Player Matchup

Cu Chulainn
Cu Chulainn
Bronoc
Cu Chulainn
Level 29
God Stats
12W - 20L
1,353 SR
Queue Stats
209W - 294L
1,456 Elo+
Solo
Izanami
Izanami
EMPTlNESS
Izanami
Level 16
God Stats
6W - 8L
1,500 SR
Queue Stats
82W - 93L
1,555 Elo+
Party 1
Anhur
Anhur
ElHasann
Anhur
Level 10
God Stats
1W - 1L
1,700 SR
Queue Stats
13W - 16L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
MushheadsGnarly
Cthulhu
Level 6
God Stats
2W - 8L
1,306 SR
Queue Stats
21W - 23L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
drip3210
Erlang Shen
Level 26
God Stats
29W - 23L
1,527 SR
Queue Stats
99W - 120L
1,560 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,489 Elo+

VS

Team Averages
Level 14
1,687 SR
1,505 Elo+
Erlang Shen
Erlang Shen
ClionZ
Erlang Shen
Level 27
God Stats
4W - 1L
1,800 SR
Queue Stats
61W - 45L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Nanzo-GOD
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,051 Elo+
Party 2
Ymir
Ymir
PaçoqueiroMetal
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
RIRTheGunter
Fenrir
Level 6
God Stats
4W - 4L
1,969 SR
Queue Stats
6W - 5L
1,754 Elo+
Solo
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 27
God Stats
12W - 12L
1,663 SR
Queue Stats
16W - 17L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bronoc
Cu Chulainn
14
1 / 8 / 1
8,952
407
4,997
19,995
9,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
EMPTlNESS
Izanami
17
6 / 5 / 1
11,444
520
8,099
14,141
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
ElHasann
Anhur
15
3 / 9 / 5
9,815
446
4,546
16,709
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 5
6,949
316
3,172
4,012
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
drip3210
Erlang Shen
19
5 / 5 / 2
11,473
522
10,597
19,085
14,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClionZ
Erlang Shen
19
8 / 1 / 8
13,033
592
17,523
15,872
15,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Nanzo-GOD
Kukulkan
6
0 / 2 / 0
7,392
336
80
1,322
273
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 5 / 11
11,632
529
9,374
16,270
10,016
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
20
6 / 1 / 7
13,739
625
9,041
14,771
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Slimmershady
Danzaburou
18
8 / 6 / 11
12,885
586
19,628
16,797
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
15
Kills
29
29
Deaths
15
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bronoc
Cu Chulainn
1
8
1
0.19
W
Erlang Shen
ClionZ
Erlang Shen
8
1
8
12
L
Izanami
EMPTlNESS
Izanami
6
5
1
1.3
L
Anhur
ElHasann
Anhur
3
9
5
0.61
L
0
2
5
1.25
W
Kukulkan
Nanzo-GOD
Kukulkan
0
2
0
0
W
7
5
11
2.5
W
Fenrir
6
1
7
9.5
W
Danzaburou
Slimmershady
Danzaburou
8
6
11
2.25
L
Erlang Shen
drip3210
Erlang Shen
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
55,646
73,942
Taken
65,032
36,849
Mitigated
41,597
9,922
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bronoc
Cu Chulainn
4,997
1,162
0
2,967
19,995
9,405
680
2,357
17,638
641
36,044
W
Erlang Shen
ClionZ
Erlang Shen
17,523
8,379
0
5,294
15,872
15,430
4,543
1,189
14,683
0
90,243
L
Izanami
EMPTlNESS
Izanami
8,099
5,983
0
2,397
14,141
5,360
351
584
13,557
0
63,249
L
Anhur
ElHasann
Anhur
4,546
2,070
0
1,466
16,709
5,823
168
3,469
13,240
0
42,207
L
3,172
252
356
222
4,012
1,801
0
1,037
2,975
9,891
0
W
Kukulkan
Nanzo-GOD
Kukulkan
80
80
0
0
1,322
273
0
0
1,322
2,971
0
W
9,374
1,122
0
3,294
16,270
10,016
837
1,576
14,694
41,628
0
W
Fenrir
9,041
2,469
0
3,456
14,771
9,743
903
900
13,871
0
107,076
W
Danzaburou
Slimmershady
Danzaburou
19,628
9,362
0
7,323
16,797
6,135
2,705
2,005
14,792
0
85,323
L
Erlang Shen
drip3210
Erlang Shen
10,597
5,702
0
2,514
19,085
14,460
631
2,007
17,078
0
89,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
58,681
429
Minions Killed
504
0
Camps Cleared
0
1,623,569
Distance Traveled
1,682,705
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,952
407
70
3
0
365,836
3
W
Erlang Shen
13,033
592
149
7
0
437,466
3
L
Izanami
11,444
520
128
6
0
382,085
5
L
Anhur
9,815
446
81
4
0
317,209
0
L
Cthulhu
6,949
316
12
1
0
142,501
4
W
Kukulkan
7,392
336
8
0
0
44,355
0
W
Ymir
11,632
529
63
3
0
373,442
0
W
Fenrir
13,739
625
179
8
0
445,127
4
W
Danzaburou
12,885
586
105
5
0
382,315
6
L
Erlang Shen
11,473
522
138
6
0
415,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role