Player Matchup

Danzaburou
Danzaburou
BrownTown9423
Danzaburou
Level 146
God Stats
10W - 11L
1,527 SR
Queue Stats
292W - 273L
1,592 Elo+
Party 1
Achilles
Achilles
DrainSurgeon666
Achilles
Level 43
God Stats
27W - 10L
1,827 SR
Queue Stats
54W - 36L
1,703 Elo+
Party 1
Vulcan
Vulcan
Hightower147
Vulcan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,512 Elo+
Party 1
Bakasura
Bakasura
SMalcolm92
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Snatchvanus
Cerberus
Level 148
God Stats
4W - 2L
1,537 SR
Queue Stats
28W - 16L
1,602 Elo+
Party 1
Team Averages
Level 121
1,578 SR
1,582 Elo+

VS

Team Averages
Level 32
1,460 SR
1,433 Elo+
Skadi
Skadi
FlopiZerr
Skadi
Level 29
God Stats
54W - 52L
1,539 SR
Queue Stats
57W - 55L
1,453 Elo+
Party 2
Cerberus
Cerberus
Kim-Jong-unou2
Cerberus
Level 44
God Stats
11W - 17L
1,583 SR
Queue Stats
80W - 111L
1,394 Elo+
Party 2
Merlin
Merlin
PazzoPrincipe996
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo
Bakasura
Bakasura
blacksky_Chappy
Bakasura
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
81W - 100L
1,469 Elo+
Party 2
Chaac
Chaac
blacksky_JeZus
Chaac
Level 28
God Stats
57W - 79L
1,456 SR
Queue Stats
78W - 111L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrownTown9423
Danzaburou
12
8 / 0 / 2
7,443
744
7,247
5,914
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
10
0 / 2 / 2
5,577
558
2,895
5,675
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
10
4 / 0 / 2
6,129
613
3,144
2,713
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
SMalcolm92
Bakasura
11
4 / 0 / 2
6,434
643
4,380
4,618
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Snatchvanus
Cerberus
9
2 / 1 / 2
5,748
575
1,903
6,233
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FlopiZerr
Skadi
5
0 / 5 / 0
3,884
388
1,635
4,777
857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
4
0 / 4 / 0
3,904
390
1,411
6,790
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,510
451
1,741
4,499
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
8
1 / 4 / 0
4,743
474
1,657
8,359
2,441
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
5,289
529
4,286
5,807
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
18
Kills
2
3
Deaths
20
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrownTown9423
Danzaburou
8
0
2
9
W
Achilles
0
2
2
0.5
L
Skadi
FlopiZerr
Skadi
0
5
0
0
W
Vulcan
4
0
2
5
L
Cerberus
0
4
0
0
L
0
5
0
0
W
Bakasura
SMalcolm92
Bakasura
4
0
2
5
W
Cerberus
Snatchvanus
Cerberus
2
1
2
3
L
Bakasura
1
4
0
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
10,730
25,153
Taken
30,232
12,764
Mitigated
10,824
9,321
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrownTown9423
Danzaburou
7,247
4,125
0
3,130
5,914
1,863
1,121
1,104
4,785
0
44,372
W
Achilles
2,895
933
0
1,386
5,675
4,321
66
0
5,220
0
19,568
L
Skadi
FlopiZerr
Skadi
1,635
1,087
70
258
4,777
857
0
765
4,012
0
14,425
W
Vulcan
3,144
1,170
0
372
2,713
911
269
276
2,409
28,593
0
L
Cerberus
1,411
201
123
923
6,790
2,489
0
146
6,574
7,479
0
L
1,741
252
0
0
4,499
1,085
0
2,372
1,687
19,205
0
W
Bakasura
SMalcolm92
Bakasura
4,380
2,673
0
1,195
4,618
2,908
0
289
4,241
0
39,408
W
Cerberus
Snatchvanus
Cerberus
1,903
124
0
3,238
6,233
2,761
0
1,483
4,750
18,514
0
L
Bakasura
1,657
1,419
0
2,527
8,359
2,441
0
1,430
6,606
0
12,564
L
4,286
672
0
1,983
5,807
3,952
0
144
5,251
0
20,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
22,330
324
Minions Killed
163
0
Camps Cleared
0
954,519
Distance Traveled
821,228
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,443
744
94
9
0
168,841
1
W
Achilles
5,577
558
43
4
0
211,900
0
L
Skadi
3,884
388
21
2
0
145,314
0
W
Vulcan
6,129
613
60
6
0
200,873
0
L
Cerberus
3,904
390
19
2
0
143,483
0
L
Merlin
4,510
451
38
4
0
146,910
1
W
Bakasura
6,434
643
91
9
0
211,737
2
W
Cerberus
5,748
575
36
4
0
161,168
2
L
Bakasura
4,743
474
42
4
0
178,714
1
L
Chaac
5,289
529
43
4
0
206,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role