Player Matchup

The Morrigan
The Morrigan
Arcon355
The Morrigan
Level 43
God Stats
7W - 14L
1,253 SR
Queue Stats
478W - 530L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Ben7836
Cthulhu
Level 28
God Stats
91W - 88L
1,492 SR
Queue Stats
248W - 304L
1,326 Elo+
Party 1
Cernunnos
Cernunnos
Tomjh0533
Cernunnos
Level 41
God Stats
35W - 57L
1,345 SR
Queue Stats
576W - 610L
1,334 Elo+
Party 1
Set
Set
brexit7299
Set
Level 29
God Stats
11W - 10L
1,409 SR
Queue Stats
242W - 284L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
ejcleland
Sun Wukong
Level 65
God Stats
16W - 20L
1,345 SR
Queue Stats
505W - 556L
1,378 Elo+
Party 1
Team Averages
Level 41
1,369 SR
1,356 Elo+

VS

Team Averages
Level 43
1,395 SR
1,331 Elo+
Hou Yi
Hou Yi
CheCheDFM
Hou Yi
Level 77
God Stats
37W - 33L
1,646 SR
Queue Stats
176W - 174L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shi_no_tenshi43
Cu Chulainn
Level 47
God Stats
4W - 8L
1,179 SR
Queue Stats
18W - 22L
1,144 Elo+
Party 3
Arachne
Arachne
The_Wolf_1719
Arachne
Level 21
God Stats
4W - 13L
1,125 SR
Queue Stats
8W - 19L
1,113 Elo+
Party 3
Ares
Ares
freefeeder
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 2
Scylla
Scylla
itstooicy
Scylla
Level 61
God Stats
41W - 45L
1,524 SR
Queue Stats
1,238W - 1,271L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arcon355
The Morrigan
10
2 / 1 / 0
5,723
572
2,467
4,621
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Ben7836
Cthulhu
8
3 / 2 / 2
5,809
581
3,150
5,859
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Tomjh0533
Cernunnos
10
4 / 2 / 2
5,919
592
5,836
7,785
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 3 / 3
5,811
581
3,219
5,693
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ejcleland
Sun Wukong
12
1 / 0 / 2
6,677
668
3,514
5,293
1,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CheCheDFM
Hou Yi
9
2 / 2 / 2
5,598
560
5,578
7,259
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Shi_no_tenshi43
Cu Chulainn
8
1 / 2 / 0
4,870
487
2,697
6,206
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
8
1 / 0 / 0
4,875
488
1,398
3,279
909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 6 / 2
5,527
553
3,963
7,954
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
itstooicy
Scylla
9
2 / 2 / 0
5,325
533
3,218
5,513
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
8
8
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arcon355
The Morrigan
2
1
0
2
W
Cthulhu
Ben7836
Cthulhu
3
2
2
2
L
Hou Yi
CheCheDFM
Hou Yi
2
2
2
1.5
L
Cu Chulainn
Shi_no_tenshi43
Cu Chulainn
1
2
0
0.5
L
Arachne
1
0
0
1
W
Cernunnos
Tomjh0533
Cernunnos
4
2
2
2.5
W
2
3
3
1.17
W
Sun Wukong
ejcleland
Sun Wukong
1
0
2
2
L
2
6
2
0.5
L
Scylla
itstooicy
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
16,854
29,251
Taken
30,211
9,855
Mitigated
12,113
9,109
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arcon355
The Morrigan
2,467
300
0
1,354
4,621
1,481
0
2,783
1,714
24,562
1,418
W
Cthulhu
Ben7836
Cthulhu
3,150
259
102
1,214
5,859
2,431
64
1,737
4,108
15,301
0
L
Hou Yi
CheCheDFM
Hou Yi
5,578
2,075
0
2,637
7,259
2,339
0
1,158
6,101
0
26,685
L
Cu Chulainn
Shi_no_tenshi43
Cu Chulainn
2,697
426
0
2,809
6,206
2,896
0
0
6,206
0
19,620
L
Arachne
1,398
1,318
0
255
3,279
909
0
198
3,069
0
18,971
W
Cernunnos
Tomjh0533
Cernunnos
5,836
2,851
0
3,560
7,785
2,138
1,000
1,761
5,980
0
23,994
W
3,219
1,465
0
1,116
5,693
1,981
0
500
5,093
0
26,144
W
Sun Wukong
ejcleland
Sun Wukong
3,514
479
0
1,763
5,293
1,824
430
178
4,875
0
41,096
L
3,963
462
0
659
7,954
4,579
0
1,786
6,142
14,801
0
L
Scylla
itstooicy
Scylla
3,218
247
0
1,257
5,513
1,390
0
1,967
3,240
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
26,195
257
Minions Killed
195
0
Camps Cleared
0
1,056,431
Distance Traveled
921,923
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,723
572
56
6
0
199,169
0
W
Cthulhu
5,809
581
19
2
0
211,306
0
L
Hou Yi
5,598
560
48
5
0
168,933
2
L
Cu Chulainn
4,870
487
42
4
0
149,818
2
L
Arachne
4,875
488
42
4
0
206,402
0
W
Cernunnos
5,919
592
41
4
0
188,454
3
W
Set
5,811
581
49
5
0
247,547
1
W
Sun Wukong
6,677
668
92
9
0
209,955
2
L
Ares
5,527
553
16
2
0
203,095
2
L
Scylla
5,325
533
47
5
0
193,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role