
1
0.93
L
2
8
2
0.38
W
Vamana
12
2
7
7.75
L
Danzaburou
Punishmepapa
Danzaburou
2
8
2
0.38
W
Hun Batz
Spectdp
Hun Batz
7
3
5
3.17
L
Hou Yi
Tebbie007
Hou Yi
4
9
2
0.56
W
Fenrir
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,481
Damage
55,534
95,060
Taken
90,511
73,874
Mitigated
44,329
32,205
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Blorzer
Olorun
11,254
6,391
1,087
8,063
14,281
5,509
899
6,326
7,518
64,406
0
L
Nemesis
BoopUwU
Nemesis
5,307
2,136
0
8,891
20,143
9,097
0
4,236
15,757
0
67,037
W
11,975
2,702
0
8,023
24,737
31,541
547
4,302
20,078
49,822
0
L
15,943
1,430
946
7,839
20,106
9,421
0
7,286
12,770
83,857
0
L
11,355
3,161
0
1,834
18,193
14,913
0
3,045
14,573
0
32,269
W
Vamana
20,687
11,177
0
10,442
24,394
22,963
2,164
2,222
21,572
0
82,198
L
Danzaburou
Punishmepapa
Danzaburou
11,135
6,406
281
2,077
13,978
4,774
1,154
4,334
9,594
0
44,295
W
Hun Batz
Spectdp
Hun Batz
10,906
3,336
0
680
15,838
6,295
2,665
2,095
13,667
0
64,726
L
Hou Yi
Tebbie007
Hou Yi
11,794
6,204
472
5,363
18,091
6,124
350
4,328
13,688
0
51,175
W
Fenrir
11,659
2,679
0
3,910
15,810
7,566
628
5,314
10,399
0
60,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,446
Gold Earned
49,411
481
Minions Killed
470
0
Camps Cleared
0
2,034,585
Distance Traveled
1,871,187
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,130
506
96
4
0
381,500
2
L
Nemesis
10,033
456
105
5
0
406,883
0
W
Ymir
12,105
550
62
3
0
403,109
6
L
Ra
11,192
509
155
7
0
373,022
2
L
Bellona
9,100
414
54
2
0
376,769
0
W
Vamana
13,323
606
148
7
0
416,021
1
L
Danzaburou
8,721
396
78
4
0
364,095
5
W
Hun Batz
11,487
522
95
4
0
434,320
5
L
Hou Yi
10,365
471
78
4
0
350,418
3
W
Fenrir
12,401
564
80
4
0
399,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role