Player Matchup

Ares
Ares
ALOgg
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,732 Elo+
Party 3
Zhong Kui
Zhong Kui
Hazardoussmash
Zhong Kui
Level 143
God Stats
7W - 2L
1,876 SR
Queue Stats
83W - 45L
1,634 Elo+
Party 3
Anhur
Anhur
SimDoggJ3wBag
Anhur
Level 126
God Stats
4W - 1L
1,877 SR
Queue Stats
99W - 66L
1,767 Elo+
Party 3
Zeus
Zeus
addio12
Zeus
Level 32
God Stats
5W - 6L
1,325 SR
Queue Stats
55W - 79L
1,365 Elo+
Solo
Mulan
Mulan
simplyshrimpy
Mulan
Level 47
God Stats
7W - 6L
1,812 SR
Queue Stats
70W - 65L
1,699 Elo+
Party 3
Team Averages
Level 75
1,678 SR
1,639 Elo+

VS

Team Averages
Level 85
1,454 SR
1,508 Elo+
Ares
Ares
Argus70
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DarknesswarcrY
Hachiman
Level 109
God Stats
1W - 3L
1,369 SR
Queue Stats
54W - 50L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
OmarDandan92
Kukulkan
Level 40
God Stats
4W - 2L
1,694 SR
Queue Stats
16W - 27L
1,423 Elo+
Party 1
Fenrir
Fenrir
Rehan687
Fenrir
Level 104
God Stats
1W - 4L
1,348 SR
Queue Stats
168W - 145L
1,511 Elo+
Solo
Anubis
Anubis
TheSK1llzz
Anubis
Level 26
God Stats
0W - 2L
1,358 SR
Queue Stats
26W - 23L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ALOgg
Ares
16
1 / 3 / 15
11,609
505
9,076
19,317
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Hazardoussmash
Zhong Kui
20
6 / 0 / 10
14,762
642
20,560
20,738
17,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 1 / 6
14,164
616
10,335
12,741
5,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
addio12
Zeus
17
1 / 9 / 6
11,520
501
7,034
16,662
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 4 / 9
13,084
569
13,163
16,877
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Argus70
Ares
15
1 / 6 / 7
9,917
431
10,253
22,093
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
16
4 / 5 / 3
10,066
438
10,374
17,645
6,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
OmarDandan92
Kukulkan
16
0 / 5 / 1
9,372
407
6,479
9,574
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Rehan687
Fenrir
18
6 / 6 / 2
11,360
494
11,477
18,975
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TheSK1llzz
Anubis
16
6 / 7 / 6
11,082
482
14,159
16,364
9,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
29
Kills
17
17
Deaths
29
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
ALOgg
Ares
1
3
15
2.83
L
Ares
Argus70
Ares
1
6
7
0.75
L
Hachiman
4
5
3
1.1
W
Zhong Kui
Hazardoussmash
Zhong Kui
6
0
10
11
L
Kukulkan
OmarDandan92
Kukulkan
0
5
1
0.1
L
Fenrir
Rehan687
Fenrir
6
6
2
1.17
W
13
1
6
16
L
Anubis
TheSK1llzz
Anubis
6
7
6
1.29
W
Zeus
addio12
Zeus
1
9
6
0.44
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,168
Damage
52,742
86,335
Taken
84,651
61,128
Mitigated
52,940
33,642
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ALOgg
Ares
9,076
616
0
6,189
19,317
21,958
650
7,631
11,686
28,837
0
L
Ares
Argus70
Ares
10,253
308
0
4,109
22,093
23,393
18
11,163
10,930
34,629
0
L
Hachiman
10,374
6,340
0
7,077
17,645
6,473
64
5,911
11,734
0
68,236
W
Zhong Kui
Hazardoussmash
Zhong Kui
20,560
2,837
0
12,270
20,738
17,487
6,725
5,197
15,541
122,470
0
L
Kukulkan
OmarDandan92
Kukulkan
6,479
491
510
429
9,574
4,214
0
4,687
4,887
57,803
0
L
Fenrir
Rehan687
Fenrir
11,477
2,671
0
4,620
18,975
9,016
988
8,386
10,589
0
74,253
W
10,335
5,336
0
6,690
12,741
5,377
5,611
4,287
8,454
0
95,964
L
Anubis
TheSK1llzz
Anubis
14,159
261
0
4,826
16,364
9,844
0
6,523
9,841
66,599
0
W
Zeus
addio12
Zeus
7,034
1,039
0
4,578
16,662
5,139
0
10,115
6,547
63,711
0
W
13,163
2,167
0
3,915
16,877
11,167
540
5,080
11,797
0
82,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,139
Gold Earned
51,797
609
Minions Killed
470
0
Camps Cleared
0
2,143,135
Distance Traveled
1,875,082
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,609
505
35
2
0
465,728
7
L
Ares
9,917
431
19
1
0
388,174
1
L
Hachiman
10,066
438
103
4
0
394,750
3
W
Zhong Kui
14,762
642
199
9
0
428,534
2
L
Kukulkan
9,372
407
114
5
0
316,900
1
L
Fenrir
11,360
494
121
5
0
423,861
4
W
Anhur
14,164
616
150
7
0
421,463
4
L
Anubis
11,082
482
113
5
0
351,397
3
W
Zeus
11,520
501
110
5
0
369,542
0
W
Mulan
13,084
569
115
5
0
457,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role